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Books > Computing & IT > Computer programming > Object-oriented programming (OOP)
Parallel Programming with Co-Arrays describes the basic techniques used to design parallel algorithms for high-performance, scientific computing. It is intended for upper-level undergraduate students and graduate students who need to develop parallel codes with little or no previous introduction to parallel computing. It is also intended as a reference manual for researchers active in the field of scientific computing. All the algorithms in the book are based on partition operators. These operators provide a unifying principle that fits seemingly disparate techniques into an overall framework for algorithm design. The book uses the co-array programming model to illustrate how to write code for concrete examples, but it emphasizes that the important concepts for algorithm design are independent of the programming model. With these concepts in mind, the reader can write algorithms in different programming models based on personal taste and comfort.
If you need help building web applications with the Lift framework, this cookbook provides scores of concise, ready-to-use code solutions. You'll find recipes for everything from setting up a coding environment to creating REST web services and deploying your application to production. Built on top of the Scala JVM programming language, Lift takes a different - yet ultimately easier - approach to development than MVC frameworks such as Rails. Each recipe in this book includes a discussion of how and why each solution works, not only to help you complete the task at hand, but also to illustrate how Lift works. Set up an environment and run your first Lift application Generate HTML, using Lift's View First approach Submit forms and work with form elements Build REST web services with the framework's RestHelper trait Take advantage of Lift's support for Ajax and Comet Get examples for modifying Lift's request pipeline Convert Scala classes into tables, rows, and columns in a relational database Send email, call URLs, and schedule tasks from your application Package and deploy your application to various hosted services
The C++ programming language allows programmer to make all kinds of mistakes such as access memory beyond the bounds of an allocated array, or read memory which was never initialized, or allocate memory and forget to de-allocate it, e.g. there are great many ways to "shoot yourself in a foot" while programming in C++, and the C++ language will not catch you by the hand and instead will proceed happily until it will either crash or produce an unreasonable result or do something which is in computer literature called by a vague but scary term "an unpredictable behavior". So, in this sense, the C++ is unsafe. This book contains discussion of some of the most typical mistakes made by us, programmers, in C++ code and also some recipes how to avoid each of these mistakes. The undeniable truth is that any program significantly more complex than "Hello, World" would contain some number of errors, also affectionately called "bugs", which are put in there by the Programmer. The Great Question of Programming is how do we make the number of these bugs smaller (that is, without slowing the process of programming to a halt)?
Take resource-oriented computing out for a spin with this hands-on introduction to NetKernel, and discover how ROC can improve the way you design and implement software and software systems. Learn how ROC's new approach combines core ideas from the REST architectural style with the Unix development model. By using NetKernel to create and then string simple services together, you can develop complex systems that scale as easily as the Internet does. Author Tom Geudens helps you create several NetKernel modules right away, and then walks you through the results to demonstrate their effectiveness. Create, test, and document Netkernel modules from scratch Learn the basic principles of ROC's abstract computing model Design an interface in NetKernel that lets you insert, update, delete, and select actions in MongoDB Use the Visualizer to trace information about root requests processed by NetKernel Handle resource requests with DPML--NetKernel's Declarative-Request Process Markup Language Compose modular XML documents with the XML Recursion Language (XRL) Build solutions using nCoDE in NetKernel's visual editor
A Guide to MATLAB Object-Oriented Programming is the first book to deliver broad coverage of the documented and undocumented object-oriented features of MATLAB(R). Unlike the typical approach of other resources, this guide explains why each feature is important, demonstrates how each feature is used, and promotes an understanding of the interactions between features. Assuming an intermediate level of MATLAB programming knowledge, the book not only concentrates on MATLAB coding techniques but also discusses topics critical to general software development. It introduces fundamentals first before integrating these concepts into example applications. In the first section, the book discusses eight basic functions: constructor, subsref, subsasgn, display, struct, fieldnames, get, and set. Building on the previous section, it explores inheritance topics and presents the Class Wizard, a powerful MATLAB class generation tool. The final section delves into advanced strategies, including containers, static variables, and function fronts. With more than 20 years of experience designing and implementing object-oriented software, the expert author has developed an accessible and comprehensive book that aids readers in creating effective object-oriented software using MATLAB.
