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Books > Computing & IT > Computer programming > Object-oriented programming (OOP)

A Guide to MATLAB Object-Oriented Programming (Paperback): Andy H. Register A Guide to MATLAB Object-Oriented Programming (Paperback)
Andy H. Register
R3,352 Discovery Miles 33 520 Ships in 12 - 17 working days

A Guide to MATLAB Object-Oriented Programming is the first book to deliver broad coverage of the documented and undocumented object-oriented features of MATLAB(R). Unlike the typical approach of other resources, this guide explains why each feature is important, demonstrates how each feature is used, and promotes an understanding of the interactions between features. Assuming an intermediate level of MATLAB programming knowledge, the book not only concentrates on MATLAB coding techniques but also discusses topics critical to general software development. It introduces fundamentals first before integrating these concepts into example applications. In the first section, the book discusses eight basic functions: constructor, subsref, subsasgn, display, struct, fieldnames, get, and set. Building on the previous section, it explores inheritance topics and presents the Class Wizard, a powerful MATLAB class generation tool. The final section delves into advanced strategies, including containers, static variables, and function fronts. With more than 20 years of experience designing and implementing object-oriented software, the expert author has developed an accessible and comprehensive book that aids readers in creating effective object-oriented software using MATLAB.

Reactive Programming with RxJava (Paperback): Tomasz Nurkiewicz, Ben Christiansen, Erik Meijer Reactive Programming with RxJava (Paperback)
Tomasz Nurkiewicz, Ben Christiansen, Erik Meijer
R1,258 R841 Discovery Miles 8 410 Save R417 (33%) Ships in 12 - 17 working days

In today's app-driven era, when programs are asynchronous and responsiveness is so vital, reactive programming can help you write code that's more reliable, easier to scale, and better-performing. With this practical book, Java developers will first learn how to view problems in the reactive way, and then build programs that leverage the best features of this exciting new programming paradigm. Authors Tomasz Nurkiewicz and Ben Christensen include concrete examples that use the RxJava library to solve real-world performance issues on Android devices as well as the server. You'll learn how RxJava leverages parallelism and concurrency to help you solve today's problems. This book also provides a preview of the upcoming 2.0 release. Write programs that react to multiple asynchronous sources of input without descending into "callback hell" Get to that aha! moment when you understand how to solve problems in the reactive way Cope with Observables that produce data too quickly to be consumed Explore strategies to debug and to test programs written in the reactive style Efficiently exploit parallelism and concurrency in your programs Learn about the transition to RxJava version 2

Computing for Numerical Methods Using Visual C++ (Hardcover): S Salleh Computing for Numerical Methods Using Visual C++ (Hardcover)
S Salleh
R4,011 Discovery Miles 40 110 Ships in 12 - 17 working days

A visual, interdisciplinary approach to solving problems in numerical methods

Computing for Numerical Methods Using Visual C++ fills the need for a complete, authoritative book on the visual solutions to problems in numerical methods using C++. In an age of boundless research, there is a need for a programming language that can successfully bridge the communication gap between a problem and its computing elements through the use of visual-ization for engineers and members of varying disciplines, such as biologists, medical doctors, mathematicians, economists, and politicians. This book takes an interdisciplinary approach to the subject and demonstrates how solving problems in numerical methods using C++ is dominant and practical for implementation due to its flexible language format, object-oriented methodology, and support for high numerical precisions.

In an accessible, easy-to-follow style, the authors cover:

Numerical modeling using C++

Fundamental mathematical tools

MFC interfaces

Curve visualization

Systems of linear equations

Nonlinear equations

Interpolation and approximation

Differentiation and integration

Eigenvalues and Eigenvectors

Ordinary differential equations

Partial differential equations

This reader-friendly book includes a companion Web site, giving readers free access to all of the codes discussed in the book as well as an equation parser called "MyParser" that can be used to develop various numerical applications on Windows. Computing for Numerical Methods Using Visual C++ serves as an excellent reference for students in upper undergraduate- and graduate-level courses in engineering, science, and mathematics. It is also an ideal resource for practitioners using Microsoft Visual C++.

