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Books > Sport & Leisure > Hobbies, quizzes & games > Models & model-making
Focuses on the development of the scenic landscape.
A convincing paint finish is essential for any model, be it
military or civilian, aircraft, vehicles, figures or even
background items such as terrain or buildings - and good
airbrushing and finishing techniques can be the key to creating a
superior model. Over the last few years there have been huge
strides made in the development of airbrushes, paints and thinners,
and consequently, this new book will provide up-to-date practical
information and illustrated techniques to take full advantage of
these new technologies.
Brett Green details the prerequisites of airbrushing, including the
different types of spray equipment and air sources available,
offering advice on appropriate thinners, paint ratios and air
pressures to ensure the most appropriate paint coverage across a
range of different airbrushing applications. He then examines
various airbrushing techniques across a wide range of models. Ten
step-by-step, illustrated case studies ranging from heavily
weathered military aircraft to pristine, high gloss motor vehicles,
science fiction models, fantasy figures, groundwork and buildings
will complete this in-depth guide to getting the best results on
your models.
"This book fills a gap on the shelf of practical books. We know of
no other like it. Its author has been making dolls' houses for
several years, some of them have been sold at high prices. In her
book she gives full instructions for building a variety of most
attractive houses which can be made by anyone reasonably good with
their hands. First is a model schoolhouse that could be made by
schoolchildren from cheap and handy materials. The next is a modern
house and shop that could be made by an older child or an adult,
perhaps as a present for a younger child who would be able to
decorate and furnish it. The third, and most ambitious scheme, is a
nineteenth century draper's shop, with a flat above it. They
include a Westmorland Farmhouse, A Tall Villa, A Sea Side Boarding
House, A Sweet Shop and a Public House." Contents Include: A School
A Confectioner's Shop and Cafe, 1956 A Late Victorian Draper's Shop
A Westmorland Farmhouse A Tall Villa 'Sea View' A Sweet Shop A
Hunting Lodge A Miniature Doll's House A Public House A cabinet in
the Form of a Doll's HouseKeywords: Practical Books Caf Gap Sweet
Shop Westmorland Draper Farmhouse Dolls Houses Ambitious Scheme
Boarding House Nineteenth Century Public House Adult
Relax. Let your shoulders drop, turn your phone to silent and take
one (freshly sharpened) pencil. Paper, Pencil and You: Calm
contains over 300 puzzles designed to foster calm in a
stressed-out, busy world. The puzzles in this book will take you on
a journey through a wonderland of calming activities. You'll divide
shapes, draw loops, fill grids and much, much more. Each one has
been designed to give you a moment of peace; a break from the
hectic pace of life and a chance to quieten the mental noise. With
sections for practice runs and workings out, each puzzle is
designed to be completed on the page itself. As you complete the
book you'll be unconsciously developing your memory and visual
processing skills, thinking laterally and logically to find
solutions, but will emerge from each exercise feeling relaxed and
refreshed. So, sharpen that pencil, turn over the page and feel
calm.
This book deals with principles and characteristics of the wide
range of motor types likely to be useful in small engineering
workshop applications. It also covers matters such as speed
control, electric braking, generators, installation and safety
aspects - everything, in fact, of practical value to the small
workshop user. In the years since the publication of the first
edition, the book has become a well-established reference source
for users to dip into when more information is needed on how motors
behave both in standard usage and also in less common applications.
In this time a lot has happened in the field of motor design. This
second edition now contains updated information covering both these
later developments in motor types and their control systems. A
major section is devoted to the characteristics and installation of
Variable Frequency Drive units (VFDs). It also covers the operating
differences between North American and European power systems.
The mBot robotics platform is a hugely popular kit because of the
quality of components and price. With hundreds of thousands of
these kits out there in homes, schools and makerspaces, there is
much untapped potential. Getting Started with mBots is for
non-technical parents, kids and teachers who want to start with a
robust robotics platform and then take it to the next level. The
heart of the mBot, the mCore is a powerful Arduino based
microcontroller that can do many things without soldering or
breadboarding.
