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Books > Computing & IT > Computer programming > Object-oriented programming (OOP)

Java to Kotlin - A Refactoring Guidebook (Paperback): Duncan McGregor, Nat Pryce Java to Kotlin - A Refactoring Guidebook (Paperback)
Duncan McGregor, Nat Pryce
R1,245 R1,094 Discovery Miles 10 940 Save R151 (12%) Ships in 10 - 15 working days

It takes a week to travel the 8,000 miles overland from Java to Kotlin. If you're an experienced Java developer who has tried the Kotlin language, you were probably productive in about the same time. You'll have found that they do things differently in Kotlin, though. Nullability is important, collections are different, and classes are final by default. Kotlin is more functional, but what does that mean, and how should it change the way that you program? And what about all that Java code that you still have to support? Your tour guides Duncan and Nat first made the trip in 2015, and they've since helped many teams and individuals follow in their footsteps. Travel with them as they break the route down into legs like Optional to Nullable, Beans to Values, and Open to Sealed Classes. Each explains a key concept and then shows how to refactor production Java to idiomatic Kotlin, gradually and safely, while maintaining interoperability. The resulting code is simpler, more expressive, and easier to change. By the end of the journey, you'll be confident in refactoring Java to Kotlin, writing Kotlin from scratch, and managing a mixed language codebase as it evolves over time.

Lift Cookbook (Paperback): Richard Dallaway Lift Cookbook (Paperback)
Richard Dallaway
R572 R473 Discovery Miles 4 730 Save R99 (17%) Ships in 10 - 15 working days

If you need help building web applications with the Lift framework, this cookbook provides scores of concise, ready-to-use code solutions. You'll find recipes for everything from setting up a coding environment to creating REST web services and deploying your application to production. Built on top of the Scala JVM programming language, Lift takes a different - yet ultimately easier - approach to development than MVC frameworks such as Rails. Each recipe in this book includes a discussion of how and why each solution works, not only to help you complete the task at hand, but also to illustrate how Lift works. Set up an environment and run your first Lift application Generate HTML, using Lift's View First approach Submit forms and work with form elements Build REST web services with the framework's RestHelper trait Take advantage of Lift's support for Ajax and Comet Get examples for modifying Lift's request pipeline Convert Scala classes into tables, rows, and columns in a relational database Send email, call URLs, and schedule tasks from your application Package and deploy your application to various hosted services

Scientific Software Design - The Object-Oriented Way (Hardcover): Damian Rouson, Jim Xia, Xiaofeng Xu Scientific Software Design - The Object-Oriented Way (Hardcover)
Damian Rouson, Jim Xia, Xiaofeng Xu
R3,227 Discovery Miles 32 270 Ships in 10 - 15 working days

This book concerns software design. Although many current discussions of scientific programming focus on scalable performance, this book focuses on scalable design. The authors analyze how the structure of a package determines its developmental complexity according to such measures as bug search times and documentation information content. The work presents arguments for why these issues impact solution cost and time more than does scalable performance. The final chapter explores the question of scalable execution and shows how scalable design relates to scalable execution. The book's focus is on program organization, which has received considerable attention in the broader software engineering community, where graphical description standards for modeling software structure and behavior have been developed by computer scientists. These discussions might be enriched by engineers who write scientific codes. This book aims to bring such scientific programmers into discussion with computer scientists. The authors do so by introducing object-oriented software design patterns in the context of scientific simulation.

Safe C++ (Paperback): Vladimir Kushnir Safe C++ (Paperback)
Vladimir Kushnir
R559 R457 Discovery Miles 4 570 Save R102 (18%) Ships in 10 - 15 working days

The C++ programming language allows programmer to make all kinds of mistakes such as access memory beyond the bounds of an allocated array, or read memory which was never initialized, or allocate memory and forget to de-allocate it, e.g. there are great many ways to "shoot yourself in a foot" while programming in C++, and the C++ language will not catch you by the hand and instead will proceed happily until it will either crash or produce an unreasonable result or do something which is in computer literature called by a vague but scary term "an unpredictable behavior". So, in this sense, the C++ is unsafe. This book contains discussion of some of the most typical mistakes made by us, programmers, in C++ code and also some recipes how to avoid each of these mistakes. The undeniable truth is that any program significantly more complex than "Hello, World" would contain some number of errors, also affectionately called "bugs", which are put in there by the Programmer. The Great Question of Programming is how do we make the number of these bugs smaller (that is, without slowing the process of programming to a halt)?