Build and test software written in Java and many other languages with Gradle, the open source project automation tool that's getting a lot of attention. This concise introduction provides numerous code examples to help you explore Gradle, both as a build tool and as a complete solution for automating the compilation, test, and release process of simple and enterprise-level applications. Discover how Gradle improves on the best ideas of Ant, Maven, and other build tools, with standards for developers who want them and lots of flexibility for those who prefer less structure.Use Gradle with Groovy, Clojure, Scala, and languages beyond the JVM, such as Flex and C Get started building a simple Java program using Gradle's command line tooling and a small build script Learn how to configure and construct tasks, Gradle's fundamental unit of build activity Take advantage of Gradle's integration with Ant Use Gradle to integrate with or transition from Maven, and to build software more cleanly Perform application unit and integration tests using JUnit, TestNG, Spock, and Geb
In today's app-driven era, when programs are asynchronous and responsiveness is so vital, reactive programming can help you write code that's more reliable, easier to scale, and better-performing. With this practical book, Java developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. Authors Tomasz Nurkiewicz and Ben Christensen include concrete examples that use the RxJava library to solve real-world performance issues on Android devices as well as the server. You'll learn how RxJava leverages parallelism and concurrency to help you solve today's problems. This book also provides a preview of the upcoming 2.0 release. Write programs that react to multiple asynchronous sources of input without descending into "callback hell" Get to that aha! moment when you understand how to solve problems in the reactive way Cope with Observables that produce data too quickly to be consumed Explore strategies to debug and to test programs written in the reactive style Efficiently exploit parallelism and concurrency in your programs Learn about the transition to RxJava version 2
Covering the breadth of a large topic, this book provides a thorough grounding in object-oriented concepts, the software development process, UML and multi-tier technologies. After covering some basic ground work underpinning OO software projects, the book follows the steps of a typical development project (Requirements Capture - Design - Specification & Test), showing how an abstract problem is taken through to a concrete solution. The book is programming language agnostic - so code is kept to a minimum to avoid detail and deviation into implementation minutiae. A single case study running through the text provides a realistic example showing development from an initial proposal through to a finished system. Key artifacts such as the requirements document and detailed designs are included. For each aspect of the case study, there is an exercise for the reader to produce similar documents for a different system.
Learn how to develop REST-style and SOAP-based web services and clients with this quick and thorough introduction. This hands-on book delivers a clear, pragmatic approach to web services by providing an architectural overview, complete working code examples, and short yet precise instructions for compiling, deploying, and executing them. You'll learn how to write services from scratch and integrate existing services into your Java applications. With greater emphasis on REST-style services, this second edition covers HttpServlet, Restlet, and JAX-RS APIs; jQuery clients against REST-style services; and JAX-WS for SOAP-based services. Code samples include an Apache Ant script that compiles, packages, and deploys web services.Learn differences and similarities between REST-style and SOAP-based services Program and deliver RESTful web services, using Java APIs and implementations Explore RESTful web service clients written in Java, JavaScript, and Perl Write SOAP-based web services with an emphasis on the application level Examine the handler and transport levels in SOAP-based messaging Learn wire-level security in HTTP(S), users/roles security, and WS-Security Use a Java Application Server (JAS) as an alternative to a standalone web server
If you're new to C#, this popular book is the ideal way to get started. Completely revised for the latest version of the language, Learning C# 3.0 starts with the fundamentals and takes you through intermediate and advanced C# features -- including generics, interfaces, delegates, lambda expressions, and LINQ. You'll also learn how to build Windows applications and handle data with C#. No previous programming experience is required -- in fact, if you've never written a line of code in your life, bestselling authors Jesse Liberty and Brian MacDonald will show you how it's done. Each chapter offers a self-contained lesson to help you master key concepts, with plenty of annotated examples, illustrations, and a concise summary. With this book, you will: Learn how to program as you learn C# Grasp the principles of object-oriented programming through C# Discover how to use the latest features in C# 3.0 and the .NET 3.5 Framework--including LINQ and the Windows Presentation Foundation (WPF) Create Windows applications and data-driven applications You'll also find a unique Test Your Knowledge section in each chapter, with practical exercises and review quizzes, so you can practice new skills and test your understanding. If you're ready to dive into C# and .NET programming, this book is a great way to quickly get up to speed.