Why simply play music or go online when you can use your iPhone or
iPad for some really fun projects, such as building a metal
detector, hacking a radio control truck, or tracking a model rocket
in flight? Learn how to build these and other cool things by using
iOS device sensors and inexpensive hardware such as Arduino and a
Bluetooth Low Energy (LE) Shield. This hands-on book shows you how
to write simple applications with techBASIC, an Apple-approved
development environment that runs on iOS devices. By using code and
example programs built into techBASIC, you'll learn how to write
apps directly on your Apple device and have it interact with other
hardware. Build a metal detector with the iOS magnetometer Use the
HiJack hardware platform to create a plant moisture sensor Put your
iPhone on a small rocket to collect acceleration and rotation data
Hack a radio control truck with Arduino and Bluetooth LE Create an
arcade game with an iPad controller and two iPhone paddles Control
a candy machine with an iOS device, a micro servo, and a WiFi
connection
This book describes the many varied materials used by model
engineers in their workshops such as iron and steel, non-ferrous
metals including aluminium, brass and copper, hard and soft woods
and a number of engineering and other plastics. It also contains
details about abrasives, adhesives, bearing materials, ceramics and
refractory materials, coatings, electroplating solutions, fuels,
gases, lubricants, pickles, polishing materials, sealants and
solders. It provides an easy reference for those seeking the right
material for the task or an item specified on plan. Packed full of
useful information, the book is aimed at those who build model
locomotives, traction, boat and stationary steam engines, oil,
diesel, glow and petrol engines, gas turbines, artillery pieces,
farming appliances, carriages and other road vehicles as well as
those who make clocks and workshop tools. It is also directed at
those working with full-size machinery, such as vintage cars, motor
and pedal cycles, traction engines and railway locomotives.
A concise and informative introduction to airbrushing methods for
modellers, which contains a number of useful, graded projects which
enable the beginner to develop airbrushing skills. There are
chapters that cover techniques for use with both scale and
non-scale models and even full size custom cars. The book contains
a great deal of information on types of airbrushes, sprayguns and
their maintenance, plus useful discussions dealing with the
different types of compressors used in airbrushing, how to choose
or build a compressor and their safe use. Safety is always
paramount with the author, with a chapter dedicated to health and
safety considerations covering the use of a compressor, types of
paint and dope, masks and respirators. He also explains the
different materials that can be used in airbrushes and their
application. This is a useful resource for a beginner to the art
and techniques of airbrushing, providing a complete overview of the
subject.
The major difference between free-flight and radio-controlled scale
models is that all the adjustments to the flight path of the former
must be made before release. Free flight models must be capable of
stable flight, whether under power or on the glide, without the
need or the opportunity to carry out in-flight alterations. This is
a challenge most surely met by lightly loaded, slow-flying models
based on full size machines having those characteristics, best
typified by early bi-planes.
One of the most useful functions of a modern lathe is its ability
to cut any form of external or internal thread of any thread form,
pitch or diameter within the overall capacity of the machine.
Detailed information of a practical nature is, however, not easy to
find - a situation that this book does much to rectify. The author
was a very experienced engineer with the capability of converting
factual analyses into easily understood forms. His own expertise
and the standards to which he worked are evident in his writing,
and in addition he is also quite at home with both imperial and
metric measures having considerable experience in the conversions
required when working in partially metricated areas. This book is
not only an invaluable treatise on lathe screwcutting but is also a
useful demonstration of working in both imperial and metric
standards.
Following the publication of his first book (in 1981) dealing with
these fascinating small-scale standing steam engines, the author
Tubal Cain has designed and built several more - both as presents
for the younger generation of his family and also entirely for his
own satisfaction. These are now described in this second volume:
Kitten - a small overtype engine. Otto - a simple steam turbine.