Functional Programming in Java (Paperback): Venkat Subramaniam Functional Programming in Java (Paperback)
Venkat Subramaniam
R907 R619 Discovery Miles 6 190 Save R288 (32%) Out of stock

Get ready to program in a whole new way. Functional Programming in Java will help you quickly get on top of the new, essential Java 8 language features and the functional style that will change and improve your code. This short, targeted book will help you make the paradigm shift from the old imperative way to a less error-prone, more elegant, and concise coding style that's also a breeze to parallelize. You'll explore the syntax and semantics of lambda expressions, method and constructor references, and functional interfaces. You'll design and write applications better using the new standards in Java 8 and the JDK. Print books will be available after the final version of Java 8 is released. Lambda expressions are lightweight, highly concise anonymous methods backed by functional interfaces in Java 8. You can use them to leap forward into a whole new world of programming in Java. With functional programming capabilities, which have been around for decades in other languages, you can now write elegant, concise, less error-prone code using standard Java. This book will guide you though the paradigm change, offer the essential details about the new features, and show you how to transition from your old way of coding to an improved style. In this book you'll see popular design patterns, such as decorator, builder, and strategy, come to life to solve common design problems, but with little ceremony and effort. With these new capabilities in hand, Functional Programming in Java will help you pick up techniques to implement designs that were beyond easy reach in earlier versions of Java. You'll see how you can reap the benefits of tail call optimization, memoization, and effortless parallelization techniques. Java 8 will change the way you write applications. If you're eager to take advantage of the new features in the language, this is the book for you. What you need: Java 8 with support for lambda expressions and the JDK is required to make use of the concepts and the examples in this book.

Java 9 Modularity (Paperback): Sander Mak, Paul Bakker Java 9 Modularity (Paperback)
Sander Mak, Paul Bakker
R1,162 R804 Discovery Miles 8 040 Save R358 (31%) Ships in 12 - 17 working days

The upcoming Java 9 module system will affect existing applications and offer new ways of creating modular and maintainable applications. With this hands-on book, Java developers will learn not only about the joys of modularity, but also about the patterns needed to create truly modular and reliable applications. Authors Sander Mak and Paul Bakker teach you the concepts behind the Java 9 module system, along with the new tools it offers. You'll also gain learn how to modularize existing code and how to build new Java applications in a modular way. Understand Java 9 module system concepts Master the patterns and practices for building truly modular applications Migrate existing applications and libraries to Java 9 modules Use JDK 9 tools for modular development and migration

Java - The Good Parts (Paperback): Jim Waldo Java - The Good Parts (Paperback)
Jim Waldo
R732 R581 Discovery Miles 5 810 Save R151 (21%) Ships in 12 - 17 working days

What if you could condense Java down to its very best features and build better applications with that simpler version? In this book, veteran Sun Labs engineer Jim Waldo reveals which parts of Java are most useful, and why those features make Java among the best programming languages available.

Every language eventually builds up crud, Java included. The core language has become increasingly large and complex, and the libraries associated with it have grown even more. Learn how to take advantage of Java's best features by working with an example application throughout the book. You may not like some of the features Jim Waldo considers good, but they'll actually help you write better code. Learn how the type system and packages help you build large-scale software Use exceptions to make code more reliable and easier to maintain Manage memory automatically with garbage collection Discover how the JVM provides portability, security, and nearly bug-free code Use Javadoc to embed documentation within the code Take advantage of reusable data structures in the collections library Use Java RMI to move code and data in a distributed network Learn how Java concurrency constructs let you exploit multicore processors

Scientific Software Design - The Object-Oriented Way (Hardcover): Damian Rouson, Jim Xia, Xiaofeng Xu Scientific Software Design - The Object-Oriented Way (Hardcover)
Damian Rouson, Jim Xia, Xiaofeng Xu
R3,128 Discovery Miles 31 280 Ships in 12 - 17 working days

This book concerns software design. Although many current discussions of scientific programming focus on scalable performance, this book focuses on scalable design. The authors analyze how the structure of a package determines its developmental complexity according to such measures as bug search times and documentation information content. The work presents arguments for why these issues impact solution cost and time more than does scalable performance. The final chapter explores the question of scalable execution and shows how scalable design relates to scalable execution. The book's focus is on program organization, which has received considerable attention in the broader software engineering community, where graphical description standards for modeling software structure and behavior have been developed by computer scientists. These discussions might be enriched by engineers who write scientific codes. This book aims to bring such scientific programmers into discussion with computer scientists. The authors do so by introducing object-oriented software design patterns in the context of scientific simulation.