What is JavaScript Object Notation (JSON) and how can you put it to work? This concise guide helps busy IT professionals get up and running quickly with this popular data interchange format, and provides a deep understanding of how JSON works. Author Lindsay Bassett begins with an overview of JSON syntax, data types, formatting, and security concerns before exploring the many ways you can apply JSON today. From Web APIs and server-side language libraries to NoSQL databases and client-side frameworks, JSON has emerged as a viable alternative to XML for exchanging data between different platforms. If you have some programming experience and understand HTML and JavaScript, this is your book. Learn why JSON syntax represents data in name-value pairs Explore JSON data types, including object, string, number, and array Find out how you can combat common security concerns Learn how the JSON schema verifies that data is formatted correctly Examine the relationship between browsers, web APIs, and JSON Understand how web servers can both request and create data Discover how jQuery and other client-side frameworks use JSON Learn why the CouchDB NoSQL database uses JSON to store dat
Globe-trotting travelers have long resorted to handy, pocket-size dictionaries as an aid to communicating across the language barrier. Dan Pilone's "UML 2.0 Pocket Reference" is just such an aid for on-the-go developers who need to converse in the Unified Modeling Language (UML). Use this book to decipher the many UML diagrams you'll encounter on the path to delivering a modern software system. Updated to cover the very latest in UML, you'll find coverage of the following UML 2.0 diagram types: Class diagrams Component diagrams* Sequence diagrams* Communication diagrams* Timing diagrams* Interaction Overview diagrams* Package diagrams* Deployment diagrams* Use case diagrams Composite structure diagrams* Activity diagrams* Statechart diagrams* * New or expanded coverage in this edition Also new in this edition is coverage of UML's Object Constraint Language (OCL). Using OCL, you can specify more narrowly the functionality described in a given diagram by recording limits that are the result of business rules and other factors. The "UML 2.0 Pocket Reference" travels well to meetings and fits nicely into your laptop bag. It's near impossible to memorize all aspects of UML, and with this book along, you won't have to.
Any time you need quick answers for developing or debugging Java programs, this pocket guide is the ideal reference to standard features of the Java programming language and its platform. You'll find helpful programming examples, tables, figures, and lists fast-including Java 9 features such as modular source code and the new JShell interactive command-line REPL. It's a handy companion, whether you're in the office, in the lab, or on the road. This book also provides material to help you prepare for the Oracle Certified Associate Java Programmer exam. Quickly find Java language details, such as naming conventions, types, statements and blocks, and object-oriented programming Get details on the Java SE platform, including development basics, memory management, concurrency, and generics Use new features in Java 9, including modular source code and JShell Browse through information on basic input/output, NIO 2.0, the Java collections framework, and the Java Scripting API Get supplemental references to fluent APIs, third-party tools, and basics of the Unified Modeling Language (UML)
""Programming in C, Fourth Edition"" is a newly revised and updated edition of Steven Kochan's classic C programming tutorial: a book that has helped thousands of students master C over the past 25+ years. This edition fully reflects current developments in C programming, including the latest version (C11). Crafted to help students master C regardless of their intended platform or applications, it includes substantial new coverage of mobile and gaming applications where C's elegance and speed make it indispensable. Kochan brings a unique ability to connect with readers, understand their needs, and explain a language with exceptional clarity and relevance. Here, he begins with the fundamentals, then covers every facet of C programming: variables, data types, arithmetic expressions, program looping, making decisions, arrays, functions, structures, strings, pointers, operations on bits, preprocessors, I/O, and more. You'll find up-to-date chapters on writing larger programs; debugging, and object-oriented fundamentals. Appendices include a complete language summary; an introduction to the current Standard C Library; coverage of compiling and running programs using gcc; and avoiding common coding mistakes. This edition contains improved examples and explanations, as well as new material on C-based object languages such as Objective-C (reflecting Kochan's unique experience as author of "Programming in Objective-C 2.0," today's leading Objective-C tutorial).
