RenderMan has long been associated with top-end film production and
is an essential tool for creating many of the effects and images in
recent animated films (such as Monsters, Inc., Finding Nemo and The
Incredibles). RenderMan is widely available and, with the demand
for higher quality images, is now used by computer-based artists at
all levels of the graphics industry.
Intended to provide a straightforward and easy introduction to
the basic techniques involved, this book provides an excellent
grounding, enabling readers to confidently move to more advanced
texts. This second edition includes a new chapter on global
illumination, and, with plenty of illustrations and hands-on
examples, Ian Stephenson: gives an overview of RenderMan, explains
how scenes are described, illustrates (among other things) how to
create surfaces; colour; lighting; shadows; and depth of field,
using RIB and the C API, introduces the techniques involved in
creating shaders, applying textures and using global
illumination.
General
Imprint: |
Springer London
|
Country of origin: |
United Kingdom |
Release date: |
July 2007 |
First published: |
2007 |
Authors: |
Ian Stephenson
|
Dimensions: |
235 x 155 x 12mm (L x W x T) |
Format: |
Paperback
|
Pages: |
268 |
Edition: |
2nd ed. 2007 |
ISBN-13: |
978-1-84628-344-4 |
Categories: |
Books >
Computing & IT >
Computer software packages >
Multimedia
|
LSN: |
1-84628-344-2 |
Barcode: |
9781846283444 |
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