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Books > Computing & IT > Computer programming > Object-oriented programming (OOP)
Beginning COBOL for Programmers is a comprehensive, sophisticated tutorial and modular skills reference on the COBOL programming language for established programmers. This book is for you if you are a developer who would like to-or must-add COBOL to your repertoire. Perhaps you recognize the opportunities presented by the current COBOL skills crisis, or are working in a mission critical enterprise which retains legacy COBOL applications. Whatever your situation, Beginning COBOL for Programmers meets your needs as an established programmer moving to COBOL. Beginning COBOL for Programmers includes comprehensive coverage of ANS 85 COBOL features and techniques, including control structures, condition names, sequential and direct access files, data redefinition, string handling, decimal arithmetic, subprograms, and the report writer. The final chapter includes a substantial introduction to object-oriented COBOL. Benefiting from over one hundred example programs, you'll receive an extensive introduction to the core and advanced features of the COBOL language and will learn to apply these through comprehensive and varied exercises. If you've inherited some legacy COBOL, you'll be able to grasp the COBOL idioms, understand the constructs, and recognize what's happening in the code you're working with. Today's enterprise application developers will find that COBOL skills open new-or old-doors, and this extensive COBOL reference is the book to help you acquire and develop your COBOL skills.
Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (OOPL) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory chapter that summarizes the essential features of an OOPL, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages Smalltalk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompanying libraries, including the essential container classes. For each language, one important event-driven library is singled out and studied. Sufficient information is given so that students can complete an event-driven project in any of the given languages. After completing the course the student should have a solid set of skills in each language the instructor chooses to cover, a comprehensive overview of how these languages relate to each other, and an appreciation of the major issues in OOPL design. Key Features: Provides essential coverage of Smalltalk origins, syntax, and semantics, a valuable asset for students wanting to understand the hybrid Objective C language Provides detailed case studies of Smalltalk, Java, C++, C#, and Python and features a side-by-side development of the Java and C++ languages--highlighting their similarities and differences Sets the discussion in a historical framework, tracing the roots of the OOPLs back to Simula 67. Provides broad-based coverage of all languages, imparting essential skills as well as an appreciation for each language's design philosophy Includes chapter summary, review questions, chapter exercises, an appendix with event-driven projects, and instructor resources
The ODYSSEY methodology takes an unconventional approach to designing at Electronic System Level (ESL): it expands the traditional definition of the processor instruction-set and introduces a new class of processors whose instructions correspond to the methods of an object oriented class library. These new processors, called Object-Oriented Application-Specific Instruction Processor (OO-ASIP), provide a versatile vehicle to explore the synergy between hardware and software not only when implementing an OO application for the first time, but also more significantly, when expanding an existing product for additional functionality or customization. This book provides ESL researchers and practitioners with the theory behind this methodology, as well as the practice of implementing it in a design flow from C++ to FPGA board
Functional programming is rooted in lambda calculus, which constitutes the world's smallest programming language. This well-respected text offers an accessible introduction to functional programming concepts and techniques for students of mathematics and computer science. The treatment is as nontechnical as possible, and it assumes no prior knowledge of mathematics or functional programming. Cogent examples illuminate the central ideas, and numerous exercises appear throughout the text, offering reinforcement of key concepts. All problems feature complete solutions.
The Definitive Guide to NetBeans Platform is a thorough and definitive introduction to the NetBeans Platform, covering all its major application programming interfaces (APIs) in detail, with relevant code examples used throughout. The original German book on which this title is based was well received. The NetBeans platform community has put together this English translation, which author Heiko Bock updated to cover NetBeans platform 6.5 APIs. With an introduction by known NetBeans platform experts Jaroslav Tulach, Tim Boudreau, and Geertjan Wielenga, this is the most up-to-date book on this topic. All NetBeans platform developers will be interested in purchasing it, because several topics in the book have not been documented anywhere else. Table of Contents Introduction Structure of the NetBeans Platform The Module System Actions User Interface Design Lookup File Access and Display Graphical Components Reusable NetBeans Platform Components Internationalization and Localization Real-World Application Development Updating a NetBeans Platform Application Persistence Web Services Extending the NetBeansIDE From Eclipse RCP to the NetBeans Platform Tips and Tricks Example: MP3 Manager
Perkovic's Introduction to Computing Using Python: An Application Development Focus, 2nd Edition is more than just an introduction to programming. It is an inclusive introduction to Computer Science that takes the pedagogical approach of "the right tool for the job at the right moment," and focuses on application development. The approach is hands-on and problem-oriented, with practice problems and solutions appearing throughout the text. The text is imperative-first, but does not shy away from discussing objects early where appropriate. Discussions of user-defined classes and Object-Oriented Programming appear later in the text, when students have more background and concepts can be motivated. Chapters include an introduction to problem solving techniques and classical algorithms, problem-solving and programming and ways to apply core skills to application development. This edition also includes examples and practice problems provided within a greater variety of domains. It also includes case studies integrated into additional chapters, providing students with real life applications using the concepts and tools covered in the chapters.
