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Books > Computing & IT > Computer programming > Programming languages > General

Introducing Delphi Programming - Theory Through Practice (Paperback, 4th Edition): John Barrow, Linda Miller, Katherine Malan,... Introducing Delphi Programming - Theory Through Practice (Paperback, 4th Edition)
John Barrow, Linda Miller, Katherine Malan, Helene Gelderblom 1
R686 R612 Discovery Miles 6 120 Save R74 (11%) Ships in 6 - 10 working days

This new edition of Introducing Delphi programming: Theory through practice covers the basics of Delphi and includes features of Delphi 6,7 and 8. The book has been written for students taking first year course in Information Systems at universities and Institutes of Technology and is ideal for the independent, distance learner. It teaches students both the practical side of programming and important programming theory.Delphi is a versatile and sophisticated visual programming environment for rapid application development that allows the programmer to develop Windows and Linux programs easily and speedily. Introducing Delphi Programming: Theory through Practice is considered to be the leading introductory text on computer programming. It allows students to gain confidence as they develop their skills in an interesting and practical way.

Basic programming principles (Paperback, 2nd ed): C.M. Pretorius, H.G. Erasmus Basic programming principles (Paperback, 2nd ed)
C.M. Pretorius, H.G. Erasmus 4
R485 R423 Discovery Miles 4 230 Save R62 (13%) Ships in 5 - 10 working days

The ability to clearly specify each step to create a problem-free computer program is a primary skill needed by programmers. Basic Programming Principles 2nd edition guides beginner programmers through the challenges of planning a computer program by presenting the text in a simple and straightforward manner. It contains many examples and exercises with explanations and answers that promote learners' understanding. New exercises provide opportunities for students to apply the principles of programming and problem-solving and learning outcomes highlight the key learning areas. It is an update of Basic Programming Principles: Using Visual Basic.Net 2nd edition without reference to the Visual Basic.Net.

Building Cross-Platform Mobile and Web Apps for Engineers and Scientists - An Active Learning Approach, International Edition... Building Cross-Platform Mobile and Web Apps for Engineers and Scientists - An Active Learning Approach, International Edition (Paperback, International edition)
Pawan Lingras, Matt Triff, Rucha Lingras
R886 R787 Discovery Miles 7 870 Save R99 (11%) Ships in 10 - 15 working days

This powerful new book introduces cross-platform app design as an excellent starting point for mastering app development. The book contains numerous applications that you can adapt to different projects. You can use this book for independent study or for your project courses. The book introduces HTML5, CSS3, JavaScript, jQuery Mobile, Node.js, JSON, localStorage, sessionStorage, NoSQL using MongoDB, SQL using MySQL, templating using handlebars, and maps. A strong app-centric view emphasizes appropriate subsets of these technologies to help you develop non-trivial apps. While apps continue to evolve and change, the technologies presented form the backbone of future cross-platform app development. You will learn to work with all major mobile and web platforms using the book's active learning approach that has you typing code in parallel as the apps are developed. Exercises further encourage you to make changes to the code and evaluate resulting app behavior.

Data Structures using C - A Practical Approach for Beginners (Hardcover): Amol M. Jagtap, Ajit S. Mali Data Structures using C - A Practical Approach for Beginners (Hardcover)
Amol M. Jagtap, Ajit S. Mali
R2,584 Discovery Miles 25 840 Ships in 12 - 17 working days

The data structure is a set of specially organized data elements and functions, which are defined to store, retrieve, remove and search for individual data elements. Data Structures using C: A Practical Approach for Beginners covers all issues related to the amount of storage needed, the amount of time required to process the data, data representation of the primary memory and operations carried out with such data. Data Structures using C: A Practical Approach for Beginners book will help students learn data structure and algorithms in a focused way. Resolves linear and nonlinear data structures in C language using the algorithm, diagrammatically and its time and space complexity analysis Covers interview questions and MCQs on all topics of campus readiness Identifies possible solutions to each problem Includes real-life and computational applications of linear and nonlinear data structures This book is primarily aimed at undergraduates and graduates of computer science and information technology. Students of all engineering disciplines will also find this book useful.

