As society continues to experience increases in technological
innovations, various industries must rapidly adapt and learn to
incorporate these advances. When utilized effectively, the use of
computer systems in educational settings creates a richer learning
environment for students. The Handbook of Research on 3-D Virtual
Environments and Hypermedia for Ubiquitous Learning is a critical
reference source for the latest research on the application of
virtual reality in educational environments and how the immersion
into three-dimensional settings enhances student motivation and
interaction. Exploring innovative techniques and emerging trends in
virtual learning and hypermedia, this book is ideally designed for
researchers, developers, upper-level students, and educators
interested in the incorporation of immersive technologies in the
learning process.
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