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Books > Children's & Educational > Geography & environment > The built environment
Based on real people and events, Rivet Boy blends fact and fiction to tell the story of one boy's role in the building of the iconic Forth Rail Bridge-Scotland's greatest man-made wonder-in 1889. When 12-year-old John Nicol gets a job at the Forth Bridge construction site, he knows it's dangerous. Four boys have already fallen from the bridge into the Forth below. But John has no choice-with his father gone, he must provide an income for his family-even if he is terrified of heights. John finds comfort in the new Carnegie library, his friend Cora and his squirrel companion, Rusty. But when he is sent to work in Cain Murdoch's Rivet Gang, John must find the courage to climb, to face his fears, and to stand up to his evil boss.
The only official sticker book created in collaboration with Mojang! Take your first steps into the Overworld, and learn all about the perils that await with this official Mojang activity book, filled with survival tips, secret tricks and hundreds of stickers. Discover which hostile mobs are best avoided, learn how to build an epic base, and find out where to locate the best blocks and items by completing the exciting activities inside. With so much to do, there’s enough to keep young Minecrafters busy for hours! Collect all of the official Minecraft books to become the best Minecrafter you can be: Minecraft Guide to Exploration Minecraft Guide to Creative Minecraft Guide to Redstone Minecraft Guide to The Nether and the End Minecraft Mobestiary Minecraft Survival Tin Minecraft The Survivors' Book of Secrets Minecraft: Exploded Builds: Medieval Fortress Minecraft Blockopedia Mojang is the Swedish video game developer that introduced the world to Minecraft, the gaming sensation built upon blocks. Markus ‘Notch’ Persson founded the company so that he could give up his day job and go into full-time Creative Mode with his best friend Carl Manneh. The alpha version of Minecraft was launched in 2009, and the official game went on sale in 2011. Since then 70 million copies have been sold. It is now the third best-selling video game of all time. Mojang HQ has also developed Scrolls, Cobalt, and Crown and Council. Mojang was bought by Microsoft in 2014, but remains the hub of the Minecraft empire.
Following on from the incredible Invented by Animals and Built by Animals, Powered by Plants introduces us to the wondrous plants whose ingenious features have inspired innovations in human technology. Plants exhibit an incredible range of diversity in their shape, structures and how they interact with other living things and their environment. Some of this great diversity is being increasingly studied and copied, inspiring innovation in science, design, engineering and technology. This book guides readers through a startling collection of fascinating vegetation, from towering cottonwood trees with wind power potential to slippery, meat-eating assassins of the plant world and the fast-growing aquatic plant which helps propel ships farther using less energy. Learn surprising applications and spin-offs of both exotic species including the world's largest flower that generates its own heat and more familiar plants such as bamboo, coconut and maize, all depicted in colourful, engaging fashion. Colourful and lively illustrations and pop-out fact boxes bring the science in this book to life, and Powered by Plants shows us how much we can learn from studyin the myriad magnificence of the natural world. Other fascinating books in this series are Built by Animals and Invented by Animals.
New title in the internationally best-selling, and Blue Peter Book Award-winning series. Following on from the incredible Invented by Animals, Built by Animals introduces us to the creatures who have inspired the materials and techniques that are used by humans in the building world today. Meet over 26 animals behind the most amazing building tech, humorously brought to life by Yeji Yun and wittily and expertly explained by WWF educator Christiane Dorion. This book dives into theworld of biomimicry and answers questions like: How can we use more solar energy to power our homes? How can we grow plants in the desert? How can we pump water to the top of very tall buildings? How can we clean polluted rivers? From the bee's honeycomb shape that strengthens structures to termites that build their nests with natural air con, these creatures did it first! And, at the end of the book, find out who wins big at the Animal Builder Awards! Will it be the prairie dog, the peacock, the beaver or the firefly? Built by Animals explores this amazing STEM subject in a deceptively simple way, showing children that the future of architecture can be inspired by and be respectful of nature.
A boy, a girl, their father and a nun travel around a city sketching and learning about church art and architecture.