Henry - a powerful 19th century oscillating steam plant. Wencelas -
a steam engine of the most superior design. The scale model working
steam engines range from a delightful little turbine - simplicity
itself in design, but very interesting to build - to a larger
engine in the style of the magnificent 'Steam Engines of the
Highest Class' which were offered by the better class of toymakers
before the First World War. As in the first book, the methods of
construction are fully and clearly detailed, all being written with
the beginner in mind. These steam engines have an enduring
fascination for all marine and model engineers, as proved by the
Model Engineer Exhibition which still attracts hundreds of
thousands of visitors every year.
Including more than 160 photographs, plans and diagrams, this
practical manual for the small-space modeller looks in detail at
types of layout in all the popular gauges and how to accommodate
them.
This fascinating volume tells you everything you need to know about
how to build an 00 gauge Tilbury Tank locomotive or, indeed, any
similar type of tank. Written in an engaging, encouraging and
easily understable style, this new work is a worthy successor to
the author's first book, Scratch-Building Model Railway
Locomotives, which was short-listed for the Ian Allan Railway Book
of the Year Awards in 2014. Containing scale diagrams, step-by-step
photos, sketches and specially commissioned artwork, the book
celebrates the history of Tilbury Tanks and demonstrates a range of
different techniques that will prove invaluable in constructing
models of these charismatic little locomotives. If you have not yet
taken the plunge and begun scratch-building, or if you want to
complement your growing scratch-building skills and knowledge, this
is the book for you.
In this revised edition of the Period Ship Handbook, the best of
the original has been retained: a well-illustrated guide to the
construction of static model sailing ships and the offer to the
beginner of all the information needed to get started in this
fascinating hobby. It also continues to introduce the more
experienced model-maker to alternative techniques, well tried over
many years of model shipbuilding. Significant additions have been
made to the original text as a result of a further twelve years of
model-making experience and developments within the kit producing
trade and the availability of new subjects. Following chapters on
kit selection, tools and material, the emphasis of the book moves
to the practical application of the model-making procedures
involved in producing high quality models. The new models selected
to demonstrate these techniques range form the relatively simple to
the very complex but all are constructed from kits currently
available, without the facility of a sophisticated workshop.
Whether you are a beginner or an old hand, whether you fancy the
graceful lines of a 'J' Class yacht or the intricate detail and
historical accuracy of HMS Victory, there is something here for
you.
In this step-by-step guide, you ll learn how to build 40 miniature
models of race cars, airplanes, ships, trains, and more. These fun,
compact designs will inspire you to get creative with as few as
nine LEGO (R) pieces. Imagine what you can build with just a
handful of LEGO bricks almost anything! In Tiny LEGO Wonders,
you'll create miniscale models of real vehicles ?like: A ?space
shuttle ?Jets, planes?, and helicopters Flatbed trucks and cement
mixers France s high-speed TGV train F1 racecars Muscle cars Cargo,
cruise, wooden ships, and more!? Let your creativity run wild!
However well equipped the workshop may be there seems to be an
incessant need to make up special gadgets of one sort or another.
These may range from mutilating a clothes peg to act as a 'third
hand' up to major modifications to an existing machine tool. The
making of such devices can be fun (indeed, some may appear to do
nothing else!) but nevertheless the time taken up in 'devising the
device' can often delay the completion of an important project.
Shared experience is a most potent tool in reducing such delays,
and can, moreover, often provide solutions to problems hitherto
believed to be intractable. Tubal Cain has enjoyed more than sixty
years' experience in designing and building engines and machines
(in both full size and model dimensions) and over this time has
made many ancillary devices. In this book he shares 52 of them with
you. A number of these had been published in magazines from time to
time and some were assembled in volume form about thirty years ago.
The opportunity was later taken not only to reprint that book but
to revise some of the entries to take advantage of user experience,
to add new material and to introduce it into the popular Workshop
Practice Series.
This instruction manual answers all your questions, both
theoretical and practical, about crafting with glassfibre, or GRP
(glass reinforced plastic). It is really a pocket reference for
anybody who works with any type of GRP including Kevlar and carbon
fibre. It starts with a brief history lesson and then leaps into
the different materials, their pros & cons, how to work with
them in many ways, how to mould, laminate, repair - anything from
scale models to full sized cars, yachts, furniture, water tanks,
fish ponds and more. The text is simple but thorough and is both
pragmatic and theoretical. If you want technical specifications you
will find those too.
