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Books > Computing & IT > Computer programming > Object-oriented programming (OOP)
A logical, straightforward approach to learning the C# language C# is a complicated programming language for building .NET-connected software for Microsoft Windows, the Web, and a wide range of devices. The friendly "All-in-One For Dummies" format is a perfect way to present it. Each minibook is a self-contained package of necessary information, making it easy to find what you're looking for. Upgrades in C# 2010 include the ability to build Windows 7 applications and compatibility with Python and Ruby.C# is a somewhat complex programming language for building .NET-connected software for Microsoft Windows, the Web, and other devicesBeginning C# programmers will appreciate how the All-in-One format breaks the topic into minibooks, each one addressing a key body of informationMinibooks include creating your first C# program, Windows 7 programming, basic C# programming, object-based programming, object-oriented programming, Windows programming with C# and Visual Studio, and debuggingCompanion Web site includes all sample code Beginning C# programmers will find "C# 2010 All-in-One For
Dummies" explains a complicated topic in an easy, understandable
way. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
This book concerns software design. Although many current discussions of scientific programming focus on scalable performance, this book focuses on scalable design. The authors analyze how the structure of a package determines its developmental complexity according to such measures as bug search times and documentation information content. The work presents arguments for why these issues impact solution cost and time more than does scalable performance. The final chapter explores the question of scalable execution and shows how scalable design relates to scalable execution. The book's focus is on program organization, which has received considerable attention in the broader software engineering community, where graphical description standards for modeling software structure and behavior have been developed by computer scientists. These discussions might be enriched by engineers who write scientific codes. This book aims to bring such scientific programmers into discussion with computer scientists. The authors do so by introducing object-oriented software design patterns in the context of scientific simulation.
Data Structures and Algorithm Analysis in C++ is an advanced algorithms book that bridges the gap between traditional CS2 and Algorithms Analysis courses. As the speed and power of computers increases, so does the need for effective programming and algorithm analysis. By approaching these skills in tandem, Mark Allen Weiss teaches readers to develop well-constructed, maximally efficient programs using the C++ programming language. This book explains topics from binary heaps to sorting to NP-completeness, and dedicates a full chapter to amortized analysis and advanced data structures and their implementation. Figures and examples illustrating successive stages of algorithms contribute to Weiss' careful, rigorous and in-depth analysis of each type of algorithm.
This textbook mainly addresses beginners and readers with a basic knowledge of object-oriented programming languages like Java or C#, but with little or no modeling or software engineering experience - thus reflecting the majority of students in introductory courses at universities. Using UML, it introduces basic modeling concepts in a highly precise manner, while refraining from the interpretation of rare special cases. After a brief explanation of why modeling is an indispensable part of software development, the authors introduce the individual diagram types of UML (the class and object diagram, the sequence diagram, the state machine diagram, the activity diagram, and the use case diagram), as well as their interrelationships, in a step-by-step manner. The topics covered include not only the syntax and the semantics of the individual language elements, but also pragmatic aspects, i.e., how to use them wisely at various stages in the software development process. To this end, the work is complemented with examples that were carefully selected for their educational and illustrative value. Overall, the book provides a solid foundation and deeper understanding of the most important object-oriented modeling concepts and their application in software development. An additional website offers a complete set of slides to aid in teaching the contents of the book, exercises and further e-learning material.
As part of the best-selling Pocket Primer series, this book is designed to provide a thorough introduction to Java development for people who are relatively new to the Java programming language. It is intended to be a fast-paced introduction to the core concepts of Java and Java APIs, illustrated with code samples using primarily Java 8. Companion files with source code are available. FEATURES: Covers Boolean logic, loops, arrays, recursion, OOP concepts, data structures, streams, SQL, and more. Lists new features in Java 9 through Java 13. Features numerous code samples throughout. Includes companion files with source code.
If you program in C++ you've been neglected. Test-driven
development (TDD) is a modern software development practice that
can dramatically reduce the number of defects in systems, produce
more maintainable code, and give you the confidence to change your
software to meet changing needs. But C++ programmers have been
ignored by those promoting TDD--until now. In this book, Jeff Langr
gives you hands-on lessons in the challenges and rewards of doing
TDD in C++.