C++ is a general-purpose, high-level programming language. It is often referred to as a superset of C language since it provides all the features of C along with its own. Designed as a textbook for the students of computer science and information technology, it covers the concepts of both structured programming (modular programming) and object oriented programming in detail. This book treats C++ as a separate language in totality, and deals with all the language fundamentals. It proceeds gradually towards the main concepts of object oriented programming. This title includes: programs for each concept to illustrate its significance and scope; complete explanation of each program with emphasis on its core segment; large number of chapter-end review questions and programming exercises; and, logical flow of the concepts starting from the preliminary topics to the major topics.
Get a concise introduction to Spring, the increasingly popular open source framework for building lightweight enterprise applications on the Java platform. This example-driven book for Java developers delves into the framework's basic features, as well as advanced concepts such as containers. You'll learn how Spring makes Java Messaging Service easier to work with, and how its support for Hibernate helps you work with data persistence and retrieval. Throughout Just Spring, you'll get your hands deep into sample code, beginning with a problem that illustrates dependency injection, Spring's core principle. In the chapters that follow, author Madhusudhan Konda walks you through features that underlie the solution. * Learn dependency injection through a simple object coupling problem, along with different injection types * Tackle the framework's core fundamentals, including beans and bean factories * Dive into containers and other advanced concepts, such as event handling and autowiring beans * Discover how Spring makes the Java Messaging Service API easier to use * Learn how Spring has revolutionized data access with Java DataBase Connectivity (JDBC) * Use Spring with the Hibernate framework to manipulate data as objects
Machine Learning Engineering in Action lays out an approach to building deployable, maintainable production machine learning systems. You will adopt software development standards that deliver better code management, and make it easier to test, scale, and even reuse your machine learning code! You will learn how to plan and scope your project, manage cross-team logistics that avoid fatal communication failures, and design your code's architecture for improved resilience. You will even discover when not to use machine learning-and the alternative approaches that might be cheaper and more effective. When you're done working through this toolbox guide, you will be able to reliably deliver cost-effective solutions for organizations big and small alike. Following established processes and methodology maximizes the likelihood that your machine learning projects will survive and succeed for the long haul. By adopting standard, reproducible practices, your projects will be maintainable over time and easy for new team members to understand and adapt.
If you're writing one of several applications that call for asynchronous programming, this concise hands-on guide shows you how the async feature in C# 5.0 can make the process much simpler. Along with a clear introduction to asynchronous programming, you get an in-depth look at how the async feature works and why you might want to use it in your application. Written for experienced C# programmers--yet approachable for beginners--this book is packed with code examples that you can extend for your own projects.Write your own asynchronous code, and learn how async saves you from this messy choreDiscover new performance possibilities in ASP.NET web server codeExplore how async and WinRT work together in Windows 8 applicationsLearn the importance of the await keyword in async methodsUnderstand which .NET thread is running your code--and at what points in the programUse the Task-based Asynchronous Pattern (TAP) to write asynchronous APIs in .NETTake advantage of parallel computing in modern machinesMeasure async code performance by comparing it with alternatives
Bringing together the fundamental topics of a traditional
introductory data structures course and the current world of C++
and object-oriented programming, Data Structures via C++: Objects
by Evolution offers an evolutionary approach to the subject. It
combines a sound pedagogy for teaching data structures at the
introductory (CS2) level with modern ideas in software engineering
and object-oriented programming. The book introduces students (and
instructors) to C++ and object-oriented programming using a
"just-in-time" approach which leads readers from traditional
techniques to more current ideas.