Pick up your pencil and learn how to draw your favourite Minecraft mobs! Ever wanted to draw your favourite mob, but didn't know how? With this book, you'll learn how to do that and so much more! Learn everything from drawing basic blocks to how to draw all your favourite mobs with step-by-steps and finally putting everything together in a big, blocky scene. By the end of this book, you'll have the skills you need to draw anything you want in Minecraft! There's even some spaces throughout where you can practise on the page. So grab your pencil and let's get drawing!
American Indians cut blocks of snow to build igloos. Learn all about igloos, including the tools used to build them and the people who called them home.
Skyscrapers define the American city. Through a narrative text and gorgeous historical photographs David Weitzman explores Native American history and the evolution of structural engineering and architecture, illuminating the Mohawk ironworkers who risked their lives to build our cities and their lasting impact on our urban landscape.
Engineers are the superheroes of the real world. They use their problem-solving skills to face down the biggest challenges we have, from creating clean energy to designing prosthetic limbs, from eliminating food shortages to programming AI to exploring the surface of Mars. In this book you'll meet 46 engineers, from apprentices and lab technicians to university professors and start-up CEOs and hear what problems they are solving and why they love their jobs. Engineers are changing the world. Will you be one of them?
Container transportation is the predominant mode of inter-continental cargo traffic. Since container ships and port terminals involve a huge capital investment and significant daily operating costs, it is of crucial importance to efficiently utilize the internal resources of container terminals and transportation systems. Today there is an ongoing trend to use automated container handling and transportation technology, in particular, in countries with high labour costs. This in turn requires highly sophisticated control strategies in order to meet the desired performance measures. The primary objective of this book is to reflect these recent developments and to present new insights and successful solutions to operational problems of automated container terminals and transportation systems. It comprises reports on the state of the art, applications of quantitative methods, as well as case studies and simulation results. Its contributions are written by leading experts from academia and business. The book addresses practitioners as well as academic researchers in logistics, transportation, and management.
Build 11 awesome LEGO (R) machines! With 58 LEGO (R) elements. This activity kit will have you building 11 machines that whirl, flip, punch and cruise! Including: a gravity-powered car, a boxing robot, a claw, a catapult, a spin-o-vision, a ghost mobile car, a rollin' T-Rex, a whirling fan, a mixing machine, a micro movie maker and a gravity-drop coaster. Make, experiment and play with KLUTZ . What is Klutz? Klutz is a premium brand of book-based activity kits, designed to inspire creativity in every child. Our unique combination of crystal-clear instructions, custom tools and materials, and hearty helpings of humor is 100% guaranteed to kick-start creativity. Super-clear instructions Open-ended Creativity Rewarding Reading Skills to Build On Everything You Need
Find out how tools have helped people hunt, build, and make life easier in this engaging nonfiction reader. With colorful images, timelines, charts, a glossary to assist with vocabulary improvement, and an index, children will learn how tools throughout time have made such an important impact on life as we know it! Featured eras include the Stone Age and the Industrial Revolution.
Why were bridges invented? What did the first bridges look like? How do they stay up and why are there so many different designs? From architecture to engineering (and other STEM subjects!), scale new heights on an enchanting journey with the school children in this book to discover answers to these questions along with other fascinating facts about bridges and how they work. Written and illustrated by Kate Greenaway Medal nominee and STEAM Children's Book prize winner, Roman Belyaev.
A one-of-a-kind project book that turns into 30 incredible inventions. The Extraordinary Book That Invents Itself turns itself into rockets, code-breakers, bionic hands, balancing acrobats, demolition balls, constellation viewers and many more ingenious human inventions. Each invention is introduced very simply, with the scientific and engineering principles behind it, and all the templates, tips and instructions to create it yourself. A pull-out Inventors Handbook includes easy-to-follow step-by-step instructions and clever hacks to help every young inventor achieve success.
