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Books > Computing & IT > Applications of computing > Computer modelling & simulation

Discrete and Continuous Simulation - Theory and Practice (Hardcover): Susmita Bandyopadhyay, Ranjan Bhattacharya Discrete and Continuous Simulation - Theory and Practice (Hardcover)
Susmita Bandyopadhyay, Ranjan Bhattacharya
R5,685 Discovery Miles 56 850 Ships in 12 - 17 working days

When it comes to discovering glitches inherent in complex systems-be it a railway or banking, chemical production, medical, manufacturing, or inventory control system-developing a simulation of a system can identify problems with less time, effort, and disruption than it would take to employ the original. Advantageous to both academic and industrial practitioners, Discrete and Continuous Simulation: Theory and Practice offers a detailed view of simulation that is useful in several fields of study. This text concentrates on the simulation of complex systems, covering the basics in detail and exploring the diverse aspects, including continuous event simulation and optimization with simulation. It explores the connections between discrete and continuous simulation, and applies a specific focus to simulation in the supply chain and manufacturing field. It discusses the Monte Carlo simulation, which is the basic and traditional form of simulation. It addresses future trends and technologies for simulation, with particular emphasis given to .NET technologies and cloud computing, and proposes various simulation optimization algorithms from existing literature. Includes chapters on input modeling and hybrid simulation Introduces general probability theory Contains a chapter on Microsoft (R) Excel (TM) and MATLAB (R)/Simulink (R) Discusses various probability distributions required for simulation Describes essential random number generators Discrete and Continuous Simulation: Theory and Practice defines the simulation of complex systems. This text benefits academic researchers in industrial/manufacturing/systems engineering, computer sciences, operations research, and researchers in transportation, operations management, healthcare systems, and human-machine systems.

Digital Archetypes - Adaptations of Early Temple Architecture in South and Southeast Asia (Hardcover, New Ed): Sambit Datta,... Digital Archetypes - Adaptations of Early Temple Architecture in South and Southeast Asia (Hardcover, New Ed)
Sambit Datta, David Beynon
R3,918 Discovery Miles 39 180 Ships in 12 - 17 working days

This unique book presents a broad multi-disciplinary examination of early temple architecture in Asia, written by two experts in digital reconstruction and the history and theory of Asian architecture. The authors examine the archetypes of Early Brahmanic, Hindu and Buddhist temple architecture from their origins in north western India to their subsequent spread and adaptation eastwards into Southeast Asia. While the epic monuments of Asia are well known, much less is known about the connections between their building traditions, especially the common themes and mutual influences in the early architecture of Java, Cambodia and Champa. While others have made significant historiographic connections between these temple building traditions, this book unravels, for the first time, the specifically compositional and architectural linkages along the trading routes of South and Southeast Asia. Through digital reconstruction and recovery of three dimensional temple forms, the authors have developed a digital dataset of early Indian antecedents, tested new technologies for the acquisition of built heritage and developed new methods for comparative analysis of built form geometry. Overall the book presents a novel approach to the study of heritage and representation within the framework of emerging digital techniques and methods.

New Pathways in Microsimulation (Hardcover, New Ed): Gijs Dekkers, Marcia Keegan New Pathways in Microsimulation (Hardcover, New Ed)
Gijs Dekkers, Marcia Keegan
R4,227 Discovery Miles 42 270 Ships in 12 - 17 working days

Microsimulation as a modelling tool in social sciences has increased in importance over the last few decades. Once restricted to a handful of universities and government departments, as a scientific field it has achieved a new dynamism during the last decade. As computing power increases and data availability becomes more widespread, microsimulation models can be put to hitherto unprecedented uses. Edited by leading experts in the field, this book illustrates recent advances, methodologies and uses of socioeconomic microsimulation in social sciences around the world. It does so by analysing new grounds covered in microsimulation and exploring new applications in traditional fields. As such, the chapters - grouped into five sections: new methods and methodology; pensions; financial crisis and austerity measures; health; and poverty - present recent, innovative and challenging work in various fields that is not just relevant for those in that field, but that might also inspire scholars from the other disciplines to broaden their minds to new and exciting uses of this established methodology.