This book is a one-stop guide to ADO, the universal data access solution from Microsoft that allows easy access to data from multiple formats and platforms. It includes chapters on the Connection, Recordset, Field, and Command objects and the Properties collection; ADO architecture, data shaping, and the ADO Event Model; brief introductions to RDS, ADO.NET, and SQL; and a comprehensive alphabetic reference to every ADO object, method, property, and event.
Good software design is essential for the success of your project, but designing software is hard to do. You need to have a deep understanding of the consequences of design decisions and a good overview of available design alternatives. With this book, experienced C++ developers will get a thorough, practical, and unparalleled overview of software design with this modern language. C++ trainer and consultant Klaus Iglberger explains how you can manage dependencies and abstractions, improve changeability and extensibility of software entities, and apply and implement modern design patterns to help you take advantage of today's possibilities. Design is the most essential aspect of a software project because it impacts the software's most important properties: maintainability, changeability, and extensibility. Learn how to evaluate your code with respect to software design Understand what software design is, including design goals such as changeability and extensibility Explore the advantages and disadvantages of each design approach Learn how design patterns help solve problems and express intent Choose the right form of a design pattern to gain most of its advantages
Foreword by Kent Beck ""The authors of this book have led a revolution in the craft of programming by controlling the environment in which software grows." "--Ward Cunningham" """At last, a book suffused with code that exposes the deep symbiosis between TDD and OOD. This one's a keeper." "--Robert C. Martin ""If you want to be an expert in the state of the art in TDD, you need to understand the ideas in this book."--"Michael Feathers Test-Driven Development (TDD) is now an established technique for delivering better software faster. TDD is based on a simple idea: Write tests for your code before you write the code itself. However, this "simple" idea takes skill and judgment to do well. Now there's a practical guide to TDD that takes you beyond the basic concepts. Drawing on a decade of experience building real-world systems, two TDD pioneers show how to let tests guide your development and "grow" software that is coherent, reliable, and maintainable. Steve Freeman and Nat Pryce describe the processes they use, the design principles they strive to achieve, and some of the tools that help them get the job done. Through an extended worked example, you'll learn how TDD works at multiple levels, using tests to drive the features and the object-oriented structure of the code, and using Mock Objects to discover and then describe relationships between objects. Along the way, the book systematically addresses challenges that development teams encounter with TDD--from integrating TDD into your processes to testing your most difficult features. Coverage includes - Implementing TDD effectively: getting started, and maintaining your momentum throughout the project- Creating cleaner, more expressive, more sustainable code- Using tests to stay relentlessly focused on sustaining quality - Understanding how TDD, Mock Objects, and Object-Oriented Design come together in the context of a real software development project- Using Mock Objects to guide object-oriented designs- Succeeding where TDD is difficult: managing complex test data, and testing persistence and concurrency
Praise for the first edition: "The well-written, comprehensive book...[is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively through a range of examples and then used as tools for building applications in various domains, including sophisticated data structures and algorithms...Highly recommended. Students of all levels, faculty, and professionals/practitioners. -D. Papamichail, University of Miami in CHOICE Magazine Mark Lewis' Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Fully revised and expanded, the new edition of this popular text has been divided into two books. Object-Orientation, Abstraction, and Data Structures Using Scala, Second Edition is intended to be used as a textbook for a second or third semester course in Computer Science. The Scala programming language provides powerful constructs for expressing both object orientation and abstraction. This book provides students with these tools of object orientation to help them structure solutions to larger, more complex problems, and to expand on their knowledge of abstraction so that they can make their code more powerful and flexible. The book also illustrates key concepts through the creation of data structures, showing how data structures can be written, and the strengths and weaknesses of each one. Libraries that provide the functionality needed to do real programming are also explored in the text, including GUIs, multithreading, and networking. The book is filled with end-of-chapter projects and exercises, and the authors have also posted a number of different supplements on the book website. Video lectures for each chapter in the book are also available on YouTube. The videos show construction of code from the ground up and this type of "live coding" is invaluable