Globe-trotting travelers have long resorted to handy, pocket-size dictionaries as an aid to communicating across the language barrier. Dan Pilone's "UML 2.0 Pocket Reference" is just such an aid for on-the-go developers who need to converse in the Unified Modeling Language (UML). Use this book to decipher the many UML diagrams you'll encounter on the path to delivering a modern software system. Updated to cover the very latest in UML, you'll find coverage of the following UML 2.0 diagram types: Class diagrams Component diagrams* Sequence diagrams* Communication diagrams* Timing diagrams* Interaction Overview diagrams* Package diagrams* Deployment diagrams* Use case diagrams Composite structure diagrams* Activity diagrams* Statechart diagrams* * New or expanded coverage in this edition Also new in this edition is coverage of UML's Object Constraint Language (OCL). Using OCL, you can specify more narrowly the functionality described in a given diagram by recording limits that are the result of business rules and other factors. The "UML 2.0 Pocket Reference" travels well to meetings and fits nicely into your laptop bag. It's near impossible to memorize all aspects of UML, and with this book along, you won't have to.
Beginning COBOL for Programmers is a comprehensive, sophisticated tutorial and modular skills reference on the COBOL programming language for established programmers. This book is for you if you are a developer who would like to-or must-add COBOL to your repertoire. Perhaps you recognize the opportunities presented by the current COBOL skills crisis, or are working in a mission critical enterprise which retains legacy COBOL applications. Whatever your situation, Beginning COBOL for Programmers meets your needs as an established programmer moving to COBOL. Beginning COBOL for Programmers includes comprehensive coverage of ANS 85 COBOL features and techniques, including control structures, condition names, sequential and direct access files, data redefinition, string handling, decimal arithmetic, subprograms, and the report writer. The final chapter includes a substantial introduction to object-oriented COBOL. Benefiting from over one hundred example programs, you'll receive an extensive introduction to the core and advanced features of the COBOL language and will learn to apply these through comprehensive and varied exercises. If you've inherited some legacy COBOL, you'll be able to grasp the COBOL idioms, understand the constructs, and recognize what's happening in the code you're working with. Today's enterprise application developers will find that COBOL skills open new-or old-doors, and this extensive COBOL reference is the book to help you acquire and develop your COBOL skills.
Praise for the first edition: "The well-written, comprehensive book...[is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively through a range of examples and then used as tools for building applications in various domains, including sophisticated data structures and algorithms...Highly recommended. Students of all levels, faculty, and professionals/practitioners. -D. Papamichail, University of Miami in CHOICE Magazine Mark Lewis' Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Fully revised and expanded, the new edition of this popular text has been divided into two books. Object-Orientation, Abstraction, and Data Structures Using Scala, Second Edition is intended to be used as a textbook for a second or third semester course in Computer Science. The Scala programming language provides powerful constructs for expressing both object orientation and abstraction. This book provides students with these tools of object orientation to help them structure solutions to larger, more complex problems, and to expand on their knowledge of abstraction so that they can make their code more powerful and flexible. The book also illustrates key concepts through the creation of data structures, showing how data structures can be written, and the strengths and weaknesses of each one. Libraries that provide the functionality needed to do real programming are also explored in the text, including GUIs, multithreading, and networking. The book is filled with end-of-chapter projects and exercises, and the authors have also posted a number of different supplements on the book website. Video lectures for each chapter in the book are also available on YouTube. The videos show construction of code from the ground up and this type of "live coding" is invaluable for learning to program, as it allows students into the mind of a more experienced programmer, where they can see the thought processes associated with the development of the code. About the Authors Mark Lewis is an Associate Professor at Trinity University. He teaches a number of different courses, spanning from first semester introductory courses to advanced seminars. His research interests included simulations and modeling, programming languages, and numerical modeling of rings around planets with nearby moons. Lisa Lacher is an Assistant Professor at the University of Houston, Clear Lake with over 25 years of professional software development experience. She teaches a number of different courses spanning from first semester introductory courses to graduate level courses. Her research interests include Computer Science Education, Agile Software Development, Human Computer Interaction and Usability Engineering, as well as Measurement and Empirical Software Engineering.