Spatial Statistics - GeoSpatial Information Modeling and Thematic Mapping (Paperback): Mohammed A. Kalkhan Spatial Statistics - GeoSpatial Information Modeling and Thematic Mapping (Paperback)
Mohammed A. Kalkhan
R1,357 Discovery Miles 13 570 Ships in 12 - 17 working days

Geospatial information modeling and mapping has become an important tool for the investigation and management of natural resources at the landscape scale. Spatial Statistics: GeoSpatial Information Modeling and Thematic Mapping reviews the types and applications of geospatial information data, such as remote sensing, geographic information systems (GIS), and GPS as well as their integration into landscape-scale geospatial statistical models and maps. The book explores how to extract information from remotely sensed imagery, GIS, and GPS, and how to combine this with field data-vegetation, soil, and environmental-to produce a spatial model that can be reconstructed and displayed using GIS software. Readers learn the requirements and limitations of each geospatial modeling and mapping tool. Case studies with real-life examples illustrate important applications of the models. Topics covered in this book include: An overview of the geospatial information sciences and technology and spatial statistics Sampling methods and applications, including probability sampling and nonrandom sampling, and issues to consider in sampling and plot design Fine and coarse scale variability Spatial sampling schemes and spatial pattern Linear and spatial correlation statistics, including Moran's I, Geary's C, cross-correlation statistics, and inverse distance weighting Geospatial statistics analysis using stepwise regression, ordinary least squares (OLS), variogram, kriging, spatial auto-regression, binary classification trees, cokriging, and geospatial models for presence and absence data How to use R statistical software to work on statistical analyses and case studies, and to develop a geospatial statistical model

Design and Modeling for Computer Experiments (Paperback): Kai-Tai Fang, Runze Li, Agus Sudjianto Design and Modeling for Computer Experiments (Paperback)
Kai-Tai Fang, Runze Li, Agus Sudjianto
R1,424 Discovery Miles 14 240 Ships in 12 - 17 working days

Computer simulations based on mathematical models have become ubiquitous across the engineering disciplines and throughout the physical sciences. Successful use of a simulation model, however, requires careful interrogation of the model through systematic computer experiments. While specific theoretical/mathematical examinations of computer experiment design are available, those interested in applying proposed methodologies need a practical presentation and straightforward guidance on analyzing and interpreting experiment results. Written by authors with strong academic reputations and real-world practical experience, Design and Modeling for Computer Experiments is exactly the kind of treatment you need. The authors blend a sound, modern statistical approach with extensive engineering applications and clearly delineate the steps required to successfully model a problem and provide an analysis that will help find the solution. Part I introduces the design and modeling of computer experiments and the basic concepts used throughout the book. Part II focuses on the design of computer experiments. The authors present the most popular space-filling designs - like Latin hypercube sampling and its modifications and uniform design - including their definitions, properties, construction and related generating algorithms. Part III discusses the modeling of data from computer experiments. Here the authors present various modeling techniques and discuss model interpretation, including sensitivity analysis. An appendix reviews the statistics and mathematics concepts needed, and numerous examples clarify the techniques and their implementation. The complexity of real physical systems means that there is usually no simple analytic formula that sufficiently describes the phenomena. Useful both as a textbook and professional reference, this book presents the techniques you need to design and model computer experiments for practical problem solving.

Modeling the 3D Conformation of Genomes (Paperback): Guido Tiana, Luca Giorgetti Modeling the 3D Conformation of Genomes (Paperback)
Guido Tiana, Luca Giorgetti
R1,582 Discovery Miles 15 820 Ships in 12 - 17 working days

This book provides a timely summary of physical modeling approaches applied to biological datasets that describe conformational properties of chromosomes in the cell nucleus. Chapters explain how to convert raw experimental data into 3D conformations, and how to use models to better understand biophysical mechanisms that control chromosome conformation. The coverage ranges from introductory chapters to modeling aspects related to polymer physics, and data-driven models for genomic domains, the entire human genome, epigenome folding, chromosome structure and dynamics, and predicting 3D genome structure.