Prepare to shop for gemstones and jewellery on your next holiday
Going on holiday and fancy buying a piece of jewellery? Are you
planning on making a romantic gesture, but your lack of knowledge
makes you uneasy about parting with your hard-earned cash? What
should you look out for? How do you know it's real? How do you
bring it home safely? This handy little guide answers these
questions and many more. It's an easy read without any gem jargon,
and is packed with useful tips and priceless information that could
save you a fortune! Whether you are shopping for an engagement ring
or special anniversary gift, or perhaps for a souvenir of your
trip, Buying Gemstones and Jewellery Worldwide will guide you
through the experience. An integral part of the `Gemstone
Detective' series, this unique book provides the essential
knowledge you need to buy with confidence. Written by Kim Rix, a
gemmologist (GIA) and professional photographer who has travelled
to over fifty countries in her lifetime.
In this follow-up to the successful Complete Car Modeller 1, Gerald
Wingrove takes the aspiring modeller to the next level by
describing in detail the process and skills involved in the
construction of his world-famous 1/15 scale models. His example
subject throughout the book is the fabulous Weinberger Bugatti
Royale. The author describes the ideal workshop, the tools for the
job and gives an explanation of the best method of acquiring the
necessary information on the chosen subject. Materials and skills
are detailed, and descriptions of the chief processes by which he
interprets 'in the metal' each component of the car and how he
painstakingly assembles a true representation of each main
sub-assembly. Thus the re-creation of the Royale, including all
engine and chassis detail, is revealed step-by-step. Includes full
plans for the Bugatti Royale not previously published.
Designed to help teachers and group leaders create dynamic and
supportive play environments, this book features completely
different games than the first one. These improvisational,
noncompetitive games encourage involvement and cooperation the
participants gain as much as they contribute. By expressing
themselves physically and emotionally and by exploring a range of
possibilities, players gain self-confidence and a greater awareness
of the feelings and experiences of others. 39 black-and-white
illustrations are included.
This manual takes the reader through how modern model kits are
designed and manufactured, how the scale is decided upon (most
modern kits are made to established scales so that models and
accessories are compatible with one another), as well as providing
advice on model-building tools and techniques. The down-to-earth
text, complemented by numerous photographs, provides details of the
ideal 'workshop' set-up for building models; tools and adhesives
required; paint types and application techniques - from brushing to
using aerosol cans, airbrushing and paint booths; the wide variety
of decals available, and how to make your own; basic building
techniques, and how to construct dioramas to put models into an
appropriate 'setting'. A comprehensive introduction for those new
to model-making, along with expert advice for those already
experienced in making models who wish to hone their skills.
An accessible, inclusive guide aimed at helping young fans get in
touch with their geeky side by offering advice and creative ways to
get involved, celebrate, and interact with their favorite fandoms!
Being a fan is a big deal. Whether it's comics, video games,
podcasts, cosplay, books, films, or something else, there are so
many ways to share and celebrate with the things that you love. So,
as the pop culture audience and all the geeky spaces grow to
include more families and younger fans, it's high time for a guide
to help young fans navigate the world of fandom and its many
flourishing communities. With practical information and insight
from a diverse and inclusive group of creators from across pop
culture and specializing in a wide variety of mediums, Kid's Guide
to Fandom is the perfect geeky primer for young fans. Organized by
type of fandom medium, each chapter offers a brief introduction
about each medium as well as plenty of easy to digest information
on how to: * Creating Fan Fic & Art * Creating a Cosplay *
Starting a Podcast * Designing and Creating Games (video games,
tabletop, and other role playing games) * Find and Create
supportive Communities * Learn about different types and popular
conventions to attend With eye-catching two-color illustrations
throughout, playful sidebars, inspiring advice, fandom glossary,
and interactive elements like quizzes and character sheets, Kid's
Guide to Fandom is the perfect guide to help young fans navigate
and contribute to the amazing space that is fandom.
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