COBOL Software Modernization (Hardcover): Barbier COBOL Software Modernization (Hardcover)
Barbier
R4,075 Discovery Miles 40 750 Ships in 12 - 17 working days

Nowadays, billions of lines of code are in the COBOL programming language. This book is an analysis, a diagnosis, a strategy, a MDD method and a tool to transform legacy COBOL into modernized applications that comply with Internet computing, Service-Oriented Architecture (SOA) and the Cloud. It serves as a blueprint for those in charge of finding solutions to this considerable challenge.

C# 2010 All-In-One For Dummies (Paperback): B Sempf C# 2010 All-In-One For Dummies (Paperback)
B Sempf
R923 R758 Discovery Miles 7 580 Save R165 (18%) Ships in 12 - 17 working days

A logical, straightforward approach to learning the C# language

C# is a complicated programming language for building .NET-connected software for Microsoft Windows, the Web, and a wide range of devices. The friendly "All-in-One For Dummies" format is a perfect way to present it. Each minibook is a self-contained package of necessary information, making it easy to find what you're looking for.

Upgrades in C# 2010 include the ability to build Windows 7 applications and compatibility with Python and Ruby.C# is a somewhat complex programming language for building .NET-connected software for Microsoft Windows, the Web, and other devicesBeginning C# programmers will appreciate how the All-in-One format breaks the topic into minibooks, each one addressing a key body of informationMinibooks include creating your first C# program, Windows 7 programming, basic C# programming, object-based programming, object-oriented programming, Windows programming with C# and Visual Studio, and debuggingCompanion Web site includes all sample code

Beginning C# programmers will find "C# 2010 All-in-One For Dummies" explains a complicated topic in an easy, understandable way.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Modern C++ Programming with Test-Driven Development (Paperback): Jeff Langr Modern C++ Programming with Test-Driven Development (Paperback)
Jeff Langr
R1,201 Discovery Miles 12 010 Ships in 10 - 15 working days

If you program in C++ you've been neglected. Test-driven development (TDD) is a modern software development practice that can dramatically reduce the number of defects in systems, produce more maintainable code, and give you the confidence to change your software to meet changing needs. But C++ programmers have been ignored by those promoting TDD--until now. In this book, Jeff Langr gives you hands-on lessons in the challenges and rewards of doing TDD in C++.
"Modern C++ Programming With Test-Driven Development," the only comprehensive treatment on TDD in C++ provides you with everything you need to know about TDD, and the challenges and benefits of implementing it in your C++ systems. Its many detailed code examples take you step-by-step from TDD basics to advanced concepts. As a veteran C++ programmer, you're already writing high-quality code, and you work hard to maintain code quality. It doesn't have to be that hard.
In this book, you'll learn:
how to use TDD to improve legacy C++ systems
how to identify and deal with troublesome system dependencies
how to do dependency injection, which is particularly tricky in C++
how to use testing tools for C++ that aid TDD
new C++11 features that facilitate TDD
As you grow in TDD mastery, you'll discover how to keep a massive C++ system from becoming a design mess over time, as well as particular C++ trouble spots to avoid. You'll find out how to prevent your tests from being a maintenance burden and how to think in TDD without giving up your hard-won C++ skills. Finally, you'll see how to grow and sustain TDD in your team.
Whether you're a complete unit-testing novice or an experienced tester, this book will lead you to mastery of test-driven development in C++.
What You Need
A C++ compiler running under Windows or Linux, preferably one that supports C++11. Examples presented in the book were built under gcc 4.7.2.
Google Mock 1.6 (downloadable for free; it contains Google Test as well) or an alternate C++ unit testing tool. Most examples in the book are written for Google Mock, but it isn't difficult to translate them to your tool of choice.
A good programmer's editor or IDE.
cmake, preferably. Of course, you can use your own preferred make too. CMakeLists.txt files are provided for each project. Examples provided were built using cmake version 2.8.9.
Various freely-available third-party libraries are used as the basis for examples in the book. These include: - cURL - JsonCpp - Boost (filesystem, date_time/gregorian, algorithm, assign) Several examples use the boost headers/libraries. Only one example uses cURL and JsonCpp.