Resource-Oriented Computing with NetKernel (Paperback): Tom Geudens Resource-Oriented Computing with NetKernel (Paperback)
Tom Geudens
R572 R473 Discovery Miles 4 730 Save R99 (17%) Ships in 10 - 15 working days

Take resource-oriented computing out for a spin with this hands-on introduction to NetKernel, and discover how ROC can improve the way you design and implement software and software systems. Learn how ROC's new approach combines core ideas from the REST architectural style with the Unix development model. By using NetKernel to create and then string simple services together, you can develop complex systems that scale as easily as the Internet does. Author Tom Geudens helps you create several NetKernel modules right away, and then walks you through the results to demonstrate their effectiveness. Create, test, and document Netkernel modules from scratch Learn the basic principles of ROC's abstract computing model Design an interface in NetKernel that lets you insert, update, delete, and select actions in MongoDB Use the Visualizer to trace information about root requests processed by NetKernel Handle resource requests with DPML--NetKernel's Declarative-Request Process Markup Language Compose modular XML documents with the XML Recursion Language (XRL) Build solutions using nCoDE in NetKernel's visual editor

Begin to Code with C# (Paperback): Rob Miles Begin to Code with C# (Paperback)
Rob Miles
R859 R713 Discovery Miles 7 130 Save R146 (17%) Ships in 10 - 15 working days

Become a C# programmer-and have fun doing it! Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer's tutorial, reflecting deep research into how today's beginners learn, and why other books fall short. Begin to Code with C# is packed with innovations, from its "Snaps" prebuilt operations to its "Make Something Happen" projects. Whether you're a total beginner or you've tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Easy, friendly, and you're in control! Learn how to... * Get the free tools you need to create modern programs * Work with 150 sample programs that illustrate important concepts * Use the sample programs as starting points for your own programs * Explore exactly what happens when a program runs * Approach program development with a professional perspective * Use powerful productivity shortcuts built into Microsoft Visual Studio * Master classes, interfaces, methods, and other essential concepts * Organize programs so they're easy to construct and improve * Capture and respond to user input * Store and manipulate many types of real-world data * Create interactive games that are fun to play * Build modern interfaces your users will love * Test and debug your code-and avoid problems in the first place

C++ Design Patterns and Derivatives Pricing (Paperback, 2nd Revised edition): M.S. Joshi C++ Design Patterns and Derivatives Pricing (Paperback, 2nd Revised edition)
M.S. Joshi
R1,910 Discovery Miles 19 100 Ships in 10 - 15 working days

Design patterns are the cutting-edge paradigm for programming in C++, and they are here discussed in depth using examples from financial mathematics. Assuming only a basic knowledge of C++ and mathematical finance, the reader learns how to produce well-designed, structured, reusable code via carefully-chosen examples. This new edition includes several new chapters covering topics of increasing robustness in the presence of exceptions, designing a generic factory, interfacing C++ with EXCEL, and improving code design using the idea of decoupling. Complete ANSI/ISO compatible C++ source code is hosted on an accompanying website for the reader to study in detail, and reuse as they see fit. Whether you are a student of financial mathematics, a working quantitative analyst or financial mathematician, you need this book. Offering practical steps for implementing pricing models for complex financial products, it will transform your understanding of how to use C++.

Async in C# 5.0 (Paperback): Alex Davies Async in C# 5.0 (Paperback)
Alex Davies
R340 R280 Discovery Miles 2 800 Save R60 (18%) Ships in 10 - 15 working days

If you're writing one of several applications that call for asynchronous programming, this concise hands-on guide shows you how the async feature in C# 5.0 can make the process much simpler. Along with a clear introduction to asynchronous programming, you get an in-depth look at how the async feature works and why you might want to use it in your application.

