If you're familiar with the basics of Flash, then The Essential
Guide to Flash CS4 will take you further in all aspects of the
application, animation, sound, 3D, inverse kinematics, the drawing
tools, ActionScript, and much more. This book takes all the good
bits of Flash CS4 and demonstrates them in methodical and intuitive
exercises full of hints and tips for streamlining the creative
process. Jump straight into Flash CS4 and start working on real
life examples that you can customize to suit your needs.Demystifies
Flash CS4explaining new features deep diving through old favorites
Streamlines the production of cutting-edge Flash CS4 animations and
applications Provides a unique commercial perspective in compelling
Flash productions
This book is for intermediate Flash CS4 users as well as the
more advanced user who wants to learn about using Flash CS4's
awesome new capabilities, such as motion tweening and kinematics
poses.
Each chapter has a number of exercises that contribute to an
overall project. The exercises are fun and compelling and allow you
to place your own creative stamp on them, while still following the
steps to completion.
The final chapter focuses on bringing the exercise output
together in an overall campaign consisting of a website featuring
advanced flash components and advertising banners.
An underlying theme of the book is marketing a website online.
It discusses industry standards for banner campaigns (banner
weight, frames per second, etc), effective website marketing
techniques, and delves into search engine optimization and search
engine marketing. What you'll learn The unique capabilities of
Flash CS4 and how to apply them in real life scenarios How to
partner Flash CS4 with open source programs and international
publisher standards to create compelling and rich user
experiencesHow to incorporate different technologies into Flash CS4
applications seamlessly to make the overall Flash build less
arduousHow to harness your creativity to make your ideas come to
lifeHow to ensure that these ideas will have marketing legs and
adhere to W3C standardsHow to get the edge above your competitors
Who this book is for
This book is for designers and developers who are familiar with
Flash but want to push the boundaries of what Flash CS4 is capable
of. You have the vision and the ideas of what you want to do, but
you are unsure of just how to do it.
This book explores in depth the effects of partnering Flash CS4
with other Adobe products, such as Fireworks and Photoshop, but
also delves deeply into partnering Flash CS4 with cutting edge open
source programs, such as Papervision, and how to create unique rich
media executions in partnership with companies such as EyeBlaster.
Table of Contents Welcome to Flash CS4 Getting Creative: How to
Make Your Ideas Come to Life Through Project Planning Getting Your
Hands Dirty: Layers, Masks, and Photoshop Draw Me a Picture: Using
the Drawing Tools Filters and Blends Let's Get Animated Achieving
Lifelike Motion with Inverse Kinematics Lights, Camera,
ActionScript Using 3D Space in Flash CS4 Seeing and Hearing Are
Believing Utilizing Best Practices to Get the Most Out of Your
Flash CS4 Movies The End of the Beginning
General
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