UML @ Classroom - An Introduction to Object-Oriented Modeling (Paperback, 2015 ed.): Martina Seidl, Marion Scholz, Christian... UML @ Classroom - An Introduction to Object-Oriented Modeling (Paperback, 2015 ed.)
Martina Seidl, Marion Scholz, Christian Huemer, Gerti Kappel
R1,823 Discovery Miles 18 230 Ships in 9 - 15 working days

This textbook mainly addresses beginners and readers with a basic knowledge of object-oriented programming languages like Java or C#, but with little or no modeling or software engineering experience - thus reflecting the majority of students in introductory courses at universities. Using UML, it introduces basic modeling concepts in a highly precise manner, while refraining from the interpretation of rare special cases. After a brief explanation of why modeling is an indispensable part of software development, the authors introduce the individual diagram types of UML (the class and object diagram, the sequence diagram, the state machine diagram, the activity diagram, and the use case diagram), as well as their interrelationships, in a step-by-step manner. The topics covered include not only the syntax and the semantics of the individual language elements, but also pragmatic aspects, i.e., how to use them wisely at various stages in the software development process. To this end, the work is complemented with examples that were carefully selected for their educational and illustrative value. Overall, the book provides a solid foundation and deeper understanding of the most important object-oriented modeling concepts and their application in software development. An additional website offers a complete set of slides to aid in teaching the contents of the book, exercises and further e-learning material.

Systems Analysis and Design, 8th Edition (Paperback): A. Dennis Systems Analysis and Design, 8th Edition (Paperback)
A. Dennis
R3,690 Discovery Miles 36 900 Ships in 9 - 15 working days

Systems Analysis and Design, 8th Edition offers students a hands-on introduction to the core concepts of systems analysis and systems design. Following a project-based approach written to mimic real-world workflow, the text includes a multitude of cases and examples, in-depth explanations, and special features that highlight crucial concepts and emphasize the application of fundamental theory to real projects.

Java for Developers (Paperback): Oswald Campesato Java for Developers (Paperback)
Oswald Campesato
R1,180 R984 Discovery Miles 9 840 Save R196 (17%) Ships in 10 - 15 working days

As part of the best-selling Pocket Primer series, this book is designed to provide a thorough introduction to Java development for people who are relatively new to the Java programming language. It is intended to be a fast-paced introduction to the core concepts of Java and Java APIs, illustrated with code samples using primarily Java 8. Companion files with source code are available. FEATURES: Covers Boolean logic, loops, arrays, recursion, OOP concepts, data structures, streams, SQL, and more. Lists new features in Java 9 through Java 13. Features numerous code samples throughout. Includes companion files with source code.

JavaFX For Dummies (Paperback): D. Lowe JavaFX For Dummies (Paperback)
D. Lowe
R709 R557 Discovery Miles 5 570 Save R152 (21%) Ships in 9 - 15 working days

Unleash the power of JavaFX for a wide range of devices

"JavaFX For Dummies" gives you access to an innovative software platform that allows you to create and deliver rich Internet applications that can run across a wide variety of connected devices. This accessible book highlights the most important features of this powerful graphics platform, giving you the tools to understand it quickly and easily No experience with JavaFX? No problem. "JavaFX For Dummies" has been written especially for newbies and it also serves as a great reference resource for more experienced Java developers.

Author Doug Lowe has been writing programming books for decades, and he brings his experience and passion to this guide, sharing his expert approach to coding using JavaFX. The book shows you how to work with JavaFX controls, how to enhance your scenic design, and also offers advice on how to make a splash with your programs. Then, the author wraps it all up with extra recommendations and resources to guide you as you move forward.Helps developers quickly learn to take advantage of JavaFX's lightweight, high-performance platformHighlights essential JavaFX features for simple coding that can be rolled out across multiple devicesInstructs readers on methods for creating compelling, visually appealing applicationsIncludes recommendations and resources for honing your JavaFX skills

With "JavaFX For Dummies," you'll be on your way to easier, more efficient coding for a variety of connected devices.

