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Books > Computing & IT > Computer programming > General
The Wolfram language is the programming language of Mathematica, used increasingly by scientists due to its ease of learning and user-friendliness. This book focuses on applications of the Wolfram language to applied mathematics, physics and chemistry. Topics discussed are broad and comprehensive, from differential equations and special functions to fractals and chess, from electromagnetism and optics to relativity and black holes. There is also extensive coverage of quantum theory and quantum chemistry, and the book is peppered with more than 200 color graphics to aid visualization of these concepts. The program codes are provided online as Mathematica notebooks, allowing readers to modify them and manipulate the graphics in real time. This book should be a valuable resource for researchers, educators and students in science and computing who can profit from a more interactive form of instruction.
An application administrator installs, updates, optimizes, debugs and otherwise maintains computer applications for an organization. In most cases, these applications have been licensed from a third party, but they may have been developed internally. Examples of application types include enterprise resource planning (ERP), customer resource management (CRM), and point of sale (POS), legal contract management, time tracking, accounts payable/receivable, payroll, SOX compliance tracking, budgeting, forecasting and training. In many cases, the organization is absolutely dependent that these applications be kept running. The importance of application administrators and the level to which organizations depend upon them is easily overlooked. "Application Administrators Handbook" provides an overview of
every phase of administering an application, from working with the
vendor before installation, the installation process itself,
importing data into the application, handling upgrades, working
with application users to report problems, scheduling backups,
automating tasks that need to be done on a repetitive schedule, and
finally retiring an application. It provides detailed, hands-on
instructions on how to perform many specific tasks that an
application administrator must be able to handle.
"Information Management: Gaining a Competitive Advantage with Data" is about making smart decisions to make the most of company information. Expert author William McKnight develops the value proposition for information in the enterprise and succinctly outlines the numerous forms of data storage. "Information Management" will enlighten you, challenge your preconceived notions, and help activate information in the enterprise. Get the big picture on managing data so that your team can make smart decisions by understanding how everything from workload allocation to data stores fits together. The practical, hands-on guidance in this book includes: Part 1: The importance of information management and analytics to business, and how data warehouses are used Part 2: The technologies and data that advance an organization, and extend data warehouses and related functionality Part 3: Big Data and NoSQL, and how technologies like Hadoop enable management of new forms of data Part 4: Pulls it all together, while addressing topics of agile development, modern business intelligence, and organizational change management Read the book cover-to-cover, or keep it within reach for a
quick and useful resource. Either way, this book will enable you to
master all of the possibilities for data or the broadest view
across the enterprise.
Although the majority of information that is published by the current web is aimed at human consumption, the browsers which contain this information are only able to interpret HTML mark-up to visualize this content. Semantic web intends to address the stability between human and machine. Advancing Information Management through Semantic Web Concepts and Ontologies provides an analysis and introduction on the concept of combining the areas of semantic web and web mining. Emphasizing semantics in technologies, reasoning, content searching and social media, this book aims to be an essential source for practitioners, researchers and academics alike.
Culture is dependent upon intertextuality to fuel the consumption and production of new media. The notion of intertextuality has gone through many iterations, but what remains constant is its stalwart application to bring to light what audiences value through the marriages of disparate ideology and references. Videogames, in particular, have a longstanding tradition of weaving texts together in multimedia formats that interact directly with players. Contemporary Research on Intertextuality in Video Games brings together game scholars to analyze the impact of video games through the lenses of transmediality, intermediality, hypertextuality, architextuality, and paratextuality. Unique in its endeavor, this publication discusses the vast web of interconnected texts that feed into digital games and their players. This book is essential reading for game theorists, designers, sociologists, and researchers in the fields of communication sciences, literature, and media studies.
Emerging as an effective alternative to organization-based information systems, cloud computing has been adopted by many businesses around the world. Despite the increased popularity, there remain concerns about the security of data in the cloud since users have become accustomed to having control over their hardware and software. Security, Trust, and Regulatory Aspects of Cloud Computing in Business Environments compiles the research and views of cloud computing from various individuals around the world. Detailing cloud security, regulatory and industry compliance, and trust building in the cloud, this book is an essential reference source for practitioners, professionals, and researchers worldwide, as well as business managers interested in an assembled collection of solutions provided by a variety of cloud users.
