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Books > Computing & IT > Computer programming > General

JavaScript - The Web Warrior Series (Paperback, 6th edition): Sasha Vodnik, Don Gosselin JavaScript - The Web Warrior Series (Paperback, 6th edition)
Sasha Vodnik, Don Gosselin 1
R952 R818 Discovery Miles 8 180 Save R134 (14%) Ships in 15 - 25 working days

Now in its sixth edition, JAVASCRIPT guides beginning programmers through web application development using the JavaScript programming language. As with previous editions of the book, the authors introduce key web authoring techniques with a strong focus on industry application. New coverage includes developing for touchscreen and mobile devices, and using the jQuery library. A real-world project, similar to what students would encounter in a professional setting, is developed chapter by chapter. Because professional web development jobs often require programmers to add features to existing sites, each chapter project uses a professionally designed web site. After completing a course using this textbook, students will be able to use JavaScript to build professional quality, dynamic web sites. websites, hot sheets, datafeeds] Any suggestions for copywriter or provide generic description of the product to be used for the Internet or non-channel specific applications.

A Guide To SQL (Paperback, 9th edition): Philip Pratt, Mary Last A Guide To SQL (Paperback, 9th edition)
Philip Pratt, Mary Last
R878 R749 Discovery Miles 7 490 Save R129 (15%) Ships in 15 - 25 working days

A GUIDE TO SQL, Ninth Edition, provides an effective introduction to SQL programming using straightforward instruction, extensive hands-on exercises, and a strong foundation in real-world business applications. The Ninth Edition builds on the longstanding success of this proven text by presenting basic SQL commands in the context of a running case, in which a business uses SQL to manage orders, items, customers, and sales reps. The authors emphasize that fundamental principles and practices apply regardless of the database environment chosen, and they include examples from the latest versions of Oracle (R) and Microsoft (R) Access (R), and SQL Server throughout the text.

Programming with Mobile Applications - Android (TM), iOS, and Windows (R) Phone 7 (Paperback, International Edition): Thomas... Programming with Mobile Applications - Android (TM), iOS, and Windows (R) Phone 7 (Paperback, International Edition)
Thomas Duffy
R1,077 R909 Discovery Miles 9 090 Save R168 (16%) Ships in 15 - 25 working days

Discover how to create effective native apps across platforms and Web apps for today's most popular smartphone platforms with Duffy's PROGRAMMING MOBILE APPLICATIONS: ANDROID (TM), iOS, AND WINDOWS (R) PHONE 7. This unique, hands-on tutorial approach combines clear presentations with numerous screenshots and step-by-step instructions to guide readers in developing applications for Google (TM) Android (TM), Apple (R) iOS, and Windows (R) Phone 7. Readers learn to create identical native and Web apps for each platform, which allows comparing each platform's development processes. The book's complete coverage ranges from platform architecture to native app life cycle management with an emphasis on fundamental programming concepts. This book's unique coverage of multiple platforms not only demonstrates the portability of apps that readers create, but also ensures an solid understanding of programming principles that benefits readers throughout any career.

Program Construction - Calculating Implementations from Specifications (Paperback): Roland Backhouse Program Construction - Calculating Implementations from Specifications (Paperback)
Roland Backhouse
R1,131 R1,043 Discovery Miles 10 430 Save R88 (8%) Ships in 10 - 15 working days

The ever-increasing dependence of our lives and livelihoods on the correct functioning of computer software means that logic and program correctness are core elements of all good computer science degrees. This book presents both these topics in one self-contained text.

The focus of the book is on "correct-by-construction" program design -- the discipline of calculating programs from their specifications. Modern, calculational logic is introduced in combination with key program construction principles, such as the assignment axiom, loop invariants and bound functions. This material is intertwined with motivational discussion, programming examples and challenging problem-solving exercises, bringing the book alive for its intended audience, undergraduates in computer science and mathematics, as well as professional programmers wishing to further develop their programming skills.

The book covers the elements of logic and program correctness that form the foundations of further study --- the logical connectives and their algebraic properties, induction, quantifiers and program construction rules. Substantial examples of program construction are included. Many exercises are provided, all with detailed solutions.

