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Books > Music > Musical instruments & instrumental ensembles > Electronic musical instruments
Creating Sounds from Scratch is a practical, in-depth resource on the most common forms of music synthesis. It includes historical context, an overview of concepts in sound and hearing, and practical training examples to help sound designers and electronic music producers to effectively manipulate presets and create new sounds from scratch. The book covers the all of the main main synthesis techniques including analog subtractive, FM, additive, physical modeling, wavetable, sample-based, and granular. While the book is grounded in theory, it relies on practical examples and contemporary production techniques to illustrate how the reader can utilize electronic sound design to maximize and improve his/her work. Creating Sounds from Scratch is ideal for all who work in sound creation, composition, editing, and contemporary commercial production.
In the mid-1960s, Steve Reich radically renewed the musical
landscape with a back-to-basics sound that came to be called
Minimalism. These early works, characterized by a relentless pulse
and static harmony, focused single-mindedly on the process of
gradual rhythmic change. Throughout his career, Reich has continued
to reinvigorate the music world, drawing from a wide array of
classical, popular, sacred, and non-western idioms. His works
reflect the steady evolution of an original musical mind.
Featuring 56 lessons by 49 music technology experts from around the world, The Music Technology Cookbook is an all-in-one guide to the world of music technology, covering topics like: composition (with digital audio workstations such as Ableton, Soundtrap, GarageBand); production skills such as recording, editing, and equalization; creating multimedia (ringtones, soundscapes, audio books, sonic brands, jingles); beatmaking; DJing; programming (Minecraft, Scratch, Sonic Pi, P5.js); and, designing instruments (MaKey MaKey). Each lesson tailored for easy use and provides a short description of the activity, keywords, materials needed, teaching context of the contributing author, time required, detailed instructions, modifications for learners, learning outcomes, assessment considerations, and recommendations for further reading. Music educators will appreciate the book's organization into five sections-Beatmaking and Performance; Composition; Multimedia and Interdisciplinary; Production; Programming-which are further organized by levels beginner, intermediate, and advanced. Written for all educational contexts from community organizations and online platforms to universities and colleges, The Music Technology Cookbook offers a recipe for success at any level.
LEON THEREMIN led a life of flamboyant musical invention laced with daring electronic stealth. A creative genius and prolific inventor, Theremin launched the field of electronic music virtually singlehandedly in 1920 with the musical instrument that bears his name. The theremin -- the only instrument that is played without being touched -- created a sensation worldwide and paved the way for the modern synthesizer. Its otherworldly sound became familiar in sci-fi films and even in rock music. This magical instrument that charmed millions, however, is only the beginning of the story. As a Soviet scientist, Theremin surrendered his life and work to the service of State espionage. On assignment in Depression-era America, he became the toast of New York society and worked the engines of capitalist commerce while passing data on U.S. industrial technology to the Soviet apparat. Following his sudden disappearance from New York in 1938, Theremin was exiled to a Siberian labor camp. He subsequently vanished into the top-secret Soviet intelligence machine and was presumed dead for nearly thirty years. Using the same technology that lay behind the theremin, he designed bugging devices that eavesdropped on U.S. diplomatic offices and stood at the center of a pivotal cold war confrontation. Throughout his life, Theremin developed many other electronic wonders, including one of the earliest televisions and multimedia devices that anticipated performance art and virtual reality by decades. In this first full biography of Leon Theremin, Albert Glinsky depicts the inventor's nearly one-hundred-year life span as a microcosm of the twentieth century. Theremin is seen at the epicenter of most of themajor events of the century: the Russian Revolution, two world wars, America's Great Depression, Stalin's purges, the cold war, and perestroika. His life emerges as no less than a metaphor for the divergence of communism and capitalism. Theremin blends the whimsical and the treacherous into a chronicle that takes in everything from the KGB to Macy's store windows, Alcatraz to the Beach Boys, Hollywood thrillers to the United Nations, Joseph Stalin to Shirley Temple. Theremin's world of espionage and invention is an amazing drama of hidden loyalties, mixed motivations, and an irrepressibly creative spirit.