Written for experienced C# programmers--yet approachable for beginners--this book is packed with code examples that you can extend for your own projects.Write your own asynchronous code, and learn how async saves you from this messy choreDiscover new performance possibilities in ASP.NET web server codeExplore how async and WinRT work together in Windows 8 applicationsLearn the importance of the await keyword in async methodsUnderstand which .NET thread is running your code--and at what points in the programUse the Task-based Asynchronous Pattern (TAP) to write asynchronous APIs in .NETTake advantage of parallel computing in modern machinesMeasure async code performance by comparing it with alternatives

Introduction to Computing Using Python - An Application Development Focus 2e (Paperback, 2nd Edition): L Perkovic Introduction to Computing Using Python - An Application Development Focus 2e (Paperback, 2nd Edition)
L Perkovic
R2,729 Discovery Miles 27 290 Ships in 10 - 15 working days

Perkovic's Introduction to Computing Using Python: An Application Development Focus, 2nd Edition is more than just an introduction to programming. It is an inclusive introduction to Computer Science that takes the pedagogical approach of "the right tool for the job at the right moment," and focuses on application development. The approach is hands-on and problem-oriented, with practice problems and solutions appearing throughout the text. The text is imperative-first, but does not shy away from discussing objects early where appropriate. Discussions of user-defined classes and Object-Oriented Programming appear later in the text, when students have more background and concepts can be motivated. Chapters include an introduction to problem solving techniques and classical algorithms, problem-solving and programming and ways to apply core skills to application development. This edition also includes examples and practice problems provided within a greater variety of domains. It also includes case studies integrated into additional chapters, providing students with real life applications using the concepts and tools covered in the chapters.

Mobile Computing Principles - Designing and Developing Mobile Applications with UML and XML (Hardcover, New): Reza B'far Mobile Computing Principles - Designing and Developing Mobile Applications with UML and XML (Hardcover, New)
Reza B'far; Foreword by Roy T. Fielding
R3,069 Discovery Miles 30 690 Ships in 10 - 15 working days

Written to address technical concerns that mobile developers face regardless of the platform (J2ME, WAP, Windows CE, etc.), this 2005 book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build a mobile application. Using UML as a tool, Reza B'far guides the developer through the development process, showing how to document the design and implementation of the application. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML and derivative tools necessary for developing mobile software applications, B'far shows how to build user interfaces for mobile applications. He covers location sensitivity, wireless connectivity, mobile agents, data synchronization, security, and push-based technologies, and finally homes in on the practical issues of mobile application development including the development cycle for mobile applications, testing mobile applications, architectural concerns, and a case study.

Object-Oriented Programming with Visual Basic.NET (Paperback): Michael McMillan Object-Oriented Programming with Visual Basic.NET (Paperback)
Michael McMillan
R1,626 Discovery Miles 16 260 Ships in 10 - 15 working days

Michael McMillan provides a complete presentation of the object-oriented features of the Visual Basic .NET language for advanced Visual Basic programmers. Beginning with an introduction to abstract data types and their initial implementation using structures, he explains standard OOP topics including class design, inheritance, access modifiers and scoping issues, abstract classes, design and implemention of interfaces and design patterns, and refactoring in VB.NET. More advanced OOP topics are included as well, such as reflection, object persistence, and serialization. To tie everything together, McMillan demonstrates sound OOP design and implementation principles through practical examples of standard Windows applications, database applications using ADO.NET, Web-based applications using ASP.NET, and Windows service applications.