From Models to Simulations (Paperback): Franck Varenne From Models to Simulations (Paperback)
Franck Varenne; Translated by Karen Turnbull
R1,238 Discovery Miles 12 380 Ships in 12 - 17 working days

This book analyses the impact computerization has had on contemporary science and explains the origins, technical nature and epistemological consequences of the current decisive interplay between technology and science: an intertwining of formalism, computation, data acquisition, data and visualization and how these factors have led to the spread of simulation models since the 1950s. Using historical, comparative and interpretative case studies from a range of disciplines, with a particular emphasis on the case of plant studies, the author shows how and why computers, data treatment devices and programming languages have occasioned a gradual but irresistible and massive shift from mathematical models to computer simulations.

Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max (Paperback): Ted Boardman Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max (Paperback)
Ted Boardman
R1,426 R1,114 Discovery Miles 11 140 Save R312 (22%) Ships in 9 - 15 working days

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.

Production Volume Rendering - Design and Implementation (Paperback): Magnus  Wrenninge Production Volume Rendering - Design and Implementation (Paperback)
Magnus Wrenninge
R1,506 Discovery Miles 15 060 Ships in 12 - 17 working days

Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work. Production Volume Rendering: Design and Implementation provides the first full account of volume rendering techniques used for feature animation and visual effects production. It covers the theoretical underpinnings as well as the implementation of a working renderer. The book offers two paths toward understanding production volume rendering. It describes: Modern production volume rendering techniques in a generic context, explaining how the techniques fit together and how the modules are used to achieve real-world goals Implementation of the techniques, showing how to translate abstract concepts into concrete, working code and how the ideas work together to create a complete system As an introduction to the field and an overview of current techniques and algorithms, this book is a valuable source of information for programmers, technical directors, artists, and anyone else interested in how production volume rendering works. Web ResourceThe scripts, data, and source code for the book's renderer are freely available at https://github.com/pvrbook/pvr. Readers can see how the code is implemented and acquire a practical understanding of how various design considerations impact scalability, extensibility, generality, and performance.

Principles of Synthetic Aperture Radar Imaging - A System Simulation Approach (Paperback): Kun-Shan Chen Principles of Synthetic Aperture Radar Imaging - A System Simulation Approach (Paperback)
Kun-Shan Chen
R1,560 Discovery Miles 15 600 Ships in 12 - 17 working days

Principles of Synthetic Aperture Radar Imaging: A System Simulation Approach demonstrates the use of image simulation for SAR. It covers the various applications of SAR (including feature extraction, target classification, and change detection), provides a complete understanding of SAR principles, and illustrates the complete chain of a SAR operation. The book places special emphasis on a ground-based SAR, but also explains space and air-borne systems. It contains chapters on signal speckle, radar-signal models, sensor-trajectory models, SAR-image focusing, platform-motion compensation, and microwave-scattering from random media. While discussing SAR image focusing and motion compensation, it presents processing algorithms and applications that feature extraction, target classification, and change detection. It also provides samples of simulation on various scenarios, and includes simulation flowcharts and results that are detailed throughout the book. Introducing SAR imaging from a systems point of view, the author: Considers the recent development of MIMO SAR technology Includes selected GPU implementation Provides a numerical analysis of system parameters (including platforms, sensor, and image focusing, and their influence) Explores wave-target interactions, signal transmission and reception, image formation, motion compensation Covers all platform motion compensation and error analysis, and their impact on final image radiometric and geometric quality Describes a ground-based SFMCW system Principles of Synthetic Aperture Radar Imaging: A System Simulation Approach is dedicated to the use, study, and development of SAR systems. The book focuses on image formation or focusing, treats platform motion and image focusing, and is suitable for students, radar engineers, and micr