Though ubiquitous today, available as a single microchip and found in any electronic device requiring sound, the synthesizer when it first appeared was truly revolutionary. Something radically new--an extraordinary rarity in musical culture--it was an instrument that used a genuinely new source of sound: electronics. How this came to be--how an engineering student at Cornell and an avant-garde musician working out of a storefront in California set this revolution in motion--is the story told for the first time in "Analog Days," a book that explores the invention of the synthesizer and its impact on popular culture. The authors take us back to the heady days of the 1960s and early 1970s, when the technology was analog, the synthesizer was an experimental instrument, and synthesizer concerts could and did turn into happenings. Interviews with the pioneers who determined what the synthesizer would be and how it would be used--from inventors Robert Moog and Don Buchla to musicians like Brian Eno, Pete Townshend, and Keith Emerson--recapture their visions of the future of electronic music and a new world of sound. Tracing the development of the Moog synthesizer from its initial conception to its ascension to stardom in "Switched-On Bach," from its contribution to the San Francisco psychedelic sound, to its wholesale adoption by the worlds of film and advertising, "Analog Days" conveys the excitement, uncertainties, and unexpected consequences of a new technology that would provide the soundtrack for a critical chapter of our cultural history.
In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
The music industry is a rapidly evolving field, with new creative approaches and technological advances combining to catalyse and inspire innovations. Innovation in Music 2015 (InMusic'15) was an international conference organised by KES International and hosted by Anglia Ruskin University over the 7th to 9th June 2015 in Cambridge, UK. Innovation in Music broadly represents all aspects of innovation in the field of music, particularly encompassing music performance, audio technology, music production and the commercial music industries. The conference acted as a forum for industry experts and professionals to mix with researchers and academics to report on the latest advances and exchange ideas. Award-winning industry experts including David Wrench, Tim Exile, Peter Jenner, Mandy Parnell, Gary Bromham, Bryan Martin and Simon Gogerly contributed to the conference keynote presentations. This volume includes articles developed from presentations delivered
The Process That Is the World grapples with John Cage not just as a composer, but as a philosopher advocating for an ontology of difference in keeping with the kind posited by Gilles Deleuze. Cage's philosophy is not simply a novel method for composition, but an extensive argument about the nature of reality itself, the construction of subjects within that reality, and the manner in which subjectivity and a self-creative world exist in productive tension with one another. Over the course of the study, these themes are developed in the realms of the ontology of a musical work, performance practices, ethics, and eventually a study of Cagean politics and the connection between aesthetic experience and the generation of new forms of collective becoming-together. The vision of Cage that emerges through this study is not simply that of the maverick composer or the "inventor of genius," but of a thinker and artist responding to insights about the world-as-process as it extends through the philosophical, artistic, and ethical registers: the world as potential for variance, reinvention, and permanent revolution.
Electronic music evokes new sensations, feelings, and thoughts in both composers and listeners. Opening the door to an unlimited universe of sound, it engages spatialization as an integral aspect of composition and focuses on sound transformation as a core structural strategy. In this new domain, pitch occurs as a flowing and ephemeral substance that can be bent, modulated, or dissolved into noise. Similarly, time occurs not merely as a fixed duration subdivided by ratios, but as a plastic medium that can be generated, modulated, reversed, warped, scrambled, and granulated. Envelope and waveform undulations on all time scales interweave to generate form. The power of algorithmic methods amplify the capabilities of music technology. Taken together, these constitute game-changing possibilities. This convergence of technical and aesthetic trends prompts the need for a new text focused on the opportunities of a sound oriented, multiscale approach to composition of electronic music. Sound oriented means a practice that takes place in the presence of sound. Multiscale means an approach that takes into account the perceptual and physical reality of multiple, interacting time scales-each of which can be composed. After more than a century of research and development, now is an appropriate moment to step back and reevaluate all that has changed under the ground of artistic practice. Composing Electronic Music outlines a new theory of composition based on the toolkit of electronic music techniques. The theory consists of a framework of concepts and a vocabulary of terms describing musical materials, their transformation, and their organization. Central to this discourse is the notion of narrative structure in composition-how sounds are born, interact, transform, and die. It presents a guidebook: a tour of facts, history, commentary, opinions, and pointers to interesting ideas and new possibilities to consider and explore.