The upcoming Java 9 module system will affect existing applications and offer new ways of creating modular and maintainable applications. With this hands-on book, Java developers will learn not only about the joys of modularity, but also about the patterns needed to create truly modular and reliable applications. Authors Sander Mak and Paul Bakker teach you the concepts behind the Java 9 module system, along with the new tools it offers. You'll also gain learn how to modularize existing code and how to build new Java applications in a modular way. Understand Java 9 module system concepts Master the patterns and practices for building truly modular applications Migrate existing applications and libraries to Java 9 modules Use JDK 9 tools for modular development and migration
Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (OOPL) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory chapter that summarizes the essential features of an OOPL, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages Smalltalk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompanying libraries, including the essential container classes. For each language, one important event-driven library is singled out and studied. Sufficient information is given so that students can complete an event-driven project in any of the given languages. After completing the course the student should have a solid set of skills in each language the instructor chooses to cover, a comprehensive overview of how these languages relate to each other, and an appreciation of the major issues in OOPL design. Key Features: Provides essential coverage of Smalltalk origins, syntax, and semantics, a valuable asset for students wanting to understand the hybrid Objective C language Provides detailed case studies of Smalltalk, Java, C++, C#, and Python and features a side-by-side development of the Java and C++ languages--highlighting their similarities and differences Sets the discussion in a historical framework, tracing the roots of the OOPLs back to Simula 67. Provides broad-based coverage of all languages, imparting essential skills as well as an appreciation for each language's design philosophy Includes chapter summary, review questions, chapter exercises, an appendix with event-driven projects, and instructor resources
What if you could condense Java down to its very best features and build better applications with that simpler version? In this book, veteran Sun Labs engineer Jim Waldo reveals which parts of Java are most useful, and why those features make Java among the best programming languages available. Every language eventually builds up crud, Java included. The core language has become increasingly large and complex, and the libraries associated with it have grown even more. Learn how to take advantage of Java's best features by working with an example application throughout the book. You may not like some of the features Jim Waldo considers good, but they'll actually help you write better code. Learn how the type system and packages help you build large-scale software Use exceptions to make code more reliable and easier to maintain Manage memory automatically with garbage collection Discover how the JVM provides portability, security, and nearly bug-free code Use Javadoc to embed documentation within the code Take advantage of reusable data structures in the collections library Use Java RMI to move code and data in a distributed network Learn how Java concurrency constructs let you exploit multicore processors
The ODYSSEY methodology takes an unconventional approach to designing at Electronic System Level (ESL): it expands the traditional definition of the processor instruction-set and introduces a new class of processors whose instructions correspond to the methods of an object oriented class library. These new processors, called Object-Oriented Application-Specific Instruction Processor (OO-ASIP), provide a versatile vehicle to explore the synergy between hardware and software not only when implementing an OO application for the first time, but also more significantly, when expanding an existing product for additional functionality or customization. This book provides ESL researchers and practitioners with the theory behind this methodology, as well as the practice of implementing it in a design flow from C++ to FPGA board
In today's app-driven era, when programs are asynchronous and responsiveness is so vital, reactive programming can help you write code that's more reliable, easier to scale, and better-performing. With this practical book, Java developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. Authors Tomasz Nurkiewicz and Ben Christensen include concrete examples that use the RxJava library to solve real-world performance issues on Android devices as well as the server. You'll learn how RxJava leverages parallelism and concurrency to help you solve today's problems. This book also provides a preview of the upcoming 2.0 release. Write programs that react to multiple asynchronous sources of input without descending into "callback hell" Get to that aha! moment when you understand how to solve problems in the reactive way Cope with Observables that produce data too quickly to be consumed Explore strategies to debug and to test programs written in the reactive style Efficiently exploit parallelism and concurrency in your programs Learn about the transition to RxJava version 2
Perkovic's Introduction to Computing Using Python: An Application Development Focus, 2nd Edition is more than just an introduction to programming. It is an inclusive introduction to Computer Science that takes the pedagogical approach of "the right tool for the job at the right moment," and focuses on application development. The approach is hands-on and problem-oriented, with practice problems and solutions appearing throughout the text. The text is imperative-first, but does not shy away from discussing objects early where appropriate. Discussions of user-defined classes and Object-Oriented Programming appear later in the text, when students have more background and concepts can be motivated. Chapters include an introduction to problem solving techniques and classical algorithms, problem-solving and programming and ways to apply core skills to application development. This edition also includes examples and practice problems provided within a greater variety of domains. It also includes case studies integrated into additional chapters, providing students with real life applications using the concepts and tools covered in the chapters.
