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Books > Children's & Educational > Geography & environment > The built environment
Take a look at how skyscrapers were designed, how engineers make sure they stay upright and how the science of gravity means they don't fall down. Find out about scale, plans and perspective, explore interesting architecture from bridges and tunnels to cathedrals and stadiums, and admire the work of some of the world's most famous architects. Try activities such as designing your own skyscraper using marshmallows and spaghetti. Inject some fun into STEAM topics, with these lively examinations of buildings, robots, computers, vehicles, materials and space! This bright, colourful series aims to inspire children aged 8 and up with a lifelong love of STEAM subjects.
Inventive illustrations and an empowering story combine to introduce
young readers to the world of engineering, creative thinking and
problem-solving.
Imagine a house's early days as a home: A young family builds a picket fence and plants flowers in its yard, children climb the magnolia tree and play the piano in the living room, and there is music inside the house for many happy years. But what will happen when its windows grow dark, its paint starts to crumble, and its boards creak in the winter wind? The house dreams of a family who will love it again...and one day, a new story will emerge from within its walls. In this modern classic, Erin Napier's lyrical prose and Adam Trest's warm and comforting paintings deeply evoke the soul of a house cherishing the seasons of life and discovering the joy of rebirth.
Children with dreams of designing buildings will discover how architects actually work in this workbook, which builds on the concepts introduced in The Future Architect's Handbook. It walks readers through the drawings created by Aaron, a young architect building his own home. Going a step further, children will learn how to create their own drawings and build a model of their design, using an included tool kit consisting of graph paper and an architect's scale, pencil, and drafting eraser. Finally, readers are challenged to design homes for a group of imaginary clients. Freehand pen-and-ink drawings bring the instructions to life. This book is the perfect introduction to what an architect does at work and why buildings look and function as they do. Ideal for middle grades ages 8-13, but creative adults will also find it inspiring.
Help Georgie the giraffe find a new home with this entertaining and educational Colour and Create book. With over 50 beautiful pages to design, little architects will have hours of fun colouring and drawing skyscrapers, castles, houseboats and more. The book encourages budding designers to use their imagination, memory and observation skills to explore the world around them in a playful and informative way. Enjoy the journey and get creative as you design a dream home!
There's something irresistible about a skyscraper. It can reshape an entire city skyline and from the building's top floors, people can see the world from a different perspective. Travelling from New York City to Dubai, from London to Shanghai, and from Kuala Lumpur to Chicago, this colorful book featuresdouble-page spreads for each of the skyscrapers it profiles. Each chapter includes photographs, information on the building's architect and history, and interesting facts about its construction and use. For instance, why is the Chrysler Building so admired, even though it doesn't stand nearly as tall as other skyscrapers? How do you measure the height of a building and how do you make sure it doesn't topple over in strong winds? How has skyscraper technology changed, from the steel frame skeletons that supported the earliest towers to the advanced computer programs that are now needed to design buildings more than 100 stories high? How has city life changed since the first skyscrapers were built? Written in a style that will draw in young readers, this fascinating tour of the world's tallest buildings will satisfy even the most curious minds.
Take a look at how computers are designed, how engineers program them and how all the data in computers is held. Find out about memory, outputs and inputs, explore amazing feats of computing such as the web, artificial intelligence and virtual reality and imagine what computers might be able to do in the future. Test your understanding with fun activities, such as writing your own program using a programming language such as Scratch. Inject some fun into STEAM topics with these lively examinations of buildings, robots, computers, vehicles, materials and space! This bright, colourful series aims to inspire children aged 8 and up with a lifelong love of STEAM subjects.
This fun activity book is full of building-site-themed activities, encouraging children to join the dots, spot differences, solve mazes and trace the dotted lines with the special pen provided, then wipe clean and repeat. Perfect for helping young children practise pen control, an essential early years skill.