Completely updated for C# 6.0, the new edition of this bestseller offers more than 150 code recipes to common and not-so-common problems that C# programmers face every day. More than a third of the recipes have been rewritten to take advantage of new C# 6.0 features. If you prefer solutions to general C# language instruction and quick answers to theory, this is your book. C# 6.0 Cookbook offers new recipes for asynchronous methods, dynamic objects, enhanced error handling, the Rosyln compiler, and more. Here are some of topics covered: Classes and generics Collections, enumerators, and iterators Data types LINQ and Lambda expressions Exception handling Reflection and dynamic programming Regular expressions Filesystem interactions Networking and the Web XML usage Threading, Synchronization, and Concurrency Each recipe in the book includes tested code that you can download from oreilly.com and reuse in your own applications, and each one includes a detailed discussion of how and why the underlying technology works. You don't have to be an experienced C# or .NET developer to use C# 6.0 Cookbook.You just have to be someone who wants to solve a problem now, without having to learn all the related theory first.
Data Structures and Algorithm Analysis in C++ is an advanced algorithms book that bridges the gap between traditional CS2 and Algorithms Analysis courses. As the speed and power of computers increases, so does the need for effective programming and algorithm analysis. By approaching these skills in tandem, Mark Allen Weiss teaches readers to develop well-constructed, maximally efficient programs using the C++ programming language. This book explains topics from binary heaps to sorting to NP-completeness, and dedicates a full chapter to amortized analysis and advanced data structures and their implementation. Figures and examples illustrating successive stages of algorithms contribute to Weiss' careful, rigorous and in-depth analysis of each type of algorithm.
"This library is useful for practitioners, and is an excellent tool for those entering the field: it is a set of computer vision algorithms that work as advertised." -William T. Freeman, Computer Science and Artificial Intelligence Laboratory, Massachusetts Institute of Technology Learning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on that data. Computer vision is everywhere-in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. It stitches Google maps and Google Earth together, checks the pixels on LCD screens, and makes sure the stitches in your shirt are sewn properly. OpenCV provides an easy-to-use computer vision framework and a comprehensive library with more than 500 functions that can run vision code in real time. Learning OpenCV will teach any developer or hobbyist to use the framework quickly with the help of hands-on exercises in each chapter. This book includes: * A thorough introduction to OpenCV * Getting input from cameras * Transforming images * Segmenting images and shape matching * Pattern recognition, including face detection * Tracking and motion in 2 and 3 dimensions *3D reconstruction from stereo vision * Machine learning algorithms Getting machines to see is a challenging but entertaining goal. Whether you want to build simple or sophisticated vision applications, Learning OpenCV is the book you need to get started.
Tackle some of the biggest challenges in learning Functional Programming with this modern, up-to-date approach. Objects First with Java: A Practical Introduction, Global Edition, 6th Edition by Barnes and Koelling is an introduction to object-oriented programming, examining various programming concepts from a software engineering perspective. Ideal for beginners but also more advanced students and professional programmers, the book begins with introductory chapters for students without any programming experience, with later chapters more suitable for advanced or professional programmers. This latest edition goes beyond just adding the new language constructs of Java 8. The book's exploration of this new language demonstrates a renaissance of new functional ideas and techniques in modern programming, taking advantage of the boost in their popularity, in line with the new computing hardware available and the changing nature of current issues. Key features include: Extensive use of the Java programming language and BlueJ - the Java interactive development environment. Clear visualisation of BlueJ's classes and objects, allows you to gain a much better understanding of the differences than simply reading source code. Chapters are ordered by software development concepts instead of language features, like in traditional textbooks. Functional programming has become an essential part of the field. This industry-leading text will take you from the first steps of learning objects to more sophisticated concepts and will help you explore and master the mechanics of running a program successfully.
Processing opened up the world of programming to artists, designers, educators, and beginners. The p5.js JavaScript implementation of Processing reinterprets it for today's web. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, along with Lauren McCarthy, one of the minds behind p5.js, Getting Started with Processing gets you in on the fun!
If you are a skilled Java programmer but are concerned about the Java coding interview process, this real-world guide can help you land your next position Java is a popular and powerful language that is a virtual requirement for businesses making use of IT in their daily operations. For Java programmers, this reality offers job security and a wealth of employment opportunities. But that perfect Java coding job won't be available if you can't ace the interview. If you are a Java programmer concerned about interviewing, Java Programming Interviews Exposed is a great resource to prepare for your next opportunity. Author Noel Markham is both an experienced Java developer and interviewer, and has loaded his book with real examples from interviews he has conducted. * Review over 150 real-world Java interview questions you are likely to encounter * Prepare for personality-based interviews as well as highly technical interviews * Explore related topics, such as middleware frameworks and server technologies * Make use of chapters individually for topic-specific help * Use the appendix for tips on Scala and Groovy, two other languages that run on JVMs Veterans of the IT employment space know that interviewing for a Java programming position isn't as simple as sitting down and answering questions. The technical coding portion of the interview can be akin to a difficult puzzle or an interrogation. With Java Programming Interviews Exposed, skilled Java coders can prepare themselves for this daunting process and better arm themselves with the knowledge and interviewing skills necessary to succeed.
