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Using the C++ Standard Template Libraries (Paperback, 1st ed.)
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Using the C++ Standard Template Libraries (Paperback, 1st ed.)
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Using the C++ Standard Template Libraries is a contemporary
treatment that teaches the generic programming capabilities that
the C++ 14 Standard Library provides. In this book, author Ivor
Horton explains what the class and function templates available
with C++ 14 do, and how to use them in a practical context. You'll
learn how to create containers, and how iterators are used with
them to access, modify, and extend the data elements they contain.
You'll also learn about stream iterators that can transfer data
between containers and streams, including file streams. The
function templates that define algorithms are explained in detail,
and you'll learn how to pass function objects or lambda expressions
to them to customize their behavior. Many working examples are
included to demonstrate how to apply the algorithms with different
types of containers. After reading this book, you will understand
the scope and power of the templates that the C++ 14 Standard
Library includes and how these can greatly reduce the coding and
development time for many applications. You'll be able to combine
the class and function templates to great effect in dealing with
real-world problems. The templates in the Standard Library provide
you as a C++ programmer with a comprehensive set of efficiently
implemented generic programming tools that you can use for most
types of application. How to use Standard Library templates with
your C++ applications. Understand the different types of containers
that are available and what they are used for. How to define your
own class types to meet the requirements of use with containers.
What iterators are, the characteristics of the various types of
iterators, and how they allow algorithms to be applied to the data
in different types of container. How you can define your own
iterator types. What the templates that define algorithms do, and
how you apply them to data stored in containers and arrays. How to
access hardware clocks and use them for timing execution. How to
use the templates available for compute-intensive numerical data
processing. How to create and use pseudo-random number generators
with distribution objects.
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