Creating a Winning E-Business (Paperback, 2nd edition): H. Albert Napier, Stuart Wagner, Ollie Rivers Creating a Winning E-Business (Paperback, 2nd edition)
H. Albert Napier, Stuart Wagner, Ollie Rivers
R764 R659 Discovery Miles 6 590 Save R105 (14%) Ships in 15 - 25 working days

Creating a Winning E-Business, Second Edition illustrates the processes involved with planning, starting, and marketing a new e-business in today's environment. Four types of cases are used in this practical, entrepreneurial guide to provide a real-world approach, including a book-long running case study complimented by chapter specific real-world case studies that open and close each chapter. Additionally, case studies that feature both successful and unsuccessful ventures are found throughout the book enabling students to learn from the actions of others. A new chapter on Affiliation programs (such as Amazon.com's Associates program) is featured and all chapters are updated to reflect industry changes since the publication of the first edition.

Hands on Start to Wolfram Mathematica - And Programming with the Wolfram Language (Paperback, 3rd ed.): Cliff Hastings, Kelvin... Hands on Start to Wolfram Mathematica - And Programming with the Wolfram Language (Paperback, 3rd ed.)
Cliff Hastings, Kelvin Mischo, Michael Morrison
R817 R639 Discovery Miles 6 390 Save R178 (22%) Ships in 7 - 11 working days
Code the Classics Volume 1 (Hardcover): David Crookes, Andrew Gillett Code the Classics Volume 1 (Hardcover)
David Crookes, Andrew Gillett; Software by Eben Upton 1
R390 Discovery Miles 3 900 Ships in 10 - 15 working days
Python by Example - Learning to Program in 150 Challenges (Paperback): Nichola Lacey Python by Example - Learning to Program in 150 Challenges (Paperback)
Nichola Lacey
R481 R393 Discovery Miles 3 930 Save R88 (18%) Ships in 7 - 11 working days

Python is today's fastest growing programming language. This engaging and refreshingly different guide breaks down the skills into clear step-by-step chunks and explains the theory using brief easy-to-understand language. Rather than bamboozling readers with pages of mind-numbing technical jargon, this book includes 150 practical challenges, putting the power in the reader's hands. Through creating programs to solve these challenges the reader will quickly progress from mastering the basics to confidently using subroutines, a graphical user interface, and linking to external text, csv and SQL files. This book is perfect for anyone who wants to learn how to program with Python. In particular, students starting out in computer science and teachers who want to improve their confidence in Python will find here a set of ready-made challenges for classroom use.

BTEC Level 3 National IT Student Book 1 (Paperback, 3rd edition): Karen Anderson, Alan Jarvis, Allen Kaye, Jenny Phillips,... BTEC Level 3 National IT Student Book 1 (Paperback, 3rd edition)
Karen Anderson, Alan Jarvis, Allen Kaye, Jenny Phillips, Andrew Smith, … 1
R860 Discovery Miles 8 600 Ships in 10 - 15 working days

Resources designed to support learners of the 2010 BTEC Level 3 National IT specification*. Extensive unit coverage: Student Book 1 covers 14 units including all the mandatory units, giving learners the breadth to tailor the course to their needs and interests, when combined with Student Book 2. Functional Skills and Personal Learning and Thinking Skills are embedded in activities throughout the book. WorkSpace case studies take learners into the real world of work, showing them how they can apply their knowledge in a real-life context.

Computing with Python - An introduction to Python for science and engineering (Paperback, New Ed): Claus Fuhrer, Olivier... Computing with Python - An introduction to Python for science and engineering (Paperback, New Ed)
Claus Fuhrer, Olivier Verdier, Jan Erik Solem
R1,059 Discovery Miles 10 590 Ships in 10 - 15 working days

Python (R) is a free open-source language and environment that has tremendous potential in the scientific computing domain. Computing with Python presents the programming language in tight connection with mathematical applications. The approach of the book is concept based rather than a systematic introduction to the language. It is written for a mathematical readership and is aimed at students with a mathematical background.

Basics of Web Design: Pearson New International Edition - HTML5 & CSS3 (Paperback, 2nd edition): Terry Felke-morris Basics of Web Design: Pearson New International Edition - HTML5 & CSS3 (Paperback, 2nd edition)
Terry Felke-morris
R1,589 Discovery Miles 15 890 Ships in 10 - 15 working days

Intended for use in a beginning web design or web development course The Basics of Web Design: HTML5 & CSS3, 2e takes a unique approach to prepare students to design web pages that work today in addition to being ready to take advantage of HTML5 coding techniques of the future. The text covers the basic concepts that web designers need to develop their skills: * Introductory Internet and Web concepts * Creating web pages with HTML5 * Configuring text, color, and page layout with Cascading Style Sheets * Configuring images and multimedia on web pages * Web design best practices * Accessibility, usability, and search engine optimization considerations * Obtaining a domain name and web host * Publishing to the Web Teaching and Learning Experience To provide a better teaching and learning experience, for both instructors and students, this program will: *Apply Theory and/or Research: A well-rounded foundation of hard and soft skills will help students as they pursue careers as web professionals. *Engage Students: Hands-on practice exercises and a running case study offer real-world perspective, and keep students interested in the material. *Support Instructors and Students: Student files for web page Hands-on Practice exercises and the case study are available on the companion website.