For too long, developers have worked on disorganized application projects, where every part seemed to have its own build system, and no common repository existed for information about the state of the project. Now there's help. The long-awaited official documentation to Maven is here. Written by Maven creator Jason Van Zyl and his team at Sonatype, Maven: The Definitive Guide clearly explains how this tool can bring order to your software development projects. Maven is largely replacing Ant as the build tool of choice for large open source Java projects because, unlike Ant, Maven is also a project management tool that can run reports, generate a project website, and facilitate communication among members of a working team. To use Maven, everything you need to know is in this guide. The first part demonstrates the tool's capabilities through the development, from ideation to deployment, of several sample applications -- a simple software development project, a simple web application, a multi-module project, and a multi-module enterprise project. The second part offers a complete reference guide that includes: * The POM and Project Relationships * The Build Lifecycle * Plugins * Project website generation * Advanced site generation * Reporting * Properties * Build Profiles * The Maven Repository * Team Collaboration * Writing Plugins * IDEs such as Eclipse, IntelliJ, ands NetBeans * Using and creating assemblies * Developing with Maven Archetypes Several sources for Maven have appeared online for some time, but nothing served as an introduction and comprehensive reference guide to this tool -- until now. Maven: The Definitive Guide is the ideal book to help you manage development projects for software, web applications, and enterprise applications. And it comes straight from the source.
This engaging textbook provides an accessible introduction to coding and the world of Object-Oriented (OO) programming, using Java as the illustrative programming language. Emphasis is placed on what is most helpful for the first-time coder, in order to develop and understand their knowledge and skills in a way that is relevant and practical. The examples presented in the text demonstrate how skills in OO programming can be used to create applications and programs that have real-world value in daily life. Topics and features: presents an overview of programming and coding, a brief history of programming languages, and a concise introduction to programming in Java using BlueJ; discusses classes and objects, reviews various Java library objects and packages, and introduces the idea of the Application Programming Interface (API); highlights how OO design forms an essential role in producing a useful solution to a problem, and the importance of the concept of class polymorphism; examines what to do when code encounters an error condition, describing the exception handling mechanism and practical measures in defensive coding; investigates the work of arrays and collections, with a particular focus on fixed length arrays, the ArrayList, HashMap and HashSet; describes the basics of building a Graphical User Interface (GUI) using Swing, and the concept of a design pattern; outlines two complete applications, from conceptual design to implementation, illustrating the content covered by the rest of the book; provides code for all examples and projects at an associated website. This concise guide is ideal for the novice approaching OO programming for the first time, whether they are a student of computer science embarking on a one-semester course in this area, or someone learning for the purpose of professional development or self-improvement. The text does not require any prior knowledge of coding, software engineering, OO, or mathematics.
Our industry is moving toward functional programming, but your object-oriented experience is still valuable. Scala combines the power of OO and functional programming, and Pragmatic Scala shows you how to work effectively with both. Updated to Scala 2.11, with in-depth coverage of new features such as Akka actors, parallel collections, and tail call optimization, this book will show you how to create stellar applications. This thorough introduction to Scala will get you coding in this powerful language right away. You'll start from the familiar ground of Java and, with easy-to-follow examples, you'll learn how to create highly concise and expressive applications with Scala. You'll find out when and how to mix both imperative and functional style, and how to use parallel collections and Akka actors to create high-performance concurrent applications that effectively use multicore processors. Scala has evolved since the first edition of this book, and Pragmatic Scala is a significant update. We've revised each chapter, and added three new chapters and six new sections to explore the new features in Scala. You'll learn how to: * Safely manage concurrency with parallel collections and Akka actors * Create expressive readable code with value classes and improved implicit conversions * Create strings from data with no sweat using string interpolation * Create domain-specific languages * Optimize your recursions with tail call optimization Whether you're interested in creating concise, robust single-threaded applications or highly expressive, thread-safe concurrent programs, this book has you covered. What You Need: The Scala compiler (2.x) and the JDK are required to make use of the concepts and the examples in this book.