Geological Objects and Structures in 3D - Observation, Interpretation and Building of 3D Models (Hardcover): Dominique Frizon... Geological Objects and Structures in 3D - Observation, Interpretation and Building of 3D Models (Hardcover)
Dominique Frizon de Lamotte, Pascale Leturmy, Pauline Souloumiac, Adrien Frizon De Lamotte
R2,587 Discovery Miles 25 870 Ships in 12 - 17 working days

Geologists must be able to "read" a geological map. That means interpreting the vertical dimension through the 2D view represented on the map and at different scales. The main objective of this book is to help students during this difficult learning process. Based on an abundant iconography (field photos, maps, cross-sections) and on basics in mathematics and mechanics, the book dissects the geometry of emblematic geological structures and objects in order to build 3 D models, printable in 3D. The book is dedicated to structural geology with a particular emphasis on kinematics of faulting and folding and on salt tectonics (chapters III, IV and V). The origin of continental great unconformities and oceanic break-up unconformities is also discussed (chapter II). The audience of the book is broad and includes (under)graduate students in Earth Sciences, professors of Natural Sciences, and professional or amateur geologists.

Geological Objects and Structures in 3D - Observation, Interpretation and Building of 3D Models (Paperback): Dominique Frizon... Geological Objects and Structures in 3D - Observation, Interpretation and Building of 3D Models (Paperback)
Dominique Frizon de Lamotte, Pascale Leturmy, Pauline Souloumiac, Adrien Frizon De Lamotte
R1,435 Discovery Miles 14 350 Ships in 12 - 17 working days

Geologists must be able to "read" a geological map. That means interpreting the vertical dimension through the 2D view represented on the map and at different scales. The main objective of this book is to help students during this difficult learning process. Based on an abundant iconography (field photos, maps, cross-sections) and on basics in mathematics and mechanics, the book dissects the geometry of emblematic geological structures and objects in order to build 3 D models, printable in 3D. The book is dedicated to structural geology with a particular emphasis on kinematics of faulting and folding and on salt tectonics (chapters III, IV and V). The origin of continental great unconformities and oceanic break-up unconformities is also discussed (chapter II). The audience of the book is broad and includes (under)graduate students in Earth Sciences, professors of Natural Sciences, and professional or amateur geologists.

Advanced Machining Processes - Innovative Modeling Techniques (Paperback): Angelos P. Markopoulos, J. Paulo Davim Advanced Machining Processes - Innovative Modeling Techniques (Paperback)
Angelos P. Markopoulos, J. Paulo Davim
R1,431 Discovery Miles 14 310 Ships in 12 - 17 working days

Modeling and machining are two terms closely related. The benefits of the application of modeling on machining are well known. The advances in technology call for the use of more sophisticated machining methods for the production of high-end components. In turn, more complex, more suitable, and reliable modeling methods are required. This book pertains to machining and modeling, but focuses on the special aspects of both. Many researchers in academia and industry, who are looking for ways to refine their work, make it more detailed, increase their accuracy and reliability, or implement new features, will gain access to knowledge in this book that is very scare to find elsewhere.

Building Energy Simulation - A Workbook Using DesignBuilder (TM) (Paperback, 2nd edition): Vishal Garg, Jyotirmay Mathur,... Building Energy Simulation - A Workbook Using DesignBuilder (TM) (Paperback, 2nd edition)
Vishal Garg, Jyotirmay Mathur, Aviruch Bhatia
R3,392 Discovery Miles 33 920 Ships in 12 - 17 working days