The Definitive Guide to NetBeans Platform is a thorough and definitive introduction to the NetBeans Platform, covering all its major application programming interfaces (APIs) in detail, with relevant code examples used throughout. The original German book on which this title is based was well received. The NetBeans platform community has put together this English translation, which author Heiko Bock updated to cover NetBeans platform 6.5 APIs. With an introduction by known NetBeans platform experts Jaroslav Tulach, Tim Boudreau, and Geertjan Wielenga, this is the most up-to-date book on this topic. All NetBeans platform developers will be interested in purchasing it, because several topics in the book have not been documented anywhere else. Table of Contents Introduction Structure of the NetBeans Platform The Module System Actions User Interface Design Lookup File Access and Display Graphical Components Reusable NetBeans Platform Components Internationalization and Localization Real-World Application Development Updating a NetBeans Platform Application Persistence Web Services Extending the NetBeansIDE From Eclipse RCP to the NetBeans Platform Tips and Tricks Example: MP3 Manager
C++ is a general-purpose, high-level programming language. It is often referred to as a superset of C language since it provides all the features of C along with its own. Designed as a textbook for the students of computer science and information technology, it covers the concepts of both structured programming (modular programming) and object oriented programming in detail. This book treats C++ as a separate language in totality, and deals with all the language fundamentals. It proceeds gradually towards the main concepts of object oriented programming. This title includes: programs for each concept to illustrate its significance and scope; complete explanation of each program with emphasis on its core segment; large number of chapter-end review questions and programming exercises; and, logical flow of the concepts starting from the preliminary topics to the major topics.
Get a concise introduction to Spring, the increasingly popular open source framework for building lightweight enterprise applications on the Java platform. This example-driven book for Java developers delves into the framework's basic features, as well as advanced concepts such as containers. You'll learn how Spring makes Java Messaging Service easier to work with, and how its support for Hibernate helps you work with data persistence and retrieval. Throughout Just Spring, you'll get your hands deep into sample code, beginning with a problem that illustrates dependency injection, Spring's core principle. In the chapters that follow, author Madhusudhan Konda walks you through features that underlie the solution. * Learn dependency injection through a simple object coupling problem, along with different injection types * Tackle the framework's core fundamentals, including beans and bean factories * Dive into containers and other advanced concepts, such as event handling and autowiring beans * Discover how Spring makes the Java Messaging Service API easier to use * Learn how Spring has revolutionized data access with Java DataBase Connectivity (JDBC) * Use Spring with the Hibernate framework to manipulate data as objects
Authoritative but accessible information on Java programming fundamentals As one of the most popular programming languages in the world, Java is widely used in everything from application software to web applications. This helpful book escorts you through the fundamentals and concepts of Java programming using a first/late objects approach. Packed with extensive opportunities for programming practice, "Java For Everyone" is an ideal resource for learning all there is to know about Java programming.Serves as an authoritative guide on the fundamentals of Java programmingFeatures accessible coverage compatible with Java 5, 6, 7Uses first/late objects approach and provides a variety of opportunities for programming practice If you're interested in learning the basics of Java programming, then this is the book you need.
Bringing together the fundamental topics of a traditional
introductory data structures course and the current world of C++
and object-oriented programming, Data Structures via C++: Objects
by Evolution offers an evolutionary approach to the subject. It
combines a sound pedagogy for teaching data structures at the
introductory (CS2) level with modern ideas in software engineering
and object-oriented programming. The book introduces students (and
instructors) to C++ and object-oriented programming using a
"just-in-time" approach which leads readers from traditional
techniques to more current ideas.
Completely updated for C# 6.0, the new edition of this bestseller offers more than 150 code recipes to common and not-so-common problems that C# programmers face every day. More than a third of the recipes have been rewritten to take advantage of new C# 6.0 features. If you prefer solutions to general C# language instruction and quick answers to theory, this is your book. C# 6.0 Cookbook offers new recipes for asynchronous methods, dynamic objects, enhanced error handling, the Rosyln compiler, and more. Here are some of topics covered: Classes and generics Collections, enumerators, and iterators Data types LINQ and Lambda expressions Exception handling Reflection and dynamic programming Regular expressions Filesystem interactions Networking and the Web XML usage Threading, Synchronization, and Concurrency Each recipe in the book includes tested code that you can download from oreilly.com and reuse in your own applications, and each one includes a detailed discussion of how and why the underlying technology works. You don't have to be an experienced C# or .NET developer to use C# 6.0 Cookbook.You just have to be someone who wants to solve a problem now, without having to learn all the related theory first.