In the current technological world, Web services play an integral role in service computing and social networking services. This is also the case in the traditional FREG (foods, resources, energy, and goods) services because almost all traditional services are replaced fully or partially by Web services. Handbook of Research on Demand-Driven Web Services: Theory, Technologies, and Applications presents comprehensive and in-depth studies that reveal the cutting-edge theories, technologies, methodologies, and applications of demand-driven Web, mobile, and e-business services. This book provides critical perspectives for researchers and practitioners, lecturers and undergraduate/graduate students, and professionals in the fields of computing, business, service, management, and government, as well as a variety of readers from all the social strata.
Particularly in the fields of software engineering, virtual reality, and computer science, data mining techniques play a critical role in the success of a variety of projects and endeavors. Understanding the available tools and emerging trends in this field is an important consideration for any organization. Data Mining and Analysis in the Engineering Field explores current research in data mining, including the important trends and patterns and their impact in fields such as software engineering. With a focus on modern techniques as well as past experiences, this vital reference work will be of greatest use to engineers, researchers, and practitioners in scientific-, engineering-, and business-related fields.
When deployed as infrastructure components of real-time business processes, service computing applications we rely on for our daily activities elicit the proper addressing of performance and dependability issues. While recent developments in service-oriented architectures have come a long way in many aspects, ranging from semantics and ontologies to frameworks and design processes, performance and dependability remains a research demanding field. Performance and Dependability in Service Computing: Concepts, Techniques and Research Directions highlights current technological trends and related research issues in dedicated chapters without restricting their scope. This book focuses on performance and dependability issues associated with service computing and these two complementary aspects, which include concerns of quality of service (QoS), real-time constraints, security, reliability and other important requirements when it comes to integrating services into real-world business processes and critical applications.
As information systems used for research and educational purposes have become more complex, there has been an increase in the need for new computing architecture. High performance and cloud computing provide reliable and cost-effective information technology infrastructure that enhances research and educational processes. Handbook of Research on High Performance and Cloud Computing in Scientific Research and Education presents the applications of cloud computing in various settings, such as scientific research, education, e-learning, ubiquitous learning, and social computing. Providing various examples, practical solutions, and applications of high performance and cloud computing; this book is a useful reference for professionals and researchers discovering the applications of information and communication technologies in science and education, as well as scholars seeking insight on how modern technologies support scientific research.
Although gaming was once primarily used for personal entertainment, video games and other similar technologies are now being utilized across various disciplines such as education and engineering. As digital technologies become more integral to everyday life, it is imperative to explore the underlying effects they have on society and within these fields. Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations provides emerging research on the societal and mental aspects of gaming and how video games impact different parts of an individual's life. While highlighting the positive, important results of gaming in various disciplines, readers will learn how video games can be used in areas such as calculus, therapy, and professional development. This book is an important resource for engineers, graduate-level students, psychologists, game designers, educators, sociologists, and academics seeking current information on the effects of gaming and computer simulations across different industries.
An up-to-date guide to creating your own fun and useful Raspberry Pi (TM) programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry Pi (TM): Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot. Configure your Raspberry Pi and explore its features Start writing and debugging Python programs Use strings, lists, functions, and dictionaries Work with modules, classes, and methods Apply object-oriented development methods Create user-friendly games using Pygame Build intuitive user interfaces with guizero Interface with hardware using the gpiozero library Attach external electronics through the GPIO port Add powerful Web features to your projects
As Web service technologies have matured in recent years, an increasing number of geospatial Web services designed to deal with spatial information over the network have emerged. Geospatial Web Services: Advances in Information Interoperability provides relevant theoretical frameworks and the latest empirical research findings and applications in the area. This book highlights the strategic role of geospatial Web services in a distributed heterogeneous environment and the life cycle of geospatial Web services for building interoperable geospatial applications. |
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