Meet the S.T.E.A.M. pioneer - Frank Lloyd Wright - and discover his fascinating life story and inspirations. Frank Lloyd Wright tells the story of this key scientific figure - covering his whole life's journey and his amazing legacy to science today. Masterminds introduces some of the world's great scientists, inventors and artists, retelling their lives and explaining why their work is important. Clear photographic designs bring a real-life quality to these biographies and major S.T.E.A.M. discoveries. Provides an understanding of scientific discoveries and presents inspirational lives from a variety of diverse backgrounds. Includes a timeline of the person's life and shows the ongoing legacy that we can see around us today. Perfect for readers aged 7 and up. Titles in this series: Rachel Carson George Washington Carver Marie Curie Rosalind Franklin Jane Goodall Stephen Hawking Katherine Johnson Nikola Tesla Leonardo da Vinci Frank Lloyd Wright
"Hurley's book is as sleek and modern as its subject." -Booklist "Kids will leave with a solid foundation about the immensity of large-scale construction." --Kirkus Reviews "A sophisticated vehicle primer with detailed construction vocabulary." --Publishers Weekly Acclaimed picture book creator Jorey Hurley whose work has been called "stunning" and "dramatic" tells the story perfect for the youngest reader of all the different and mighty trucks it takes to build a city skyscraper! What once was a vacant lot, watch as truck by truck, a towering skyscraper is built in this beautifully illustrated picture book about trucks and construction. This beautiful picture book includes a glossary of fourteen truck images and their names.
In this delightfully original take on nonfiction, bestselling author Dave Eggers tackles one of the most famous architectural and natural monuments in the world: the Golden Gate Bridge. Cut-paper illustrations by Tucker Nichols ensures that this book feels like a special object, and the revised edition includes real-life letters from constituents making the case for keeping the bridge orange. The narrative's sly humor makes the topic perfectly accessible for kids enthusiastic about nonfiction. This one-of-a-kind book transports readers to the glorious Golden Gate, no matter where they live.
Aspiring architects will be in their element Explore this
illustrated narrative history of buildings for young readers, an
amazing construction in itself.
Every morning, FIXER robot, trundles up the hill To help the other robots as they dig and push and drill. A charming text that combines a truly heart-wrenching story with mechanical details, sure to enchant every young engineer.
Wile E. Coyote will try anything to catch Road Runner. Watch as he builds clever traps using levers, screws, wheels and axles, and pulleys. Will these simple machines help Wile E. catch that bird? Or will his plans backfire on him? Read inside to find out
This fun, accessible guide contains instructions on how to build and play 12 different minigames within Minecraft. It's fun, simple and perfect for anyone who plays Minecraft with buddies online. Have you ever wanted to race, quest or even play Battle Royale with friends in Minecraft? All it takes to make a cool minigame is some time, some blocks and an online friend or two! The games are designed to be made in regular Minecraft, with no mods or hacking needed. They range in difficulty from simple mazes to more complex race tracks and obstacle courses. Thanks to simple, clear instructions, building the games is as much fun as making them. There's also lots of information on how to get Minecraft multiplayer working, how to get your friends involved, and how to make sure you're playing safely. The minigames include archery practice, Battle Royale, obstacle courses, arenas, race courses, boating challenges, and even sky races.They're perfect for anyone who wants to play and create at the same time - or for anyone who loves playing Minecraft with friends.
How do you sum upthe world's amazing inventions in just 100 words? This striking book takes on the challenge! From helicopters to fireworks, each of the carefully chosen 100 words has its own 100-word long description and quirky illustration, providing a fascinating introduction to incredible inventions from history to the modern day. Along with some expected inventions, such as trains and Internet, you'll also discover less predictable inventions that will give you a fresh perspective. With balloons and submarine, you can explore the risks some inventors had to take. Through paper and pencil imagine how such seemingly simple objects would have been groundbreaking at the time of invention; whereas some inventions, such as skates, had a very funny beginning! With a clean, contemporary design, each word occupies a page of its own. A large striking illustration neatly encapsulates the accompanying 100 words of text. Other titles in the 100 Things to Know About series include: Ancient World, World Politics, Art.