Bestselling Programming Tutorial and Reference Completely Rewritten for the New C++11 Standard Fully updated and recast for the newly released C++11 standard, this authoritative and comprehensive introduction to C++ will help you to learn the language fast, and to use it in modern, highly effective ways. Highlighting today's best practices, the authors show how to use both the core language and its standard library to write efficient, readable, and powerful code." ""C++ Primer, Fifth Edition, "introduces the C++ standard library from the outset, drawing on its common functions and facilities to help you write useful programs without first having to master every language detail. The book's many examples have been revised to use the new language features and demonstrate how to make the best use of them. This book is a proven tutorial for those new to C++, an authoritative discussion of core C++ concepts and techniques, and a valuable resource for experienced programmers, especially those eager to see C++11 enhancements illuminated. Start Fast and Achieve More
If you are a skilled Java programmer but are concerned about the Java coding interview process, this real-world guide can help you land your next position Java is a popular and powerful language that is a virtual requirement for businesses making use of IT in their daily operations. For Java programmers, this reality offers job security and a wealth of employment opportunities. But that perfect Java coding job won't be available if you can't ace the interview. If you are a Java programmer concerned about interviewing, Java Programming Interviews Exposed is a great resource to prepare for your next opportunity. Author Noel Markham is both an experienced Java developer and interviewer, and has loaded his book with real examples from interviews he has conducted. * Review over 150 real-world Java interview questions you are likely to encounter * Prepare for personality-based interviews as well as highly technical interviews * Explore related topics, such as middleware frameworks and server technologies * Make use of chapters individually for topic-specific help * Use the appendix for tips on Scala and Groovy, two other languages that run on JVMs Veterans of the IT employment space know that interviewing for a Java programming position isn't as simple as sitting down and answering questions. The technical coding portion of the interview can be akin to a difficult puzzle or an interrogation. With Java Programming Interviews Exposed, skilled Java coders can prepare themselves for this daunting process and better arm themselves with the knowledge and interviewing skills necessary to succeed.
For too long, developers have worked on disorganized application projects, where every part seemed to have its own build system, and no common repository existed for information about the state of the project. Now there's help. The long-awaited official documentation to Maven is here. Written by Maven creator Jason Van Zyl and his team at Sonatype, Maven: The Definitive Guide clearly explains how this tool can bring order to your software development projects. Maven is largely replacing Ant as the build tool of choice for large open source Java projects because, unlike Ant, Maven is also a project management tool that can run reports, generate a project website, and facilitate communication among members of a working team. To use Maven, everything you need to know is in this guide. The first part demonstrates the tool's capabilities through the development, from ideation to deployment, of several sample applications -- a simple software development project, a simple web application, a multi-module project, and a multi-module enterprise project. The second part offers a complete reference guide that includes: * The POM and Project Relationships * The Build Lifecycle * Plugins * Project website generation * Advanced site generation * Reporting * Properties * Build Profiles * The Maven Repository * Team Collaboration * Writing Plugins * IDEs such as Eclipse, IntelliJ, ands NetBeans * Using and creating assemblies * Developing with Maven Archetypes Several sources for Maven have appeared online for some time, but nothing served as an introduction and comprehensive reference guide to this tool -- until now. Maven: The Definitive Guide is the ideal book to help you manage development projects for software, web applications, and enterprise applications. And it comes straight from the source.
Our industry is moving toward functional programming, but your object-oriented experience is still valuable. Scala combines the power of OO and functional programming, and Pragmatic Scala shows you how to work effectively with both. Updated to Scala 2.11, with in-depth coverage of new features such as Akka actors, parallel collections, and tail call optimization, this book will show you how to create stellar applications. This thorough introduction to Scala will get you coding in this powerful language right away. You'll start from the familiar ground of Java and, with easy-to-follow examples, you'll learn how to create highly concise and expressive applications with Scala. You'll find out when and how to mix both imperative and functional style, and how to use parallel collections and Akka actors to create high-performance concurrent applications that effectively use multicore processors. Scala has evolved since the first edition of this book, and Pragmatic Scala is a significant update. We've revised each chapter, and added three new chapters and six new sections to explore the new features in Scala. You'll learn how to: * Safely manage concurrency with parallel collections and Akka actors * Create expressive readable code with value classes and improved implicit conversions * Create strings from data with no sweat using string interpolation * Create domain-specific languages * Optimize your recursions with tail call optimization Whether you're interested in creating concise, robust single-threaded applications or highly expressive, thread-safe concurrent programs, this book has you covered. What You Need: The Scala compiler (2.x) and the JDK are required to make use of the concepts and the examples in this book. |
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