The second edition of Building Energy Simulation includes studies of various components and systems of buildings and their effect on energy consumption, with the help of DesignBuilderTM, a front-end for the EnergyPlus simulation engine, supported by examples and exercises. The book employs a "learning by doing" methodology. It explains simulation-input parameters and how-to-do analysis of the simulation output, in the process explaining building physics and energy simulation. Divided into three sections, it covers the fundamentals of energy simulation followed by advanced topics in energy simulation and simulation for compliance with building codes and detailed case studies for comprehensive building energy simulation. Features: Focuses on learning building energy simulation while being interactive through examples and exercises. Explains the building physics and the science behind the energy performance of buildings. Encourages an integrated design approach by explaining the interactions between various building systems and their effect on energy performance of building. Discusses a how-to model for building energy code compliance including three projects to practice whole building simulation. Provides hands-on training of building energy simulation tools: DesignBuilder (TM) and EnergyPlus. Includes practical projects problems, appendices and CAD files in the e-resources section. Building Energy Simulation is intended for students and researchers in building energy courses, energy simulation professionals, and architects.

Building Energy Simulation - A Workbook Using DesignBuilder (TM) (Hardcover, 2nd edition): Vishal Garg, Jyotirmay Mathur,... Building Energy Simulation - A Workbook Using DesignBuilder (TM) (Hardcover, 2nd edition)
Vishal Garg, Jyotirmay Mathur, Aviruch Bhatia
R8,399 Discovery Miles 83 990 Ships in 12 - 17 working days

The second edition of Building Energy Simulation includes studies of various components and systems of buildings and their effect on energy consumption, with the help of DesignBuilderTM, a front-end for the EnergyPlus simulation engine, supported by examples and exercises. The book employs a "learning by doing" methodology. It explains simulation-input parameters and how-to-do analysis of the simulation output, in the process explaining building physics and energy simulation. Divided into three sections, it covers the fundamentals of energy simulation followed by advanced topics in energy simulation and simulation for compliance with building codes and detailed case studies for comprehensive building energy simulation. Features: Focuses on learning building energy simulation while being interactive through examples and exercises. Explains the building physics and the science behind the energy performance of buildings. Encourages an integrated design approach by explaining the interactions between various building systems and their effect on energy performance of building. Discusses a how-to model for building energy code compliance including three projects to practice whole building simulation. Provides hands-on training of building energy simulation tools: DesignBuilder (TM) and EnergyPlus. Includes practical projects problems, appendices and CAD files in the e-resources section. Building Energy Simulation is intended for students and researchers in building energy courses, energy simulation professionals, and architects.

Computer Modelling of Heat and Fluid Flow in Materials Processing (Hardcover): C. P. Hong Computer Modelling of Heat and Fluid Flow in Materials Processing (Hardcover)
C. P. Hong
R5,096 Discovery Miles 50 960 Ships in 12 - 17 working days

The understanding and control of transport phenomena in materials processing play an important role in the improvement of conventional processes and in the development of new techniques. Computer modeling of these phenomena can be used effectively for this purpose. Although there are several books in the literature covering the analysis of heat transfer and fluid flow, Computer Modelling of Heat and Fluid Flow in Materials Processing specifically addresses the understanding of these phenomena in materials processing situations. Written at a level suitable for graduate students in materials science and engineering and subjects, this book is ideal for those wishing to learn how to approach computer modeling of transport phenomena and apply these techniques in materials processing. The text includes a number of relevant case studies and each chapter is supported by numerous examples of transport modeling programs.

Cinema 4D Apprentice - Real-World Skills for the Aspiring Motion Graphics Artist (Hardcover): Kent McQuilkin Cinema 4D Apprentice - Real-World Skills for the Aspiring Motion Graphics Artist (Hardcover)
Kent McQuilkin
R3,945 Discovery Miles 39 450 Ships in 12 - 17 working days

New to CINEMA 4D and looking for an accessible way to get up to speed quickly? Do you already know the basics of the software but need to know the new features or take your skills and understanding a little deeper? If so, look no further than CINEMA 4D Apprentice, your one-stop shop for learning this powerful application. With guidance that takes you beyond just the button-pushing, author Kent McQuilkin guides you through 10 core lessons, starting with the basics before moving onto more complex techniques and concepts and then tying it all together with a final project. CINEMA 4D Apprentice walks you through the software with a project-based approach, allowing you to put lessons learned into immediate practice. Best practices and workflows for motion graphics artists that can be applied to any software application are included. A companion website (www.focalpress.com/cw/mcquilkin) features project files and videos of the techniques in action. Topics covered include: creating basic scenes, modeling, texture mapping mograph in-depth integration with After Effects via CINEWARE lighting, animation, rendering and more motion tracking with the new tools included in R16