"The story of an inspired building and an inspirational civilization." The Parthenon is more than a magnificent building. Every marble statue, every graceful column, is an expression of a civilization whose three great values still speak to us today: "Democracy." At a time of godlike rulers, ordinary citizens voted to build the Parthenon. "Humanism." The Parthenon's art honored Athens' water carriers as well as its gods. "Balance." The Parthenon's aesthetic brought lightness and grace to height and mass. The Parthenon tells of the rise of Athens -- from the religion that nurtured it, through the wars that tested it, to the democracy that ennobled it -culminating in the construction of the great temple on the Acropolis. The book not only captures the human stories, but also vividly illustrates the technical details behind the construction, from quarrying of the marbles to carving of the exquisite frieze. To look at the Parthenon is to see Athens. To see Athens, is to see ourselves. "Wonders of the World" series The winner of numerous awards, this series is renowned for Elizabeth Mann's ability to convey adventure and excitement while revealing technical information in engaging and easily understood language. The illustrations are lavishly realistic and accurate in detail but do not ignore the human element. Outstanding in the genre, these books are sure to bring even the most indifferent young reader into the worlds of history, geography, and architecture. ""One of the ten best non-fiction series for young readers."" - Booklist
With tabs to pull and slide, this eco board book is the perfect introduction to green living for little readers! Discover the amazing ways in which we make the energy we need while helping keep our planet clean and safe. What are the different ways to make green energy? Spin the turbine to make wind energy, or open the dam to get energy from water . . . and more! There is so much we can all do to help create sustainable energy, and help protect the planet from harmful waste and depleting resources. Learn all about them in this interactive board book! Perfect for a new generation of mini eco-crusaders! The First Eco Book series helps support early literacy and children's development in various skills: * Interactive tabs make for a fun and exciting reading experience * Questions encourage children's comprehension of the story * Helps nurture a love of and confidence in reading independently Also available: Green Home
Build your very own ROLLER COASTER MARBLE RUN completely from this book! Press out the pieces, assemble your roller coaster and watch as your structure grows. Then race marbles from two starting points and see which marble comes out first! With extra information about the science behind your build, this book will keep master builders entertained for hours.
Miss Peregrine's Home for Peculiar Children meets Lord of the Flies in the exciting debut from Angharad Walker. 'A mesmerising other-worldly story that got deep under my skin - I couldn't put it down.' JASBINDER BILAN, author of Asha & the Spirit Bird 'Dark, tense and intoxicating ... Seriously exciting.' LUCY STRANGE, author of The Ghost of Gosswater A new boy arrives at the Ash House. He can't remember his name - or why he's been sent there. Given the name Sol, and troubled by a mystery pain that no medicine can cure, he joins the gang of children living in the shadows of the secretive house. Soon, however, there's more for him to face: the darkness that descends with the arrival of the Doctor ... A timeless, multi-layered debut for ages 10+; perfect for fans of Neil Gaiman, Holly Black, and Ransom Riggs's Miss Peregrine's Home for Peculiar Children. Truly unique and original storytelling, with touches of magical realism and dystopia. Features stunning artwork by Olia Muza.
Dozens of mythical animals rendered by artists such as Dürer and da Vinci appear in this remarkable collection. Black-and-white illustrations include 45 finely detailed, skillfully adapted images of dragons, winged dogs, demons, lions, griffins, a bull, unicorn, eagle, and various other grotesques from The Book of Kells, medieval architecture, other sources. Captions.
Learn about the different homes people live in around the world. Learn what a home is, what home are made of, and look at homes in the countryside as well as in towns and cities, and other places. Learn about city slums; unusual homes like lighthouses and igloos; and huts, caves, and tents. A map at the end shows all the countries discussed, from Brazil to UK.
Explore the sights in Ireland's capital city with this foldout
keepsake tucked into a stylish slipcase. |
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