for learning to program, as it allows students into the mind of a more experienced programmer, where they can see the thought processes associated with the development of the code. About the Authors Mark Lewis is an Associate Professor at Trinity University. He teaches a number of different courses, spanning from first semester introductory courses to advanced seminars. His research interests included simulations and modeling, programming languages, and numerical modeling of rings around planets with nearby moons. Lisa Lacher is an Assistant Professor at the University of Houston, Clear Lake with over 25 years of professional software development experience. She teaches a number of different courses spanning from first semester introductory courses to graduate level courses. Her research interests include Computer Science Education, Agile Software Development, Human Computer Interaction and Usability Engineering, as well as Measurement and Empirical Software Engineering.
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Intended for use in the Java programming course The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Java How to Program (Early Objects), Tenth Edition, teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach MyProgrammingLab for Java How to Program (Early Objects) is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams-resulting in better performance in the course-and provides educators a dynamic set of tools for gauging individual and class progress. Teaching and Learning Experience This program presents a better teaching and learning experience-for you and your students. *Personalize Learning with MyProgrammingLab: Through the power of practice and immediate personalized feedback, MyProgrammingLab helps students fully grasp the logic, semantics, and syntax of programming.*Teach Programming with the Deitels' Signature Live Code Approach: Java language features are introduced with thousands of lines of code in hundreds of complete working programs. *Introduce Objects Early: Presenting objects and classes early gets students thinking about objects immediately and mastering these concepts more thoroughly. *Keep Your Course Current: This edition can be used with Java SE 7 or Java SE 8, and is up-to-date with the latest technologies and advancements. *Facilitate Learning with Outstanding Applied Pedagogy: Making a Difference exercise sets, projects, and hundreds of valuable programming tips help students apply concepts. *Support Instructors and Students: Student and instructor resources are available to expand on the topics presented in the text.
What if you could condense Java down to its very best features and build better applications with that simpler version? In this book, veteran Sun Labs engineer Jim Waldo reveals which parts of Java are most useful, and why those features make Java among the best programming languages available. Every language eventually builds up crud, Java included. The core language has become increasingly large and complex, and the libraries associated with it have grown even more. Learn how to take advantage of Java's best features by working with an example application throughout the book. You may not like some of the features Jim Waldo considers good, but they'll actually help you write better code. Learn how the type system and packages help you build large-scale software Use exceptions to make code more reliable and easier to maintain Manage memory automatically with garbage collection Discover how the JVM provides portability, security, and nearly bug-free code Use Javadoc to embed documentation within the code Take advantage of reusable data structures in the collections library Use Java RMI to move code and data in a distributed network Learn how Java concurrency constructs let you exploit multicore processors
The text focuses on the basics of Python programming fundamentals and introduction to present-day applications in technology and the upcoming state-of-art trends in a comprehensive manner. The text is based on Python 3.x and it covers the fundamentals of Python with object-oriented concepts having numerous worked-out examples. It provides a learning tool for the students of beginner level as well as for researchers of advanced level. Each chapter contains additional examples that explain the usage of methods/functions discussed in the chapter. It provides numerous programming examples along with their outputs. The book: Includes programming tips to highlight the important concepts and help readers avoid common programming errors Provides programming examples along with their outputs to ensure the correctness and help readers in mastering the art of writing efficient Python programs Contains MCQs with their answers; conceptual questions and programming questions; and solutions to some selected programming questions, for every chapter Discusses applications like time zone converter and password generators at the end Covers fundamental of Python up to object oriented concepts including regular expression The book offers a simple and lucid treatment of concepts supported with illustrations for easy understanding, provides numerous programming examples along with their outputs, and includes programming tips to highlight the important concepts. It will be a valuable resource for senior undergraduate, graduate students, and professionals in the fields of electrical engineering, electronics and communication engineering, and computer engineering.