Who built the first houses? What's the difference between an arch and an architrave? How does a dome stay up? Who invented concrete? Can you build a house from paper? If you want to know more about the buildings around you, this entertaining illustrated guide is a perfect introduction to architecture around the world. From the mud huts of ancient history to today's towering edifices, you can explore iconic buildings and find out more about the people who created them. You'll also discover the development of different building materials, from mud and straw to paper, steel and reinforced concrete. AGES: 5 to 11 AUTHORS: Eduard Altarriba is a graphic designer and illustrator. He runs Alababala, a Barcelona-based independent studio producing games, exhibitions, animation, apps and workbooks for children that are practical and fun. Other books he has worked on include My First Book of Quantum Physics, also published by Button Books. Berta Bardi i Mila is a Lecturer at the School of Architecture, Polytechnic University of Catalonia (UPC), Barcelona. She has a PhD in Architectural Design. Berta specialises in modern architecture, and the methodology of teaching architecture. This is her first book for Button Books.
Celebrate the can-do attitude of fierce girls who know how to wield a hammer, fire up a saw, and build everything from a bookshelf to a playhouse. Featuring project photographs, this guide will inspire you to pick up your power tools and make something great. Carpenter Katie Hughes frequently found that she was the only woman on construction worksites. To change that, she began teaching classes to girls ages 8-14, showing them how to drill, saw, and weld. Her classes quickly became sold out summer camps and she founded her own non-profit, Girls Build. Girls Who Build features candid and arresting photographs of forty-five girls showing off their power tools and can-do attitudes. Accompanying each girl is a profile interview where she speaks to her inspirations and favorite builds, plus tips for others starting out. Also included are building skills, techniques, and safety tips to teach girls -- and older beginners -- how to handle hammers, drills, and saws plus thirteen do-it-herself building projects (from the featured girls themselves) such as picture frames, nightstands, playhouses, and more.
Design Genius Jr.: Adventures in Architecture for Kids introduces kids to the design challenges faced by architects today, including choosing materials, designing for diverse users, and considering the environment. Offering a world of possibilities for learning math, engineering, history, social studies, planning, geography, art, and design, this rich educational resource includes hands-on projects that allow kids to experiment, design, build, succeed, fail, and try again. Children will draw upon many fields of knowledge and sharpen a variety of skills, including observation and communication, as they: Complete building challenges with corrugated cardboard and geodesic forms. Look at how designers have solved impossible problems of gravity and space with creations such as suspension bridges, the Loretto helix staircase, and Brunelleschi's dome. Explore how materials can be used in interesting ways-how paper can go from flimsy to structural, for instance. Participate in family game playing: client and design team-finding creative ways to meet a client's wish list. Use games to test strength, balance, and structure. Engage in pure imaginative archi-doodling. Explain the why. Why did styles evolve as they did? What technology was available when? Design thinking-creative problem solving-will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.
'From the construction of the Brooklyn Bridge to building on the moon, this utterly fascinating and visually stunning book is sure to build sky-scraping curiosity in young engineers' Kate Pankhurst, author of the Fantastically Great Women series 'I adored reading How Was That Built? with my son. The fascinating facts and huge detailed pictures led to lots of interesting conversations for both of us. You will never take buildings for granted again!' David Walliams, comedian and children's author As seen on Steph's Packed Lunch and featured in Cerys Matthew's BBC Radio 6 Music show and 'The Dreams We Live Inside' on BBC Radio 4 Join Roma Agrawal, the award-winning structural engineer who worked on The Shard, for an exciting behind-the-scenes look at some of the world's most amazing landmarks. Meet the extraordinary people who challenged our beliefs about what's possible, pioneering remarkable inventions that helped build the Brooklyn Bridge in the US, the Pantheon in Italy, the Burj Khalifa in Dubai, the Shard in England and the Sapporo Dome in Japan. Discover the ingenious methods engineers have come up with to enable us to build underground, underwater, on ice and even in space. And learn about the impact different forces and materials can have on a structure by carrying out your own engineering experiments from the 'Try it at Home' sections. Beautiful and detailed illustrations by Katie Hickey, including cross-sections, skylines and close-ups of engineering techniques in action, provide unique and illuminating perspectives of our most awe-inspiring constructions. Get ready to see the built world around you like never before! 