How to Write Good Programs - A Guide for Students (Paperback): Perdita Stevens How to Write Good Programs - A Guide for Students (Paperback)
Perdita Stevens
R450 R425 Discovery Miles 4 250 Save R25 (6%) Ships in 12 - 17 working days

Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs.

30-Second Coding - The 50 essential principles that instruct technology, each  explained in half a minute (Hardcover): Mark... 30-Second Coding - The 50 essential principles that instruct technology, each explained in half a minute (Hardcover)
Mark Steadman
R381 R335 Discovery Miles 3 350 Save R46 (12%) Ships in 12 - 17 working days

The successful 30-Second series tackles coding, the science of programming the technology which operates in almost every aspect of modern life. Computer code operates behind nearly everything we do - from small calculations in the home to complex executions that drive the global economy. It influences who we see, follow, and like online and describes the websites we visit, the connections between them, the sounds heard on Spotify and videos watched on YouTube. There is very little we do which hasn't, in some way, been codified, analysed, and computed electronically, yet few of us possess a basic understanding of that ultimate language barrier. That's a shame, because coding is the key to so much. Simple programming concepts can explain plenty about the modern world and the changes to come in the age of AI. With insightful text edited by computer scientist and technology podcaster Mark Steadman and contributions from other industry experts, learn the origins of computer code, from the first computers developed in during the Industrial Revolution, through the codebreaking machines used during World War II to the hyperfast computers of the present day. Have all the key terms of this fascinating science explained in simple, bitesize chunks of information-rich text, as well as meeting the key figures who have helped make computer science what it is today. From algorithms and scripts to block-chain, bits and bots, turn to 30-Second Coding to reveal the secrets behind this fascinating subject.

How to Plan and Execute Strategy (Paperback): Wallace Stettinius, D. Robley Wood, Jacqueline L. Doyle, John L. Colley How to Plan and Execute Strategy (Paperback)
Wallace Stettinius, D. Robley Wood, Jacqueline L. Doyle, John L. Colley
R282 R238 Discovery Miles 2 380 Save R44 (16%) Ships in 7 - 11 working days

Strengthen your competitive advantage with a flawless corporate strategy

"How to Plan and Execute Strategy provides" you with 24 practical steps for creating, implementing, and managing market-defining, growth-driving strategies. Encompassing every stage of the strategic process, this tactic-filled handbook shares exactly what you need to know in order to: Define your businesses Know your market Understand your opportunities and threats Set feasible goals and objectives Create the strategies to achieve your objectives Identify and set priorities Write your business plan Get the right people Communicate the strategy and obtain commitment Integrate across functions Execute with discipline Monitor results, evaluate, and react

Every successful company has benefited from an excellent corporate strategy. With the proven techniques in this portable, hands-on guide, your business will reap the same rewards. How to Plan and Execute Strategy shows how to get a leg up on your competition and sustain your lead for the long run.

Getting Organized at Work: 24 Lessons for Setting Goals, Establishing Priorities, and Managing Your Time (Paperback): Kenneth... Getting Organized at Work: 24 Lessons for Setting Goals, Establishing Priorities, and Managing Your Time (Paperback)
Kenneth Zeigler
R282 R238 Discovery Miles 2 380 Save R44 (16%) Ships in 7 - 11 working days

Boost Your Productivity - and Your Career -- With a Simple, Smart Time-Management System

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Getting Organized at Work helps you move past the clutter to enjoy unprecedented efficiency and productivity. With two-dozen easy-to-implement, time-saving tactics, this practical guide shows how to uncover and eliminate those nonessential activities that bog you down throughout the day, enabling you to accomplish the maximum amount of work in a minimal amount of time.

