Why do we play games and why do we play them on computers? The
contributors of "Games and Rules" take a closer look at the core of
each game and the motivational system that is the game mechanics.
Games are control circuits that organize the game world with their
(joint) players and establish motivations in a dedicated space, a
"Magic Circle", whereas game mechanics are constructs of rules
designed for interactions that provide gameplay. Those rules form
the base for all the excitement and frustration we experience in
games. This anthology contains individual essays by experts and
authors with backgrounds in Game Design and Game Studies, who lead
the discourse to get to the bottom of game mechanics in video games
and the real world - among them Miguel Sicart and Carlo
Fabricatore.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!