Beginning COBOL for Programmers (Paperback, 1st ed.): Michael Coughlan Beginning COBOL for Programmers (Paperback, 1st ed.)
Michael Coughlan
R2,598 Discovery Miles 25 980 Ships in 9 - 15 working days

Beginning COBOL for Programmers is a comprehensive, sophisticated tutorial and modular skills reference on the COBOL programming language for established programmers. This book is for you if you are a developer who would like to-or must-add COBOL to your repertoire. Perhaps you recognize the opportunities presented by the current COBOL skills crisis, or are working in a mission critical enterprise which retains legacy COBOL applications. Whatever your situation, Beginning COBOL for Programmers meets your needs as an established programmer moving to COBOL. Beginning COBOL for Programmers includes comprehensive coverage of ANS 85 COBOL features and techniques, including control structures, condition names, sequential and direct access files, data redefinition, string handling, decimal arithmetic, subprograms, and the report writer. The final chapter includes a substantial introduction to object-oriented COBOL. Benefiting from over one hundred example programs, you'll receive an extensive introduction to the core and advanced features of the COBOL language and will learn to apply these through comprehensive and varied exercises. If you've inherited some legacy COBOL, you'll be able to grasp the COBOL idioms, understand the constructs, and recognize what's happening in the code you're working with. Today's enterprise application developers will find that COBOL skills open new-or old-doors, and this extensive COBOL reference is the book to help you acquire and develop your COBOL skills.

Object-Orientation, Abstraction, and Data Structures Using Scala (Paperback, 2nd edition): Mark C. Lewis, Lisa Lacher Object-Orientation, Abstraction, and Data Structures Using Scala (Paperback, 2nd edition)
Mark C. Lewis, Lisa Lacher
R3,239 Discovery Miles 32 390 Ships in 12 - 17 working days

Praise for the first edition: "The well-written, comprehensive book...[is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively through a range of examples and then used as tools for building applications in various domains, including sophisticated data structures and algorithms...Highly recommended. Students of all levels, faculty, and professionals/practitioners. -D. Papamichail, University of Miami in CHOICE Magazine Mark Lewis' Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Fully revised and expanded, the new edition of this popular text has been divided into two books. Object-Orientation, Abstraction, and Data Structures Using Scala, Second Edition is intended to be used as a textbook for a second or third semester course in Computer Science. The Scala programming language provides powerful constructs for expressing both object orientation and abstraction. This book provides students with these tools of object orientation to help them structure solutions to larger, more complex problems, and to expand on their knowledge of abstraction so that they can make their code more powerful and flexible. The book also illustrates key concepts through the creation of data structures, showing how data structures can be written, and the strengths and weaknesses of each one. Libraries that provide the functionality needed to do real programming are also explored in the text, including GUIs, multithreading, and networking. The book is filled with end-of-chapter projects and exercises, and the authors have also posted a number of different supplements on the book website. Video lectures for each chapter in the book are also available on YouTube. The videos show construction of code from the ground up and this type of "live coding" is invaluable for learning to program, as it allows students into the mind of a more experienced programmer, where they can see the thought processes associated with the development of the code. About the Authors Mark Lewis is an Associate Professor at Trinity University. He teaches a number of different courses, spanning from first semester introductory courses to advanced seminars. His research interests included simulations and modeling, programming languages, and numerical modeling of rings around planets with nearby moons. Lisa Lacher is an Assistant Professor at the University of Houston, Clear Lake with over 25 years of professional software development experience. She teaches a number of different courses spanning from first semester introductory courses to graduate level courses. Her research interests include Computer Science Education, Agile Software Development, Human Computer Interaction and Usability Engineering, as well as Measurement and Empirical Software Engineering.