The Object Primer - Agile Model-driven Development with UML 2.0 (Paperback, 3rd Revised edition): Scott W Ambler The Object Primer - Agile Model-driven Development with UML 2.0 (Paperback, 3rd Revised edition)
Scott W Ambler
R1,931 Discovery Miles 19 310 Ships in 10 - 15 working days

Scott Ambler, award-winning author of Building Object Applications that Work, Process Patterns, and More Process Patterns, has revised his acclaimed first book, The Object Primer. Long prized in its original edition by both students and professionals as the best introduction to object-oriented technology, this book is now completely up-to-date, with all modeling notation rewritten in the just-released UML 2.0. All chapters have been revised to take advantage of Agile Modeling (AM), which is presented in the new chapter 2 along with other important new modeling techniques. Review questions at the end of each chapter allow readers to test their newly acquired knowledge. In addition, the author takes time to reflect on the lessons learned over the past few years by discussing the proven benefits and drawbacks of the technology. This is the perfect book for any software development professional or student seeking an introduction to the concepts and terminology of object technology.

Object-Oriented Programming via Fortran 90/95 (Paperback): Ed Akin Object-Oriented Programming via Fortran 90/95 (Paperback)
Ed Akin
R2,043 Discovery Miles 20 430 Ships in 10 - 15 working days

Writing technical applications in a modern object-oriented approach, using Fortran 90 or 95, can be problematic. This book teaches how to employ the principles of object-oriented programming to produce clear, highly efficient executable codes (rather than focusing on the traditional procedural abilities of Fortran). This text is an excellent harbinger to all the features of the finalized, fully object-oriented Fortran 200X. In addition to covering the OOP methodologies, the basic foundation of the language and solid programming skills are reviewed, making the book valuable also as a good migration tool for experienced Fortran programmers that want to smoothly pick up the OOP paradigm. The author highlights common themes by using comparisons with Matlab® and C++ and uses numerous cross-referenced examples to convey all concepts quickly and clearly. Complete code for the examples is included on the accompanying CD.

UML Xtra-Light - How To Specify Your Software Requirements (Paperback): Milan Kratochvil, Barry McGibbon UML Xtra-Light - How To Specify Your Software Requirements (Paperback)
Milan Kratochvil, Barry McGibbon
R1,082 Discovery Miles 10 820 Ships in 18 - 22 working days

Business managers often find it impossible to communicate business objectives and specify their software requirements to technical members of staff. This beginner's guide to the Unified Modeling Language (UML) - the standard for documenting software designs - teaches readers to communicate with software developers in a more focused, effective way. It describes the basic diagrams of the UML modeling notation and shows how they are used to specify requirements in an unambiguous way. When applied on a project, the risk of failure through unclear requirements is removed. If you are a non-technical person with a stake in the success of a software project, this book is for you. Milan Kratochvil has worked as an IT-consultant, instructor and writer in methodology for nearly twenty-five years, focusing on areas where IT and business intersect. Barry McGibbon is a principal consultant for Princeton Softech.

Formal Methods for Distributed Processing - A Survey of Object-Oriented Approaches (Hardcover): Howard Bowman, John Derrick Formal Methods for Distributed Processing - A Survey of Object-Oriented Approaches (Hardcover)
Howard Bowman, John Derrick
R3,990 Discovery Miles 39 900 Ships in 10 - 15 working days

This important resource presents the current state of the art in the application of formal methods to object based distributed systems. A major theme is how to formally handle the new requirements arising from OO distributed systems. The major specification notations and modeling techniques are introduced and compared by leading researchers, in several cases, the inventors of the notations. The book also describes approaches to the specification of nonfunctional requirements, needed typically in the specification of multimedia systems and security issues. Professionals in software design, object-oriented computing, distributed systems, and telecommunications systems will gain an appreciation of the relationships among the major areas of concerns and learn how the use of object-oriented based formal methods provides workable solutions.