"Getting Organized at Work" teaches you how to: Take control of your day o Plan your work o Organize your day Set realistic goals o End the procrastination Prioritize requests o Give specific direction Manage your email o Master incoming calls Plan meetings wisely Delegate for maximum efficiency o Conquer your desk Limit interruptions Add closure to your day o Find more time for yourself

The Missing Readme - A Guide for the New Software Engineer (Paperback): Chris Riccomini, Dmitriy Ryaboy The Missing Readme - A Guide for the New Software Engineer (Paperback)
Chris Riccomini, Dmitriy Ryaboy
R406 Discovery Miles 4 060 Ships in 12 - 17 working days

For new software engineers, knowing how to programme is only half the battle, and many of the skills and processes key to success are not taught in any school or bootcamp. The Missing README fills in that gap with workplace lessons, best practices, and engineering fundamentals that the authors have taught rookie developers at top companies for more than a decade. This is the book your tech lead wishes every new engineer would read before they start. By the end, you'll know what it takes to transition into the workplace - from CS classes or bootcamps to professional software engineering.

Foundations of Probabilistic Programming (Hardcover): Gilles Barthe, Joost-Pieter Katoen, Alexandra Silva Foundations of Probabilistic Programming (Hardcover)
Gilles Barthe, Joost-Pieter Katoen, Alexandra Silva
R1,423 R1,343 Discovery Miles 13 430 Save R80 (6%) Ships in 12 - 17 working days

What does a probabilistic program actually compute? How can one formally reason about such probabilistic programs? This valuable guide covers such elementary questions and more. It provides a state-of-the-art overview of the theoretical underpinnings of modern probabilistic programming and their applications in machine learning, security, and other domains, at a level suitable for graduate students and non-experts in the field. In addition, the book treats the connection between probabilistic programs and mathematical logic, security (what is the probability that software leaks confidential information?), and presents three programming languages for different applications: Excel tables, program testing, and approximate computing. This title is also available as Open Access on Cambridge Core.

Java How to Program, Late Objects, Global Edition (Paperback, 11th edition): Paul Deitel, Harvey Deitel Java How to Program, Late Objects, Global Edition (Paperback, 11th edition)
Paul Deitel, Harvey Deitel
R1,545 Discovery Miles 15 450 Ships in 12 - 17 working days

The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Late Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics.

AppleScript: A Beginner's Guide (Paperback, Ed): Guy Hart-Davis AppleScript: A Beginner's Guide (Paperback, Ed)
Guy Hart-Davis
R906 R742 Discovery Miles 7 420 Save R164 (18%) Ships in 7 - 11 working days

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Essential Skills--Made Easy!Learn to program in AppleScript, the versatile scripting language built right into Mac OS X and supported by most major applications. AppleScript: A Beginner's Guide shows you how to write powerful scripts with the AppleScript Editor to automate tasks, save time and effort, and automatically generate documents, spreadsheets, and e-mail messages. Debugging and error handling are also covered in this fast-paced tutorial. Designed for Easy Learning Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Expert--Q&A sections filled with bonus information and helpful tips Try This--Hands-on exercises that show you how to apply your skills Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternative ways of doing things Cautions--Errors and pitfalls to avoid Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated Ready-to-use code at www.mhprofessional.com/computingdownload Guy Hart-Davis is the author of Mac OS X Leopard QuickSteps, How to Do Everything iPod, iPhone, & iTunes, Fifth Edition, HTML, XHTML & CSS QuickSteps, and several other computer books.

A Student's Guide to Python for Physical Modeling - Second Edition (Paperback, School edition): Jesse M Kinder, Philip... A Student's Guide to Python for Physical Modeling - Second Edition (Paperback, School edition)
Jesse M Kinder, Philip Nelson
R515 R462 Discovery Miles 4 620 Save R53 (10%) Ships in 12 - 17 working days

A fully updated tutorial on the basics of the Python programming language for science students Python is a computer programming language that has gained popularity throughout the sciences. This fully updated second edition of A Student's Guide to Python for Physical Modeling aims to help you, the student, teach yourself enough of the Python programming language to get started with physical modeling. You will learn how to install an open-source Python programming environment and use it to accomplish many common scientific computing tasks: importing, exporting, and visualizing data; numerical analysis; and simulation. No prior programming experience is assumed. This guide introduces a wide range of useful tools, including: Basic Python programming and scripting Numerical arrays Two- and three-dimensional graphics Animation Monte Carlo simulations Numerical methods, including solving ordinary differential equations Image processing Numerous code samples and exercises-with solutions-illustrate new ideas as they are introduced. This guide also includes supplemental online resources: code samples, data sets, tutorials, and more. This edition includes new material on symbolic calculations with SymPy, an introduction to Python libraries for data science and machine learning (pandas and sklearn), and a primer on Python classes and object-oriented programming. A new appendix also introduces command line tools and version control with Git.

