Packed with numerous examples this easy-to-use manual provides
designers of interactive media with a practical guide to screen
design. Written for the working designer the manual shows how to
rework information so that it is suitable for the chosen target
group and the media they are using. It describes background
information and encourages further development of the language of
digital media. In doing so it covers all aspects of screen design,
including: perception and learning, ergonomics, communication
theory, image research, aesthetics, and the design of navigation
and orientation elements.
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