Mastering ENVY/Developer (Paperback): Joseph Pelrine, Alan Knight, Adrian Cho Mastering ENVY/Developer (Paperback)
Joseph Pelrine, Alan Knight, Adrian Cho
R2,181 Discovery Miles 21 810 Ships in 10 - 15 working days

This book explores ENVY at several levels. The first chapters are devoted to a tutorial, bringing new users and non-technical managers up to speed on the basics of ENVY usage, its unique concepts, and the way it influences team development processes. Later chapters address project leads and ENVY administrators with useful advice and utilities. Finally, the authors delve deep into the internals to illustrate sophisticated toolbuilding techniques and provide some invaluable goodies. These include a "checkpoint" facility for snapshotting open editions in progress, a three-way differences browser, and an entire toolkit of administration tools for scripting common ENVY operations. The accompanying code is available at http://www.envymasters.com. Adrian Cho works at Object Technology International (OTI) in Ottawa, where he is the technical lead for ENVY/Developer and the team programming portions of VisualAge Java. Alan Knight is currently on the VisualWorks development team at Cincom in Ottawa. He spent many years with The Object People doing training, consulting, and product development in both Smalltalk and Java. He has spoken widely and is a former columnist for The Smalltalk Report. Joseph Pelrine is currently a senior consultant with Daedalos Consulting in Switzerland and works extensively with eXtreme Programming. He is an international speaker and a former columnist for The Smalltalk Report.

The Road to the Unified Software Development Process (Paperback, Rev and Updated): Ivar Jacobson The Road to the Unified Software Development Process (Paperback, Rev and Updated)
Ivar Jacobson; Edited by Stefan Bylund
R1,927 Discovery Miles 19 270 Ships in 10 - 15 working days

Ivar Jacobson is one of the most important figures in the software development industry. Together with his colleagues Grady Booch and James Rumbaugh, he has been pivotal to the creation of the Unified Modeling Language and Rational's Unified Software Development Process. In this book, Stefan Bylund has collected and revised Ivar Jacobson's articles from Object Magazine, JOOP, ROAD, and Component Strategies. It not only presents his most influential work, but also tracks the development of the Unified Software Development Process. An excellent reference for software professionals interested in analysis and design, the volume offers real-world experience in developing quality software through disciplined engineering.

Fundamentals of OOP and Data Structures in Java (Hardcover): Richard Wiener, Lewis J. Pinson Fundamentals of OOP and Data Structures in Java (Hardcover)
Richard Wiener, Lewis J. Pinson
R2,435 Discovery Miles 24 350 Ships in 10 - 15 working days

Fundamentals of OOP and Data Structures in Java presents the fundamentals of Object-Oriented Programming (OOP) and Graphical User Interface (GUI) programming with Java as the example language. Wiener and Pinson introduce each of the major data structures with supporting, GUI-based laboratory programs designed to reinforce the basic concepts and principles. These laboratories allow the reader to explore and experiment with the properties of each data structure. All source code for the laboratories is available on the Web. By integrating the principles of OOP and GUI programming, this unique book presents the fundamental issues of data structures within the context of paradigms that are essential to today's professional software developer. The text assumes only an elementary understanding of Java and no experience with OOP.

Object-oriented Python - Master OOP by Building Games and GUIs (Paperback): Irv Kalb Object-oriented Python - Master OOP by Building Games and GUIs (Paperback)
Irv Kalb
R992 R854 Discovery Miles 8 540 Save R138 (14%) Ships in 10 - 15 working days

Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. You'll cover the basics of building classes and creating objects, and put theory into practice using the pygame package with clear examples that help visualize the object-oriented style. You'll explore the key concepts of object-oriented programming - encapsulation, polymorphism, and inheritance - and learn not just how to code with objects, but the absolute best practices for doing so. Finally, you'll bring it all together by building a complex video game, complete with full animations and sounds. The book covers two fully functional Python code packages that will speed up development of graphical user interface (GUI) programs in Python.

