AI is an integral part of every video game and this book helps game
developers keep up with the constantly evolving technological
advances to create robust AI. The authors draw on their
considerable experience and uses case studies from real games to
provide a complete reference. Also included are exercises so
readers can test their comprehension and understanding of the
concepts and practices presented. This revised and updated Third
Edition includes new techniques, algorithms, data structures and
representations needed to create powerful AI in games. It helps
experienced game developers learn new techniques and provides
students with a solid understanding of game AI that will help them
jumpstart their careers.
General
Imprint: |
Crc Press
|
Country of origin: |
United Kingdom |
Release date: |
December 2020 |
First published: |
2019 |
Authors: |
Ian Millington
|
Dimensions: |
194 x 333 x 62mm (L x W x T) |
Format: |
Paperback
|
Pages: |
1030 |
Edition: |
3rd edition |
ISBN-13: |
978-0-367-67056-6 |
Categories: |
Books >
Computing & IT >
Computer software packages >
Multimedia
|
LSN: |
0-367-67056-9 |
Barcode: |
9780367670566 |
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