New Heritage - New Media and Cultural Heritage (Hardcover, New): Yehuda Kalay, Thomas Kvan, Janice Affleck New Heritage - New Media and Cultural Heritage (Hardcover, New)
Yehuda Kalay, Thomas Kvan, Janice Affleck
R4,079 Discovery Miles 40 790 Ships in 12 - 17 working days

The use of new media in the service of cultural heritage is a fast growing field, known variously as virtual or digital heritage. New Heritage, under this denomination, broadens the definition of the field to address the complexity of cultural heritage such as the related social, political and economic issues. This book is a collection of 20 key essays, of authors from 11 countries, representing a wide range of professions including architecture, philosophy, history, cultural heritage management, new media, museology and computer science, which examine the application of new media to cultural heritage from a different points of view. Issues surrounding heritage interpretation to the public and the attempts to capture the essence of both tangible (buildings, monuments) and intangible (customs, rituals) cultural heritage are investigated in a series of innovative case studies.

Advances in Spatio-Temporal Analysis (Hardcover, New): Xinming Tang, Yaolin Liu, Jixian Zhang, Wolfgang Kainz Advances in Spatio-Temporal Analysis (Hardcover, New)
Xinming Tang, Yaolin Liu, Jixian Zhang, Wolfgang Kainz
R4,360 Discovery Miles 43 600 Ships in 12 - 17 working days

Developments in Geographic Information Technology have raised the expectations of users. A static map is no longer enough; there is now demand for a dynamic representation. Time is of great importance when operating on real world geographical phenomena, especially when these are dynamic. Researchers in the field of Temporal Geographical Information Systems (TGIS) have been developing methods of incorporating time into geographical information systems. Spatio-temporal analysis embodies spatial modelling, spatio-temporal modelling and spatial reasoning and data mining. Advances in Spatio-Temporal Analysis contributes to the field of spatio-temporal analysis, presenting innovative ideas and examples that reflect current progress and achievements.

Prevention of Pressure Sores - Engineering and Clinical Aspects (Paperback): J.G. Webster Prevention of Pressure Sores - Engineering and Clinical Aspects (Paperback)
J.G. Webster
R2,062 Discovery Miles 20 620 Ships in 12 - 17 working days

Prevention of Pressure Sores: Engineering and Clinical Aspects collects together material from throughout the literature. The book first discusses the causes of pressure sores and then describes warning signs and behavior to prevent the incidence of pressure sores. It also examines the numerous different devices used to alleviate and prevent pressure sores, including various types of seat cushions, hospital beds, complex pressure relief methods, wheelchair pressure reliefs, and other preventative methods. After comparing the accuracy of various methods of measuring pressure distributions using different types of sensors, the book discusses the treatment of pressure sores. It contains a large number of references, allowing readers to refer back to the important original work in the different fields of this subject.

GPU PRO 360 Guide to GPGPU - Guide to GPGPU (Hardcover): Wolfgang Engel GPU PRO 360 Guide to GPGPU - Guide to GPGPU (Hardcover)
Wolfgang Engel
R4,232 Discovery Miles 42 320 Ships in 12 - 17 working days

Wolfgang Engel's GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU. This volume is complete with 19 articles by leading programmers that focus on the techniques that go beyond the normal pixel and triangle scope of GPUs and take advantage of the parallelism of modern graphics processors to accomplish such tasks. GPU Pro 360 Guide to GPGPU is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges

Digital Mayhem 3D Machine Techniques - Where Inspiration, Techniques and Digital Art meet (Hardcover): Duncan Evans Digital Mayhem 3D Machine Techniques - Where Inspiration, Techniques and Digital Art meet (Hardcover)
Duncan Evans
R3,931 Discovery Miles 39 310 Ships in 12 - 17 working days

Inspire your own creativity with Digital Mayhem 3D Machine Techniques. Compiled by Duncan Evans, founder of 3D Artist Magazine, this book is the next installment of the Digital Mayhem series. Explore, page after page, spectacular machine images created by the industry's top talent. With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet - a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist's workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece! Get inside the minds of the artists with breakdown overviews and supporting imagery to explain what went into their piece. Expand your digital canvas to include a variety of software techniques, tools and workflows. Visit the companion website for additional resources to help you develop your machine technique skills. Key Features Tutorials and images are provided by artists who are from all regions of the world Every image is coupled with a description of the artists' techniques and their problem solving solutions. Helps anyone develop time saving workflow tricks, apply software shortcuts, and keep abreast of industry trends Each artist highlights a specific creative technique or design element, offering cutting-edge insight and technical know-how of digital masters

Intellectual Property Rights and Emerging Technology - 3D Printing in China (Hardcover): Hing Kai Chan, Hui Leng Choo, Onyeka... Intellectual Property Rights and Emerging Technology - 3D Printing in China (Hardcover)
Hing Kai Chan, Hui Leng Choo, Onyeka Osuji, James Griffin
R3,907 Discovery Miles 39 070 Ships in 12 - 17 working days

3D printing poses many challenges to the traditional law of intellectual property (IP). This book develops a technical method to help overcome some of these legal challenges and difficulties. This is a collection of materials from empirical interviews, workshops and publications that have been carried out in one of the world's leading research projects into the legal impact of 3D printing. The project was designed to establish what legal challenges 3D printing companies thought they faced, and having done that, to establish a technical framework for a solution.

Design and Modeling for Computer Experiments (Hardcover, New): Kai-Tai Fang, Runze Li, Agus Sudjianto Design and Modeling for Computer Experiments (Hardcover, New)
Kai-Tai Fang, Runze Li, Agus Sudjianto
R2,902 Discovery Miles 29 020 Ships in 12 - 17 working days

Computer simulations based on mathematical models have become ubiquitous across the engineering disciplines and throughout the physical sciences. Successful use of a simulation model, however, requires careful interrogation of the model through systematic computer experiments. While specific theoretical/mathematical examinations of computer experiment design are available, those interested in applying proposed methodologies need a practical presentation and straightforward guidance on analyzing and interpreting experiment results. Written by authors with strong academic reputations and real-world practical experience, Design and Modeling for Computer Experiments is exactly the kind of treatment you need. The authors blend a sound, modern statistical approach with extensive engineering applications and clearly delineate the steps required to successfully model a problem and provide an analysis that will help find the solution. Part I introduces the design and modeling of computer experiments and the basic concepts used throughout the book. Part II focuses on the design of computer experiments. The authors present the most popular space-filling designs - like Latin hypercube sampling and its modifications and uniform design - including their definitions, properties, construction and related generating algorithms. Part III discusses the modeling of data from computer experiments. Here the authors present various modeling techniques and discuss model interpretation, including sensitivity analysis. An appendix reviews the statistics and mathematics concepts needed, and numerous examples clarify the techniques and their implementation. The complexity of real physical systems means that thereis usually no simple analytic formula that sufficiently describes the phenomena. Useful both as a textbook and professional reference, this book presents the techniques you need to design and model computer experiments for practical problem solving.

Autodesk 3ds Max 2016 Essentials - Autodesk Official Press (Paperback): RL Derakhshani Autodesk 3ds Max 2016 Essentials - Autodesk Official Press (Paperback)
RL Derakhshani
R1,203 Discovery Miles 12 030 Ships in 12 - 17 working days

Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. * Model your character with polygons, meshes, and more * Add motion with simple and complex animations * Add color and textures to visualize materials and surfaces * Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.

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