Pythonic Programming - Tips for Becoming an Idiomatic Python Programmer (Paperback): Dmitry Zinoviev Pythonic Programming - Tips for Becoming an Idiomatic Python Programmer (Paperback)
Dmitry Zinoviev
R465 R411 Discovery Miles 4 110 Save R54 (12%) Ships in 12 - 17 working days

Make your good Python code even better by following proven and effective pythonic programming tips. Avoid logical errors that usually go undetected by Python linters and code formatters, such as frequent data look-ups in long lists, improper use of local and global variables, and mishandled user input. Discover rare language features, like rational numbers, set comprehensions, counters, and pickling, that may boost your productivity. Discover how to apply general programming patterns, including caching, in your Python code. Become a better-than-average Python programmer, and develop self-documented, maintainable, easy-to-understand programs that are fast to run and hard to break. Python is one of the most popular and rapidly growing modern programming languages. With more than 200 standard libraries and even more third-party libraries, it reaches into the software development areas as diverse as artificial intelligence, bioinformatics, natural language processing, and computer vision. Find out how to improve your understanding of the spirit of the language by using one hundred pythonic tips to make your code safer, faster, and better documented. This programming style manual is a quick reference of helpful hints and a random source of inspiration. Choose the suitable data structures for searching and sorting jobs and become aware of how a wrong choice may cause your application to be completely ineffective. Understand global and local variables, class and instance attributes, and information-hiding techniques. Create functions with flexible interfaces. Manage intermediate computation results by caching them in files and memory to improve performance and reliability. Polish your documentation skills to make your code easy for other programmers to understand. As a bonus, discover Easter eggs cleverly planted in the standard library by its developers. Polish, secure, and speed-up your Python applications, and make them easier to maintain by following pythonic programming tips. What You Need: You will need a Python interpreter (ideally, version 3.4 or above) and the standard Python library that usually comes with the interpreter.

Financial Theory with Python - A Gentle Introduction (Paperback): Yves Hilpisch Financial Theory with Python - A Gentle Introduction (Paperback)
Yves Hilpisch
R814 R714 Discovery Miles 7 140 Save R100 (12%) Ships in 12 - 17 working days

Nowadays, finance, mathematics, and programming are intrinsically linked. This book provides the relevant foundations of each discipline to give you the major tools you need to get started in the world of computational finance. Using an approach where mathematical concepts provide the common background against which financial ideas and programming techniques are learned, this practical guide teaches you the basics of financial economics. Written by the best-selling author of Python for Finance, Yves Hilpisch, Financial Theory with Python explains financial, mathematical, and Python programming concepts in an integrative manner so that the interdisciplinary concepts reinforce each other. Draw upon mathematics to learn the foundations of financial theory and Python programming Learn about financial theory, financial data modeling, and the use of Python for computational finance Leverage simple economic models to better understand basic notions of finance and Python programming concepts Use both static and dynamic financial modeling to address fundamental problems in finance, such as pricing, decision-making, equilibrium, and asset allocation Learn the basics of Python packages useful for financial modeling, such as NumPy, pandas, Matplotlib, and SymPy

Unicorn Coloring Book - For Kids Ages 4-8 - 100 coloring pages, 8.5 x 11 inches (Paperback): Zone365 Creative Journals Unicorn Coloring Book - For Kids Ages 4-8 - 100 coloring pages, 8.5 x 11 inches (Paperback)
Zone365 Creative Journals
R161 Discovery Miles 1 610 Ships in 7 - 11 working days
Beginning Rust Programming (Paperback): Ric Messier Beginning Rust Programming (Paperback)
Ric Messier
R701 Discovery Miles 7 010 Ships in 12 - 17 working days