In this new edition of the classic text on the history and evolution of electronic music, Peter Manning extends the definitive account of the medium from its birth to include key developments from the dawn of the 21st century to the present day. After explaining the antecedents of electronic music from the turn of the 20th century to the Second World War, Manning discusses the emergence of the early 'classical' studios of the 1950s, and the subsequent evolution of more advanced analogue technologies during the 1960s and '70s, leading in turn to the birth and development of the MIDI synthesizer. Attention then turns to the characteristics of the digital revolution, from the pioneering work of Max Mathews at Bell Telephone Laboratories in the 1950s to the wealth of resources available today, facilitated by the development of the personal computer and allied digital technologies. The scope and extent of the technical and creative developments that have taken place since the late 1990s are considered in an extended series of new and updated chapters. These include topics such as the development of the digital audio workstation, laptop music, the Internet, and the emergence of new performance interfaces. Manning offers a critical perspective of the medium in terms of the philosophical and technical features that have shaped its growth. Emphasizing the functional characteristics of emerging technologies and their influence on the creative development of the medium, Manning covers key developments in both commercial and the non-commercial sectors to provide readers with the most comprehensive resource available on the evolution of this ever-expanding area of creativity.
The book is divided into three major sections, Part I deals with basic information about the nature of sound and of hearing-acoustics and psychoacoustics. In Part II, the equipment and methods of synthesis are discussed in terms of the three primary techniques-studio work, integrated synthesizers, and computer generation. Part III examines some of the fundamental concepts of computer music in a manner designed to introduce the reader to the "state of the art" at the present time. Possibilities for the future are explored as well. Electronic Music Synthesis is the first book to explain all these techniques fully, and it will be the indispensable handbook for everyone working in this exciting field.
How To Make A Noise-perhaps the most widely read book about synthesizer programming-is a comprehensive, practical guide to sound design and synthesizer programming techniques using subtractive (analog) synthesis, frequency modulation synthesis, additive synthesis, wave-sequencing, and sample-based synthesis. The book looks at programming using examples from six software synthesizers: Cameleon 5000 from Camel Audio, Rhino 2 from BigTick, Surge from Vember Audio, Vanguard from reFX, Wusikstation from Wusik dot com, and Z3TA+ from Cakewalk. Simon Cann is a musician and writer based in London. He is author of Cakewalk Synthesizers: From Presets to Power User, Building a Successful 21st Century Music Career, and Sample This (with Klaus P Rausch). You can contact Simon through his website: www.noisesculpture.com.
A comprehensive text and reference that covers all aspects of computer music, including digital audio, synthesis techniques, signal processing, musical input devices, performance software, editing systems, algorithmic composition, MIDI, synthesizer architecture, system interconnection, and psychoacoustics. The Computer Music Tutorial is a comprehensive text and reference that covers all aspects of computer music, including digital audio, synthesis techniques, signal processing, musical input devices, performance software, editing systems, algorithmic composition, MIDI, synthesizer architecture, system interconnection, and psychoacoustics. A special effort has been made to impart an appreciation for the rich history behind current activities in the field. Profusely illustrated and exhaustively referenced and cross-referenced, The Computer Music Tutorial provides a step-by-step introduction to the entire field of computer music techniques. Written for nontechnical as well as technical readers, it uses hundreds of charts, diagrams, screen images, and photographs as well as clear explanations to present basic concepts and terms. Mathematical notation and program code examples are used only when absolutely necessary. Explanations are not tied to any specific software or hardware. The material in this book was compiled and refined over a period of several years of teaching in classes at Harvard University, Oberlin Conservatory, the University of Naples, IRCAM, Les Ateliers UPIC, and in seminars and workshops in North America, Europe, and Asia.
(Book). This is the most comprehensive and insightful study ever published on the pioneers of electric blues guitar including the great Chicago, Mississippi Delta, Louisiana, Texas and West Coast bluesmen. Rollin' and Tumblin' offers extensive interviews with some of the world's most famous blues guitarists, and poignant profiles of historical blues figures. Following a sweeping portrait of blues guitar history, the book features such players as T-Bone Walker, Muddy Waters, John Lee Hooker, Lightnin' Hopkins and many more.