This easy-to-follow textbook teaches Java programming from first principles, as well as covering design and testing methodologies. The text is divided into two parts. Each part supports a one-semester module, the first part addressing fundamental programming concepts, and the second part building on this foundation, teaching the skills required to develop more advanced applications. This fully updated and greatly enhanced fourth edition covers the key developments introduced in Java 8, including material on JavaFX, lambda expressions and the Stream API. Topics and features: begins by introducing fundamental programming concepts such as declaration of variables, control structures, methods and arrays; goes on to cover the fundamental object-oriented concepts of classes and objects, inheritance and polymorphism; uses JavaFX throughout for constructing event-driven graphical interfaces; includes advanced topics such as interfaces and lambda expressions, generics, collection classes and exceptions; explains file-handling techniques, packages, multi-threaded programs, socket programming, remote database access and processing collections using streams; includes self-test questions and programming exercises at the end of each chapter, as well as two illuminating case studies; provides additional resources at its associated website (simply go to springer.com and search for "Java in Two Semesters"), including a guide on how to install and use the NetBeans (TM) Java IDE. Offering a gentle introduction to the field, assuming no prior knowledge of the subject, Java in Two Semesters is the ideal companion to undergraduate modules in software development or programming.
A straightforward, step-by-step introduction to clear and elegant object-oriented programming. Using a language that's perfect for this kind of programming, the book has been tested in numerous courses and workshops over ten years. Programming Smalltalk is particularly suited for readers with no prior programming knowledge. Starting from the first principles of programming, it teaches you how to use and create algorithms (reusable rules for problem-solving) and the basic building blocks of software. It goes on to explain how to develop complete applications and has a whole chapter on web applications as well as case studies. Now translated into English, this edition was completely revised to be consistent with the latest version of Cincom (R) VisualWorks (R), a professional Smalltalk environment. All examples were created using VisualWorks, which is available without cost for educational purposes, and can be downloaded and installed on any up-to-date computer.
Get an easy introduction to reactive streams in Java to handle concurrency, data streams, and the propagation of change in today's applications. This compact book includes in-depth introductions to RxJava, Akka Streams, and Reactor, and integrates the latest related features from Java 9 and 11, as well as reactive streams programming with the Android SDK. Reactive Streams in Java explains how to manage the exchange of stream data across an asynchronous boundary-passing elements on to another thread or thread-pool-while ensuring that the receiving side is not forced to buffer arbitrary amounts of data which can reduce application efficiency. After reading and using this book, you'll be proficient in programming reactive streams for Java in order to optimize application performance, and improve memory management and data exchanges. What You Will Learn Discover reactive streams and how to use them Work with the latest features in Java 9 and Java 11 Apply reactive streams using RxJava Program using Akka Streams Carry out reactive streams programming in Android Who This Book Is For Experienced Java programmers.
A comprehensive Java guide, with samples, exercises, case studies, and step-by-step instruction Beginning Java Programming: The Object Oriented Approach is a straightforward resource for getting started with one of the world's most enduringly popular programming languages. Based on classes taught by the authors, the book starts with the basics and gradually builds into more advanced concepts. The approach utilizes an integrated development environment that allows readers to immediately apply what they learn, and includes step-by-step instruction with plenty of sample programs. Each chapter contains exercises based on real-world business and educational scenarios, and the final chapter uses case studies to combine several concepts and put readers' new skills to the test. Beginning Java Programming: The Object Oriented Approach provides both the information and the tools beginners need to develop Java skills, from the general concepts of object-oriented programming. Learn to: * Understand the Java language and object-oriented concept implementation * Use Java to access and manipulate external data * Make applications accessible to users with GUIs * Streamline workflow with object-oriented patterns The book is geared for those who want to use Java in an applied environment while learning at the same time. Useful as either a course text or a stand-alone self-study program, Beginning Java Programming is a thorough, comprehensive guide.
This book constitutes the thoroughly refereed workshop proceedings of the 7th International Workshop on Structured Object-Oriented Formal Language and Method, SOFL+MSVL 2017, held in Xi'an, China, in November 2017. The 13 revised full papers included in the volume were carefully reviewed and selected from 21 submissions. They are organized in the following topical sections: animation and prototyping; graph theory; model checking; modeling and specification; and verification and validation. |
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