Quickly learn the ropes with the Rust programming language using this practical, step-by-step guide In Beginning Rust Programming, accomplished programmer and author Ric Messier delivers a highly practical, real-world guide to coding with Rust. Avoiding dry, theoretical content and "Hello, world"-type tutorials of questionable utility, the book dives immediately into functional Rust programming that takes advantage of the language's blazing speed and memory efficiency. Designed from the ground up to give you a running start to using the multiparadigm system programming language, this book will teach you to: Solve real-world computer science problems of practical importance Use Rust's rich type system and ownership model to guarantee memory-safety and thread-safety Integrate Rust with other programming languages and use it for embedded devices Perfect for programmers with some experience in other languages, like C or C++, Beginning Rust Programming is also a great pick for students new to programming and seeking a user-friendly and robust language with which to start their coding career.

Artificial Intelligence in Finance - A Python-Based Guide (Paperback): Yves Hilpisch Artificial Intelligence in Finance - A Python-Based Guide (Paperback)
Yves Hilpisch
R1,130 Discovery Miles 11 300 Ships in 12 - 17 working days

The widespread adoption of AI and machine learning is revolutionizing many industries today. Once these technologies are combined with the programmatic availability of historical and real-time financial data, the financial industry will also change fundamentally. With this practical book, you'll learn how to use AI and machine learning to discover statistical inefficiencies in financial markets and exploit them through algorithmic trading. Author Yves Hilpisch shows practitioners, students, and academics in both finance and data science practical ways to apply machine learning and deep learning algorithms to finance. Thanks to lots of self-contained Python examples, you'll be able to replicate all results and figures presented in the book. In five parts, this guide helps you: Learn central notions and algorithms from AI, including recent breakthroughs on the way to artificial general intelligence (AGI) and superintelligence (SI) Understand why data-driven finance, AI, and machine learning will have a lasting impact on financial theory and practice Apply neural networks and reinforcement learning to discover statistical inefficiencies in financial markets Identify and exploit economic inefficiencies through backtesting and algorithmic trading--the automated execution of trading strategies Understand how AI will influence the competitive dynamics in the financial industry and what the potential emergence of a financial singularity might bring about

Advanced Transact-SQL - Second Edition (Paperback): Lucy Scott Advanced Transact-SQL - Second Edition (Paperback)
Lucy Scott
R1,686 Discovery Miles 16 860 Ships in 7 - 11 working days
C++ How to Program: Horizon Edition (Paperback, 8th edition): Harvey Deitel, Paul Deitel C++ How to Program: Horizon Edition (Paperback, 8th edition)
Harvey Deitel, Paul Deitel
R1,579 Discovery Miles 15 790 Ships in 12 - 17 working days
Programming in Haskell (Paperback, 2nd Revised edition): Graham Hutton Programming in Haskell (Paperback, 2nd Revised edition)
Graham Hutton
R901 R845 Discovery Miles 8 450 Save R56 (6%) Ships in 12 - 17 working days

Haskell is a purely functional language that allows programmers to rapidly develop clear, concise, and correct software. The language has grown in popularity in recent years, both in teaching and in industry. This book is based on the author's experience of teaching Haskell for more than twenty years. All concepts are explained from first principles and no programming experience is required, making this book accessible to a broad spectrum of readers. While Part I focuses on basic concepts, Part II introduces the reader to more advanced topics. This new edition has been extensively updated and expanded to include recent and more advanced features of Haskell, new examples and exercises, selected solutions, and freely downloadable lecture slides and example code. The presentation is clean and simple, while also being fully compliant with the latest version of the language, including recent changes concerning applicative, monadic, foldable, and traversable types.