Object-oriented Python - Master OOP by Building Games and GUIs (Paperback): Irv Kalb Object-oriented Python - Master OOP by Building Games and GUIs (Paperback)
Irv Kalb
R1,104 R847 Discovery Miles 8 470 Save R257 (23%) Ships in 12 - 17 working days

Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You'll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You'll explore the key concepts of object-oriented programming - encapsulation, polymorphism, and inheritance - and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you'll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python.

Design Patterns - Elements of Reusable Object-Oriented Software (Hardcover, Reissue): Erich Gamma, Richard Helm, Ralph Johnson,... Design Patterns - Elements of Reusable Object-Oriented Software (Hardcover, Reissue)
Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides 4
R1,578 R1,262 Discovery Miles 12 620 Save R316 (20%) Ships in 12 - 17 working days

  • Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.
  • The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.

Design of Object-Oriented Applications - The ODYSSEY Approach (Hardcover): Maziar Goudarzi, Shaahin Hessabi Design of Object-Oriented Applications - The ODYSSEY Approach (Hardcover)
Maziar Goudarzi, Shaahin Hessabi
R2,119 Discovery Miles 21 190 Ships in 12 - 17 working days

The ODYSSEY methodology takes an unconventional approach to designing at Electronic System Level (ESL): it expands the traditional definition of the processor instruction-set and introduces a new class of processors whose instructions correspond to the methods of an object oriented class library. These new processors, called Object-Oriented Application-Specific Instruction Processor (OO-ASIP), provide a versatile vehicle to explore the synergy between hardware and software not only when implementing an OO application for the first time, but also more significantly, when expanding an existing product for additional functionality or customization. This book provides ESL researchers and practitioners with the theory behind this methodology, as well as the practice of implementing it in a design flow from C++ to FPGA board

An Introduction to Functional Programming Through Lambda Calculus (Paperback, Dover): Greg Michaelson An Introduction to Functional Programming Through Lambda Calculus (Paperback, Dover)
Greg Michaelson
R763 Discovery Miles 7 630 Ships in 12 - 17 working days

Functional programming is rooted in lambda calculus, which constitutes the world's smallest programming language. This well-respected text offers an accessible introduction to functional programming concepts and techniques for students of mathematics and computer science. The treatment is as nontechnical as possible, and it assumes no prior knowledge of mathematics or functional programming. Cogent examples illuminate the central ideas, and numerous exercises appear throughout the text, offering reinforcement of key concepts. All problems feature complete solutions.

Beginning Spring (Paperback): Caliskan Beginning Spring (Paperback)
Caliskan
R1,092 R866 Discovery Miles 8 660 Save R226 (21%) Ships in 12 - 17 working days

Get up to speed quickly with this comprehensive guide to Spring Beginning Spring is the complete beginner's guide to Java's most popular framework. Written with an eye toward real-world enterprises, the book covers all aspects of application development within the Spring Framework. Extensive samples within each chapter allow developers to get up to speed quickly by providing concrete references for experimentation, building a skillset that drives successful application development by exploiting the full capabilities of Java's latest advances. Spring provides the exact toolset required to build an enterprise application, and has become the standard within the field. This book covers Spring 4.0, which contains support for Java 8 and Java EE 7. Readers begin with the basics of the framework, then go on to master the most commonly used tools and fundamental concepts inherent in any Spring project. The book emphasizes practicality and real-world application by addressing needs such as meeting customer demand and boosting productivity, and by providing actionable information that helps developers get the most out of the framework. Topics include: * Dependency Injection and Inversion of Control * Unit testing Spring enabled Web Applications * Data Access using Spring JDBC and ORM support along with Transaction Management * Building Web Applications and RESTful Web Services with Spring MVC * Securing Web Applications using Spring Security * Spring Expression Language with its Extensive Features * Aspect Oriented Programming Facilities Provided by Spring AOP * Caching with 3rd Party Cache Providers Support * The Best of the Breed: Spring 4.0 The information is organized and structured an ideal way for students and corporate training programs, and explanations about inner workings of the framework make it a handy desk reference even for experienced developers. For novices, Beginning Spring is invaluable as a comprehensive guide to the real-world functionality of Spring.