'Exploring this beautiful book feels like having a conversation with Roma, full of expert insight and fascinating detail. With playful illustrations, stacks of brand-new information and plenty of context - this is children's non-fiction at its best' Isabel Thomas, science writer and author of Moth and Fox 'Skilfully illustrated and filled with remarkable details, this book is a treat for any young engineer. Roma's breadth of knowledge and genuine passion shines through every page. It's simply beautiful' Angela Saini, science journalist and author 'Open this book at any page and you are immediately sucked into the fascination of how things work - a wonderful achievement and a beautiful one too' Mark Miodownik, materials engineer, broadcaster and author of Stuff Matters 'How Was That Built? is a brilliant and essential book ... Hopefully schools and libraries will purchase the book in big numbers because it deserves to be widely read and discussed. I also think it will do a lot to encourage young people to consider a career in construction' Infrastructure-Intelligence.com
‘Once an adventure digs its claws in, there is not an awful lot you can do about it. Especially when magic is involved . . .’ In the snowy kingdom of Erkenwald, whales glide between icebergs, wolves hunt on the tundra and polar bears roam the glaciers. But the people of this land aren’t so easy to find. Because Erkenwald is ruled by the cruel Ice Queen and the tribes must stay hidden; if they are caught in the open they risk capture and imprisonment by the evil sorceress. Join Eska, a girl who breaks free from a cursed music box, and Flint, a boy whose inventions could change the fate of Erkenwald forever, as they journey to the Never Cliffs and beyond in search of an ancient, almost forgotten, song with the power to force the Ice Queen back. This is a story about an eagle huntress, an inventor and an organ made of icicles. But it is also a story about belonging, even at the very edges of our world . . .
Discover how engineering is part of our daily lives with Everyday STEM Engineering - Civil Engineering. Engineering is all around us, from the roads on which we travel to the latest earthquake-proof buildings. It's even in space! Discover how civil and mechanical engineering helps us interact with society, see how engineering is helping to save the environment, and meet the inspirational engineers whose designs make our lives easier, including Roma Agrawal, Reyhan Jamalova, Sarah Guppy and David Aguilar. A "try this at home" section shows readers how to create a building made out of spaghetti, plus much more. With easy-to-understand text written by STEM expert Jenny Jacoby and lots of colourful artworks, photos and diagrams, readers can best explore where we encounter engineering and why it's even important at all. The Everyday STEM series makes science relevant to tweens. Instead of telling kids STEM is important and is the key to their future success, these books show readers how we use science, technology, engineering and maths in our everyday lives. While the topics sound high-level and complex, this series makes these concepts age-appropriate and accessible. So, while we can't promise to teach 9 to 11-year-olds quantum physics, we can explain in the simplest terms the practical applications of STEM.
Learn how humans have built dwellings to suit all kinds of habitats. Adapting themselves to all kinds of landscapes and climates, over the centuries humans have used their architectural ingeniousness to build amazing dwellings: find them here, from houses on stilts and igloos to tree houses and skyscrapers. Fully illustrated with clear, engaging artwork and intelligent, simple and original text presented in a clean, appealing design.
Girls Who Build is the how-to book that celebrates the can-do attitude of dozens of fierce girls ages 8-16 who know how to wield a hammer, fire up a saw, and build everything from a bookshelf to a playhouse. Filled with photographs of the girls and their work, this guide will inspire others to pick up power tools and learn that they are capable of anything. Carpenter Katie Hughes frequently found that she was the only woman on construction worksites. To change that, she began teaching classes to girls ages 8-14, showing them how to drill, saw, and weld. Her classes quickly became sold out summer camps and she has now founded her own non-profit, Girls Build. Girls Who Build features candid and arresting photographs of 45 girls showing off their power tools and can-do attitudes. Accompanying each girl is a profile interview where she speaks to her inspirations and favorite builds, plus tips to others just starting out. Also included are building skills, techniques, and safety tips to teach girls -- and older beginners -- how to handle hammers, drills, and saws, plus 13 do-it-herself building projects (from the featured girls themselves) like picture frames, nightstands, playhouses, and more. |
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