Apple Game Frameworks and Technologies - Build 2D Games with SpriteKit & Swift (Paperback): Tammy Coron Apple Game Frameworks and Technologies - Build 2D Games with SpriteKit & Swift (Paperback)
Tammy Coron
R757 Discovery Miles 7 570 Ships in 12 - 17 working days

Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (TM). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer

Hands-on Rust - Effective Learning through 2D Game Development and Play (Paperback): Herbert Wolverson Hands-on Rust - Effective Learning through 2D Game Development and Play (Paperback)
Herbert Wolverson
R708 Discovery Miles 7 080 Ships in 12 - 17 working days

Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal. Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish. Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style. What You Need: A computer running Windows 10, Linux, or Mac OS X. A text editor, such as Visual Studio Code. A video card and drivers capable of running OpenGL 3.2.

Applied Computational Thinking with Python - Design algorithmic solutions for complex and challenging real-world problems... Applied Computational Thinking with Python - Design algorithmic solutions for complex and challenging real-world problems (Paperback)
Sofia De Jesus, Dayrene Martinez
R992 Discovery Miles 9 920 Ships in 10 - 20 working days

Use the computational thinking philosophy to solve complex problems by designing appropriate algorithms to produce optimal results across various domains Key Features Develop logical reasoning and problem-solving skills that will help you tackle complex problems Explore core computer science concepts and important computational thinking elements using practical examples Find out how to identify the best-suited algorithmic solution for your problem Book DescriptionComputational thinking helps you to develop logical processing and algorithmic thinking while solving real-world problems across a wide range of domains. It's an essential skill that you should possess to keep ahead of the curve in this modern era of information technology. Developers can apply their knowledge of computational thinking to solve problems in multiple areas, including economics, mathematics, and artificial intelligence. This book begins by helping you get to grips with decomposition, pattern recognition, pattern generalization and abstraction, and algorithm design, along with teaching you how to apply these elements practically while designing solutions for challenging problems. You'll then learn about various techniques involved in problem analysis, logical reasoning, algorithm design, clusters and classification, data analysis, and modeling, and understand how computational thinking elements can be used together with these aspects to design solutions. Toward the end, you will discover how to identify pitfalls in the solution design process and how to choose the right functionalities to create the best possible algorithmic solutions. By the end of this algorithm book, you will have gained the confidence to successfully apply computational thinking techniques to software development. What you will learn Find out how to use decomposition to solve problems through visual representation Employ pattern generalization and abstraction to design solutions Build analytical skills required to assess algorithmic solutions Use computational thinking with Python for statistical analysis Understand the input and output needs for designing algorithmic solutions Use computational thinking to solve data processing problems Identify errors in logical processing to refine your solution design Apply computational thinking in various domains, such as cryptography, economics, and machine learning Who this book is forThis book is for students, developers, and professionals looking to develop problem-solving skills and tactics involved in writing or debugging software programs and applications. Familiarity with Python programming is required.

Python for Algorithmic Trading - From Idea to Cloud Deployment (Paperback): Yves Hilpisch Python for Algorithmic Trading - From Idea to Cloud Deployment (Paperback)
Yves Hilpisch
R987 Discovery Miles 9 870 Ships in 12 - 17 working days

Algorithmic trading, once the exclusive domain of institutional players, is now open to small organizations and individual traders using online platforms. The tool of choice for many traders today is Python and its ecosystem of powerful packages. In this practical book, author Yves Hilpisch shows students, academics, and practitioners how to use Python in the fascinating field of algorithmic trading. You'll learn several ways to apply Python to different aspects of algorithmic trading, such as backtesting trading strategies and interacting with online trading platforms. Some of the biggest buy- and sell-side institutions make heavy use of Python. By exploring options for systematically building and deploying automated algorithmic trading strategies, this book will help you level the playing field. Set up a proper Python environment for algorithmic trading Learn how to retrieve financial data from public and proprietary data sources Explore vectorization for financial analytics with NumPy and pandas Master vectorized backtesting of different algorithmic trading strategies Generate market predictions by using machine learning and deep learning Tackle real-time processing of streaming data with socket programming tools Implement automated algorithmic trading strategies with the OANDA and FXCM trading platforms

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