Foundations of Component-Based Systems (Hardcover): Gary T. Leavens, Murali Sitaraman Foundations of Component-Based Systems (Hardcover)
Gary T. Leavens, Murali Sitaraman
R2,431 Discovery Miles 24 310 Ships in 10 - 15 working days

This collection of top-notch articles by well-known experts brings together, for the first time, key elements of this area that are fast becoming the focus of much current research and practice in computing. About half the articles deal with theoretical frameworks, models, and systems of notation; the rest comprise case studies by architects of prototype systems who present findings on architectures verification. The emphasis is on advances in the technological infrastructure of component-based systems; how to design and specify reusable components; and how to reason about, verify, and validate systems from components. An introduction by Clemens Szyperski gives a snapshot of current research in the field.

e-Enterprise - Business Models, Architecture, And Components (Paperback): Faisal Hoque e-Enterprise - Business Models, Architecture, And Components (Paperback)
Faisal Hoque
R1,920 Discovery Miles 19 200 Ships in 10 - 15 working days

How does a company succeed in the volatile world of e-commerce? The real challenge is to fully leverage the potential of the Internet as a means to building an agile enterprise. In e-Enterprise Faisal Hoque provides a business vision and a technological method for building an agile, electronically-based enterprise using reusable components. Aimed at CIOs, CEOs, and technologists alike, e-Enterprise explores the strategic challenges faced by companies as they embrace business in the networked economy of the future. It takes a step beyond the simple transaction-based e-commerce model and shows how a business can truly take advantage of rapidly evolving technology.

More C++ Gems (Paperback): Robert C. Martin More C++ Gems (Paperback)
Robert C. Martin; Foreword by Stanley Lippman
R2,382 Discovery Miles 23 820 Ships in 10 - 15 working days

With More C++ Gems, Robert Martin, Editor-in-Chief of C++ Report, presents the long-awaited follow-up to C++ Gems (1996). Since the publication of the first book, the C++ language has experienced many changes. The ISO has adopted a standard for the language and its library. The Unified Modeling Language has affected software development in C++, and Java has changed things as well. Through all of these developments, C++ Report has been the forum for developers and programmers to share their experience and discuss new directions for the industry. More C++ Gems picks up where the first book left off, presenting tips, tricks, proven strategies, easy-to-follow techniques, and usable source code by some of the most renowned experts in the field.

Kent Beck's Guide to Better Smalltalk - A Sorted Collection (Paperback, New): Kent Beck Kent Beck's Guide to Better Smalltalk - A Sorted Collection (Paperback, New)
Kent Beck
R2,042 Discovery Miles 20 420 Ships in 10 - 15 working days

In this book, Smalltalk pioneer and guru, Kent Beck, weaves together a collection of his "landmark" articles from leading IT trade journals--The Smalltalk Report, JOOP, and Object Magazine. Written for Smalltalk programmers, this book is designed to help readers become more effective Smalltalk developers and object technology users. It is filled with insider tips, advanced techniques, and proven strategies on getting the most out of the Smalltalk language. Some specific topics covered are patterns, garbage collection, the use of CRC cards, and much more.

The Patterns Handbook - Techniques, Strategies, and Applications (Paperback): Linda Rising The Patterns Handbook - Techniques, Strategies, and Applications (Paperback)
Linda Rising
R2,221 Discovery Miles 22 210 Ships in 10 - 15 working days

In The Patterns Handbook, Linda Rising has selected seminal articles and essays that illustrate the growing importance of patterns in application development. In this important collection, you will find articles on pattern writing, pattern templates, system test patterns, frameworks and design patterns, how patterns work in teams, patterns and antipatterns, and patterns of thought. A partial list of well published experts includes James Coplien, Kent Beck, Grady Booch, Ralph Johnson, Robert Martin, Andrew Koenig, and John Vlissides. This reference contains an overview, examples and experience, resources, an annotated bibliography, and contact information. The use of patterns leads to successful solutions to recurring problems. This book will show you how to use patterns to improve productivity and quality and to become a better software designer.

Component-Based Software Engineering (Paperback): Thomas Jell Component-Based Software Engineering (Paperback)
Thomas Jell
R1,950 Discovery Miles 19 500 Ships in 10 - 15 working days

This book, first published in 1997, covers the most important topics in ComponentWare (TM) technology, based in large part on the first Component Users Conference. It addresses such issues as ComponentWare platforms, component design and architecture, distributed object computing, ComponentWare languages, patterns and frameworks, interoperability, and debugging and testing.

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