2D games are everywhere, from mobile devices and websites to
game consoles and PCs. Timeless and popular, 2D games represent a
substantial segment of the games market. In Learn Unity for 2D Game
Development, targeted at both game development newcomers and
established developers, experienced game developer Alan Thorn shows
you how to use the powerful Unity engine to create fun and
imaginative 2D games. Written inclear and accessible language,
Learn Unity for 2D Game Development will showyou how to set up a
step-by-step 2D workflow in Unity, how to build and import
textures, how to configure and work with cameras, how to establish
pixel-perfect ratios, and all of this so you can put that
infrastructure to work in a real, playable game. Then the final
chapters show youhow to put what you've already made to work in
creating acard-matching game, plus you'll learn how to optimize
your game for mobile devices. What you'll learn How to create a 2D
workflow in Unity Customizing the Unity Editor How to generate
atlas textures and textured quads Animation effects and camera
configuration Handling user input Creating a game from start to
finish Optimizing for mobile devices Who this book is for
Game development students and professionals, indie developers,
game artists and designers, and Unity developers looking to improve
their workflow and effectiveness. Table of Contents 1. Unity Basics
for 2D Games 2. Materials and Textures 3. Quick 2D Workflow 4.
Customizing the Editor with Editor Classes 5. Procedural Geometry
and Textured Quads 6. Generating Atlas Textures 7. UVs and
Animation 8. Cameras and Pixel Perfection 9. Input for 2D Games 10.
Getting Started with a 2D Game 11. Completing the 2D Card Game 12.
Optimization 13. Wrapping Things Up
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