Introduction to Computing Using Python - An Application Development Focus 2e (Paperback, 2nd Edition): L Perkovic Introduction to Computing Using Python - An Application Development Focus 2e (Paperback, 2nd Edition)
L Perkovic
R2,790 Discovery Miles 27 900 Ships in 12 - 17 working days

Perkovic's Introduction to Computing Using Python: An Application Development Focus, 2nd Edition is more than just an introduction to programming. It is an inclusive introduction to Computer Science that takes the pedagogical approach of "the right tool for the job at the right moment," and focuses on application development. The approach is hands-on and problem-oriented, with practice problems and solutions appearing throughout the text. The text is imperative-first, but does not shy away from discussing objects early where appropriate. Discussions of user-defined classes and Object-Oriented Programming appear later in the text, when students have more background and concepts can be motivated. Chapters include an introduction to problem solving techniques and classical algorithms, problem-solving and programming and ways to apply core skills to application development. This edition also includes examples and practice problems provided within a greater variety of domains. It also includes case studies integrated into additional chapters, providing students with real life applications using the concepts and tools covered in the chapters.

The Definitive Guide to NetBeans Platform (Paperback, 1st ed.): Heiko Bock The Definitive Guide to NetBeans Platform (Paperback, 1st ed.)
Heiko Bock
R1,639 Discovery Miles 16 390 Ships in 10 - 15 working days

The Definitive Guide to NetBeans Platform is a thorough and definitive introduction to the NetBeans Platform, covering all its major application programming interfaces (APIs) in detail, with relevant code examples used throughout.

The original German book on which this title is based was well received. The NetBeans platform community has put together this English translation, which author Heiko Bock updated to cover NetBeans platform 6.5 APIs. With an introduction by known NetBeans platform experts Jaroslav Tulach, Tim Boudreau, and Geertjan Wielenga, this is the most up-to-date book on this topic.

All NetBeans platform developers will be interested in purchasing it, because several topics in the book have not been documented anywhere else. Table of Contents Introduction Structure of the NetBeans Platform The Module System Actions User Interface Design Lookup File Access and Display Graphical Components Reusable NetBeans Platform Components Internationalization and Localization Real-World Application Development Updating a NetBeans Platform Application Persistence Web Services Extending the NetBeansIDE From Eclipse RCP to the NetBeans Platform Tips and Tricks Example: MP3 Manager

Programming in C++ (Paperback): M.T. Somashekara Programming in C++ (Paperback)
M.T. Somashekara
R777 R450 Discovery Miles 4 500 Save R327 (42%) Ships in 12 - 17 working days

C++ is a general-purpose, high-level programming language. It is often referred to as a superset of C language since it provides all the features of C along with its own. Designed as a textbook for the students of computer science and information technology, it covers the concepts of both structured programming (modular programming) and object oriented programming in detail. This book treats C++ as a separate language in totality, and deals with all the language fundamentals. It proceeds gradually towards the main concepts of object oriented programming. This title includes: programs for each concept to illustrate its significance and scope; complete explanation of each program with emphasis on its core segment; large number of chapter-end review questions and programming exercises; and, logical flow of the concepts starting from the preliminary topics to the major topics.

Just Spring (Paperback): Madhusudhan Konda Just Spring (Paperback)
Madhusudhan Konda
R484 R396 Discovery Miles 3 960 Save R88 (18%) Ships in 12 - 17 working days

Get a concise introduction to Spring, the increasingly popular open source framework for building lightweight enterprise applications on the Java platform. This example-driven book for Java developers delves into the framework's basic features, as well as advanced concepts such as containers. You'll learn how Spring makes Java Messaging Service easier to work with, and how its support for Hibernate helps you work with data persistence and retrieval. Throughout Just Spring, you'll get your hands deep into sample code, beginning with a problem that illustrates dependency injection, Spring's core principle. In the chapters that follow, author Madhusudhan Konda walks you through features that underlie the solution. * Learn dependency injection through a simple object coupling problem, along with different injection types * Tackle the framework's core fundamentals, including beans and bean factories * Dive into containers and other advanced concepts, such as event handling and autowiring beans * Discover how Spring makes the Java Messaging Service API easier to use * Learn how Spring has revolutionized data access with Java DataBase Connectivity (JDBC) * Use Spring with the Hibernate framework to manipulate data as objects

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