Computer Graphics with Open GL: Pearson New International Edition (Paperback, 4th edition): Donald Hearn, Pauline Baker, Warren... Computer Graphics with Open GL: Pearson New International Edition (Paperback, 4th edition)
Donald Hearn, Pauline Baker, Warren Carithers
R1,723 R1,363 Discovery Miles 13 630 Save R360 (21%) Ships in 10 - 15 working days

For junior- to graduate-level courses in computer graphics. Assuming no background in computer graphics, this junior- to graduate-level textbook presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.

Starting Out with Python: Pearson New International Edition (Digital product license key, 2nd edition): Tony Gaddis Starting Out with Python: Pearson New International Edition (Digital product license key, 2nd edition)
Tony Gaddis
R1,571 Discovery Miles 15 710 Ships in 10 - 15 working days

In Starting Out with Python(r), Second Edition Tony Gaddis' evenly-paced, accessible coverage introduces students to the basics of programming and prepares them to transition into more complicated languages. Python, an easy-to-learn and increasingly popular object-oriented language, allows readers to become comfortable with the fundamentals of programming without the troublesome syntax that can be challenging for novices. With the knowledge acquired using Python, students gain confidence in their skills and learn to recognize the logic behind developing high-quality programs. Starting Out with Python discusses control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, detail-oriented explanations, and an abundance of exercises appear in every chapter. This text is intended for a one-semester introductory programming course for students with limited programming experience.

Art and Science of Java, The: Pearson New International Edition (Paperback, Pearson New International Edition): Eric Roberts Art and Science of Java, The: Pearson New International Edition (Paperback, Pearson New International Edition)
Eric Roberts
R1,638 R1,327 Discovery Miles 13 270 Save R311 (19%) Ships in 10 - 15 working days

In The Art and Science of Java, Stanford professor and well-known leader in CS Education Eric Roberts emphasizes the student-friendly exposition that led to the success of The Art and Science of C. By following the recommendations of the Association of Computing Machinery's Java Task Force, this first edition text adopts a modern objects-first approach that introduces students to useful hierarchies from the very beginning. Packages are translated into a minimally complex collection of pedagogical resources that make it easier to teach Java while retaining the language's industrial strength.

Wordpress: The Missing Manual - The Book That Should Have Been in the Box (Paperback, 3rd ed.): Matthew MacDonald Wordpress: The Missing Manual - The Book That Should Have Been in the Box (Paperback, 3rd ed.)
Matthew MacDonald
R1,013 R782 Discovery Miles 7 820 Save R231 (23%) Ships in 7 - 11 working days

Whether you're a budding blogger or seasoned web designer, WordPress is a brilliant tool for creating websites--once you know how to tap into its impressive features. The latest edition of this jargon-free Missing Manual shows you how to use WordPress's themes, widgets, and plug-ins to build just about any kind of site. The important stuff you need to know: Set up WordPress. Configure WordPress on your web host or get it running on your home computer. Create your site. Get hands-on instructions for building all types of websites, from blogs to business sites with ecommerce features. Jazz it up. Add picture galleries, slideshows, video clips, music players, and podcasts. Add features. Select from thousands of plug-ins to enhance your site's capabilities, from contact forms to a basic shopping cart. Build a truly unique site. Customize a WordPress theme to create a site that looks exactly the way you want. Attract an audience. Use SEO, site statistics, and social sharing to reach more people. Stay safe. Use backup and staging tools to protect your content and avoid catastrophe.

An Introduction to XML and Web Technologies (Paperback): Anders Moller, Michael Schwartzbach An Introduction to XML and Web Technologies (Paperback)
Anders Moller, Michael Schwartzbach
R2,094 R1,554 Discovery Miles 15 540 Save R540 (26%) Ships in 10 - 15 working days

This thoroughly class tested text and online tutorial gives a complete introduction to the essentials of the XML standard. It will teach students how to apply web technologies to develop XML based web applications. Through the book, the student will build applications that work together to construct interesting and workable web applications.

