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Neural Networks in Unity - C# Programming for Windows 10 (Paperback, 1st ed.)
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Neural Networks in Unity - C# Programming for Windows 10 (Paperback, 1st ed.)
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Learn the core concepts of neural networks and discover the
different types of neural network, using Unity as your platform. In
this book you will start by exploring back propagation and
unsupervised neural networks with Unity and C#. You'll then move
onto activation functions, such as sigmoid functions, step
functions, and so on. The author also explains all the variations
of neural networks such as feed forward, recurrent, and radial.
Once you've gained the basics, you'll start programming Unity with
C#. In this section the author discusses constructing neural
networks for unsupervised learning, representing a neural network
in terms of data structures in C#, and replicating a neural network
in Unity as a simulation. Finally, you'll define back propagation
with Unity C#, before compiling your project. What You'll Learn
Discover the concepts behind neural networks Work with Unity and C#
See the difference between fully connected and convolutional neural
networks Master neural network processing for Windows 10 UWP Who
This Book Is For Gaming professionals, machine learning and deep
learning enthusiasts.
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