(Book). This new edition is the ultimate exploration of the upstart instruments and their unique analog growls and screams that paved the way over the last four decades for today's fast-paced electronic music world. Explores the development of the modern synthesizer from 1962 on, with in-depth interviews with pioneering designers Bob Moog and Alan R. Pearlman of Moog Music and ARP Instruments fame. These and other designers reveal their initial ideas, reflect on their hits and misses, and discuss how star performers have used their creations. Histories of groundbreaking instruments examine modular, analog & digital synths and samplers, plus more unusual instruments like the Mellotron. Noted synthesist Keith Emerson and composer Wendy Carlos ("Switched-On Bach") offer musical insights and performance techniques. Includes fully updated pricing and production info, and more than 200 photos and a stunning color section.
Whether you're a musician with no previous experience in computer programming, or a computer hobbyist interested in learning about music, Automated Music Composition has something to offer. The book contains BASIC language tutorials for beginning programmers; an overview of computer music applications; a systematic exposition of the principles and techniques of automated music composition; insights into contemporary trends in music and computerized sound; principles of MIDI-interfaced computer/synthesizers; a beginning course in music composition, showing in detail how to create a variety of sounds with the computer; step-by-step instructions for using plug-in-and-play programs; interactive MIDI programs listings ready for immediate use; over 50 BASIC routines for automated composition adapted for MIDI sequencers and synthesizers; numerous examples and programming ideas.
A History of Rock Music: The Rock & Roll Era is a celebration of the roots of rock & roll and its emergence as the soundtrack to teenage rebellion and a liberatingly raucous, joyous and rebellious music for one especially fortunate generation. The book is a lovingly detailed examination of the pre-Beatles 1950's era of classic rock & roll, with special attention devoted to the music's varied musical influences, most notably the Blues, Country & Western, Gospel Music, Boogie-Woogie and Rhythm & Blues. It is both a detailed history and a musical appreciation of America's greatest artistic gift to the world.
The electronic medium allows any audible sound to be contextualized as music. This creates unique structural possibilities as spectrum, dynamics, space, and time become continuous dimensions of musical articulation. What we hear in electronic music ventures beyond what we traditionally characterize as musical sound and challenges our auditory perception, on the one hand, and our imagination, on the other. Based on an extensive listening study conducted over four years, this book offers a comprehensive analysis of the cognitive processes involved in the experience of electronic music. It pairs artistic practice with theories from a range of disciplines to communicate how this music operates on perceptual, conceptual, and affective levels. Looking at the common and divergent ways in which our minds respond to electronic sound, it investigates how we build narratives from our experience of electronic music and situate ourselves in them.
Innovations in music technology bring with them a new set of challenges for describing and understanding the electroacoustic repertoire. This edited collection presents a state-of-the-art overview of analysis methods for electroacoustic music in this rapidly developing field. The first part of the book explains the needs of differing electroacoustic genres and puts forward a template for the analysis of electroacoustic music. Part II discusses the latest ideas in the field and the challenges associated with new technologies, while Part III explores how analyses have harnessed the new forces of multimedia, and includes an introduction to new software programme EAnalysis, which was created by the editors as the result of an Arts and Humanities Research Council grant. The final part of the book demonstrates these new methods in action, with analyses of key electroacoustic works from a wide range of genres and sources.
From the swelling synths of Depeche Mode to the dance-friendly grooves of Thomas Dolby and from the power ballads of Journey to the New Power Generation of Prince the music of the '80s was infused with the sound of keyboards. You'll learn:THU How technological developments in keyboards helped artists such as Erasure Human League Peter Gabriel Kraftwerk Bruce Hornsby Frank Zappa and Jam and Lewis create entirely new sounds a and how their production tricks can help you make great music today.THU How to recreate the sounds of the '80s using the soft synths and recording software you already have on your computer.THU The breakdowns of the piano and keyboard parts for stadium rockers by Night Ranger Journey and Bon Jovi.
The Stage Lighting Handbook is well established as the classic practical lighting guide. The book explains the process of designing lighting for all forms of stage production and describes the equipment used. This new edition includes up-to-date information on new equipment and discusses its impact on working methods. |
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