The Rails 4 Way (Paperback, 3rd edition): Obie Fernandez, Kevin Faustino The Rails 4 Way (Paperback, 3rd edition)
Obie Fernandez, Kevin Faustino
R1,036 R805 Discovery Miles 8 050 Save R231 (22%) Ships in 7 - 11 working days

The "Bible" for Rails Development: Now Fully Updated for Rails 4.1 "When I read "The Rails Way "for the first time, I felt like I truly understood Rails for the first time.""-From the Foreword by Steve Klabnik" Ruby on Rails 4 is leaner, tighter, and even more valuable to professional web developers. More than ever, it helps you focus on what matters most: delivering business value via clean and maintainable code. "The Rails(TM)4 Way "is the only comprehensive, authoritative guide to delivering production-quality code with Rails 4. Kevin Faustino joins pioneering Rails developer Obie Fernandez to illuminate the entire Rails 4 API, including its most powerful and modern idioms, design approaches, and libraries. They present extensive new and updated content on security, performance, caching, Haml, RSpec, Ajax, the Asset Pipeline, and more. Through detailed code examples, you'll dive deep into the Rails 4 code base, discover why Rails is designed as it is, and learn how to make it do exactly what you want. Proven in dozens of production systems, this book's techniques will maximize your productivity and help you build more successful solutions. You'll want to keep this guide by your computer-you'll refer to it constantly. This guide will help you

  • Build powerful, scalable REST-compliant APIs
  • Program complex program flows using Action Controller
  • Represent models, relationships, CRUD operations, searches, validation, callbacks, and more
  • Smoothly evolve application database schema via Migrations
  • Apply advanced Active Record techniques: single-table inheritance, polymorphic models, and more
  • Create visual elements with Action View and partials
  • Optimize performance and scalability with view caching
  • Master the highly productive Haml HTML templating engine
  • Make the most of Rails' approach to session management
  • Secure your systems with Rails 4's improved authentication and authorization
  • Resist SQL Injection, XSS, XSRF, and other attacks
  • Extend Rails with popular gems and plugins, and learn to write your own
  • Integrate email services with Action Mailer
  • Use Ajax via Rails 4 support for unobtrusive JavaScript
  • Improve responsiveness with background processing
  • Leverage Asset Pipeline to simplify development, improve perceived performance, and reduce server burdens
  • Accelerate implementation and promote maintainability with RSpec
The Art of Crash Bandicoot 4: It's about Time (Hardcover): Neilson The Art of Crash Bandicoot 4: It's about Time (Hardcover)
R931 R727 Discovery Miles 7 270 Save R204 (22%) Ships in 7 - 11 working days
Power-Up - Unlocking the Hidden Mathematics in Video Games (Hardcover): Matthew Lane Power-Up - Unlocking the Hidden Mathematics in Video Games (Hardcover)
Matthew Lane
R625 R501 Discovery Miles 5 010 Save R124 (20%) Ships in 7 - 11 working days

A fun and lively look at the mathematical ideas concealed in video games Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones.

Make: Volume 74 (Paperback): Mike Senese Make: Volume 74 (Paperback)
Mike Senese
R302 R245 Discovery Miles 2 450 Save R57 (19%) Ships in 7 - 11 working days

Welcome to Make: 's 2020 Guide to Boards! This year brings powerful new releases from Adafruit, Arduino, BeagleBoard, Google, Nvidia, Raspberry Pi, Teensy, and more. We've assembled the technical data for new boards and returning favorites (listing over 50% more than our previous guide!), along with highlighting options to consider for your next project. To further help your decision-making process, some of our favorite electronics experts explain how they pick the right board for their projects. But the real star of electronic prototyping in 2020 is the software: In our cover story, we look at how Python-powered boards make it easier than ever to code for hardware. Plus, your favorite YouTube makers offer their tips and tricks for getting started making videos, how to grow your channel, and what you need to get a great shot (Hint: it's probably in your pocket right now). And don't forget, Halloween is right around the corner! Learn to build an R/C roving pop-up zombie-in-a-trashcan to scare the daylights out of the neighborhood, make a light and cheap fog projection screen for your haunted house, and create a flaming window setup so realistic, you'll have to warn the fire department about erroneous reports ahead of time. Lastly, read the finale of Make: 's series on how our community can help avert catastrophic climate change. Plus, over 43 projects including: Block ads across your entire home network with the Pi-hole ad blocker Use code to make beautiful topographical maps of the Moon, Mars, and more Create a swirling stormy snow globe with LED-lit rheoscopic fluid Build a DIY mobile handwashing station for your community Tips and builds for exercising your constitutional right to protest safely and effectively Macrame an adorable Bay Yoda from The Mandalorian And much more!

