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Game Theory Topics - Incomplete Information, Repeated Games and N-Player Games (Paperback) Loot Price: R1,241
Discovery Miles 12 410
Game Theory Topics - Incomplete Information, Repeated Games and N-Player Games (Paperback): Evelyn C. Fink, Scott Gates, Brian...

Game Theory Topics - Incomplete Information, Repeated Games and N-Player Games (Paperback)

Evelyn C. Fink, Scott Gates, Brian D. Humes

Series: Quantitative Applications in the Social Sciences

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Loot Price R1,241 Discovery Miles 12 410 | Repayment Terms: R116 pm x 12*

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Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology, and managementùbut difficult for new social researchers to useùuntil now. Aimed at making these topics accessible to all social scientist, Game Theory Topics shows how game theory can be productively applied to problems in the social sciences. Using a common social science gameùChickenùto illustrate game theory concepts, the authors introduce readers to games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition in game theory, including how game theoretic models can easily accommodate many players. Throughout the book, the authors use applications to social science problems to illustrate the points being developed in each chapter.

General

Imprint: Sage Publications Ltd
Country of origin: United States
Series: Quantitative Applications in the Social Sciences
Release date: July 1998
First published: May 1998
Authors: Evelyn C. Fink • Scott Gates • Brian D. Humes
Dimensions: 161 x 216 x 6mm (L x W x T)
Format: Paperback
Pages: 79
ISBN-13: 978-0-7619-1016-9
Categories: Books > Social sciences > Sociology, social studies > Social research & statistics > General
Books > Science & Mathematics > Mathematics > Optimization > Game theory
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LSN: 0-7619-1016-6
Barcode: 9780761910169

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