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Books > Computing & IT > Computer software packages > Multimedia

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AI for Games, Third Edition (Paperback, 3rd edition) Loot Price: R1,321
Discovery Miles 13 210
AI for Games, Third Edition (Paperback, 3rd edition): Ian Millington

AI for Games, Third Edition (Paperback, 3rd edition)

Ian Millington

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Loot Price R1,321 Discovery Miles 13 210 | Repayment Terms: R124 pm x 12*

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AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances to create robust AI. The authors draw on their considerable experience and uses case studies from real games to provide a complete reference. Also included are exercises so readers can test their comprehension and understanding of the concepts and practices presented. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. It helps experienced game developers learn new techniques and provides students with a solid understanding of game AI that will help them jumpstart their careers.

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: December 2020
First published: 2019
Authors: Ian Millington
Dimensions: 194 x 333 x 62mm (L x W x T)
Format: Paperback
Pages: 1030
Edition: 3rd edition
ISBN-13: 978-0-367-67056-6
Categories: Books > Computing & IT > Computer software packages > Multimedia
LSN: 0-367-67056-9
Barcode: 9780367670566

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