A Programmer's Guide to C# 5.0 is a book for software developers who want to truly understand C#. Whether you've worked with C# before or with another general-purpose programming language, each fast-paced, focused chapter will take you straight to the heart of a feature of C# and show you why it works the way it does. Written by one-time C# Test Lead, Program Manager, and member of the original C# language design team, this book is an ideal companion to the C# Language Specification, and works both as a tutorial and as a reference guide. Now in its fourth edition, you will find up-to-date coverage of all the latest C# features, including Linq, covariance and contravariance, and async support. You'll learn how to: * Use C# features effectively, in the way they were intended * Apply the newest C# features to your coding problems * Streamline your database code using LINQ * Use async support and the task parallel library to improve performance. * Program more efficiently, effectively, and with real insight into this mature and exciting language, with A Programmer's Guide to C# 5.0. What you'll learn * Learn the why behind C# features.* Learn how to use C# features effectively, in the way they were designed. * Apply the newest C# features to your coding problems. * Streamline your database code using Linq. * Use Async support to simplify your code. Who this book is for A Programmer's Guide to C# is aimed at software developers who want to improve their proficiency at using the C# language. No prior knowledge of .NET is required, but the book does assume experience with a general-purpose programming language.
Take the next step toward Perl mastery with advanced concepts that make coding easier, maintenance simpler, and execution faster. Mastering Perl isn't a collection of clever tricks, but a way of thinking about Perl programming for solving debugging, configuration, and many other real-world problems you'll encounter as a working programmer. The third in O'Reilly's series of landmark Perl tutorials (after Learning Perl and Intermediate Perl), this fully upated edition pulls everything together and helps you bend Perl to your will. Explore advanced regular expressions features Avoid common problems when writing secure programs Profile and benchmark Perl programs to see where they need work Wrangle Perl code to make it more presentable and readable Understand how Perl keeps track of package variables Define subroutines on the fly Jury-rig modules to fix code without editing the original source Use bit operations and bit vectors to store large data efficiently Learn how to detect errors that Perl doesn't report Dive into logging, data persistence, and the magic of tied variables
Logic Programming is the name given to a distinctive style of programming, very different from that of conventional programming languages such as C++ and Java. By far the most widely used Logic Programming language is Prolog. Prolog is a good choice for developing complex applications, especially in the field of Artificial Intelligence. Logic Programming with Prolog does not assume that the reader is an experienced programmer or has a background in Mathematics, Logic or Artificial Intelligence. It starts from scratch and aims to arrive at the point where quite powerful programs can be written in the language. It is intended both as a textbook for an introductory course and as a self-study book. On completion readers will know enough to use Prolog in their own research or practical projects. Each chapter has self-assessment exercises so that readers may check their own progress. A glossary of the technical terms used completes the book. This second edition has been revised to be fully compatible with SWI-Prolog, a popular multi-platform public domain implementation of the language. Additional chapters have been added covering the use of Prolog to analyse English sentences and to illustrate how Prolog can be used to implement applications of an 'Artificial Intelligence' kind. Max Bramer is Emeritus Professor of Information Technology at the University of Portsmouth, England. He has taught Prolog to undergraduate computer science students and used Prolog in his own work for many years. |
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