To learn to program is to be initiated into an entirely new way
of thinking about engineering, mathematics, and the world in
general. Computation is integral to all modern engineering
disciplines, so the better you are at programming, the better you
will be in your chosen field.
The author departs radically from the typical presentation by
teaching concepts and techniques in a rigorous manner rather than
listing how to use libraries and functions. He presents pointers in
the very first chapter as part of the development of a
computational model that facilitates an ab initio presentation of
subjects such as function calls, call-by-reference, arrays, the
stack, and the heap. The model also allows students to practice the
essential skill of memory manipulation throughout the entire course
rather than just at the end. As a result, this textbook goes
further than is typical for a one-semester course -- abstract data
types and linked lists, for example, are covered in depth. The
computational model will also serve students in their adventures
with programming beyond the course: instead of falling back on
rules, they can think through the model to decide how a new
programming concept fits with what they already know.
The book is appropriate for undergraduate students of
engineering and computer science, and graduate students of other
disciplines. It contains many exercises integrated into the main
text, and the author has made the source code available online.
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