Big Java - Early Objects (Paperback, 7th Edition, EMEA Edition): Cay S. Horstmann Big Java - Early Objects (Paperback, 7th Edition, EMEA Edition)
Cay S. Horstmann
R1,408 R1,298 Discovery Miles 12 980 Save R110 (8%) Ships in 10 - 15 working days
JavaScript and JQuery - Interactive Front-End Web Development (Paperback): Jon Duckett JavaScript and JQuery - Interactive Front-End Web Development (Paperback)
Jon Duckett 2
R965 R608 Discovery Miles 6 080 Save R357 (37%) Ships in 10 - 15 working days

Learn JavaScript and jQuery a nicer way This full-color book adopts a visual approach to teaching JavaScript & jQuery, showing you how to make web pages more interactive and interfaces more intuitive through the use of inspiring code examples, infographics, and photography. The content assumes no previous programming experience, other than knowing how to create a basic web page in HTML & CSS. You'll learn how to achieve techniques seen on many popular websites (such as adding animation, tabbed panels, content sliders, form validation, interactive galleries, and sorting data).. * Introduces core programming concepts in JavaScript and jQuery * Uses clear descriptions, inspiring examples, and easy-to-follow diagrams * Teaches you how to create scripts from scratch, and understand the thousands of JavaScripts, JavaScript APIs, and jQuery plugins that are available on the web * Demonstrates the latest practices in progressive enhancement, cross-browser compatibility, and when you may be better off using CSS3 If you're looking to create more enriching web experiences and express your creativity through code, then this is the book for you. This book is also available as part of a set in hardcover - Web Design with HTML, CSS, JavaScript and jQuery, 9781119038634 - and in softcover - Web Design with HTML, CSS, JavaScript and jQuery, 9781118907443.

Art of Computer Programming, The - Volume 1: Fundamental Algorithms (Hardcover, 3rd edition): Donald Knuth Art of Computer Programming, The - Volume 1: Fundamental Algorithms (Hardcover, 3rd edition)
Donald Knuth
R1,609 R1,492 Discovery Miles 14 920 Save R117 (7%) Ships in 7 - 11 working days

"The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming."

x2014;"Byte," September 1995

"I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up."

x2014;Charles Long

"If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing."

x2014;Bill Gates

"It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers."

x2014;Jonathan Laventhol

This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures x2014;the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research.

iOS 14 Programming Fundamentals with Swift - Swift, Xcode, and Cocoa Basics (Paperback): Matt Neuberg iOS 14 Programming Fundamentals with Swift - Swift, Xcode, and Cocoa Basics (Paperback)
Matt Neuberg
R1,218 R934 Discovery Miles 9 340 Save R284 (23%) Ships in 7 - 11 working days

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 12 IDE, Cocoa Touch, and the latest version of Apple's acclaimed programming language, Swift 5.3. With this thoroughly updated guide, you'll learn the Swift language, understand Apple's Xcode development tools, and discover the Cocoa framework. Explore Swift's object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa's event-driven design Communicate with C and Objective-C In this edition, catch up on the latest iOS programming features: Multiple trailing closures Code editor tabs New Simulator features Resources in Swift packages Logging and testing improvements And more! Once you master the fundamentals, you'll be ready to tackle the details of iOS app development with author Matt Neuburg's companion guide, Programming iOS 14.

Designing the Internet of Things (Paperback): Adrian McEwen, Hakim Cassimally Designing the Internet of Things (Paperback)
Adrian McEwen, Hakim Cassimally
R611 R377 Discovery Miles 3 770 Save R234 (38%) Ships in 10 - 15 working days

Take your idea from concept to production with this unique guide

Whether it's called physical computing, ubiquitous computing, or the Internet of Things, it's a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you'd like to create the next must-have product, this unique book is the perfect place to start.

Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production.Helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach Explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices Provides an overview of the necessary steps to take your idea from concept through production

If you'd like to design for the future, "Designing the Internet of Things" is a great place to start.

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