Books > Reference & Interdisciplinary > Communication studies > Media studies
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Aesthetic Theory and the Video Game (Paperback)
Loot Price: R539
Discovery Miles 5 390
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Aesthetic Theory and the Video Game (Paperback)
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Loot Price R539
Discovery Miles 5 390
Expected to ship within 9 - 15 working days
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This book draws on aesthetic theory, including ideas from the
history of painting, music and dance, to offer a fresh perspective
on the video game as a popular cultural form. It argues that games
like Grand Theft Auto and Elektroplankton are aesthetic objects
that appeal to players because they offer an experience of form, as
this idea was understood by philosophers like Immanuel Kant and
Theodor Adorno.
Video games are awkward objects that have defied efforts to
categorize them within established academic disciplines and
intellectual frameworks. Yet no one can deny their importance in
re-configuring contemporary culture and their influence can be seen
in contemporary film, television, literature, music, dance and
advertising. This book argues that their very awkwardness should
form the starting point for a proper analysis of what games are and
the reasons for their popularity. This book will appeal to anyone
with a serious interest in the increasingly playful character of
contemporary capitalist culture.
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