A novel approach for the classroom or self-study, Learn to Code
with Games makes coding accessible to a broad audience. Structured
as a series of challenges that help you learn to code by creating a
video game, each chapter expands and builds your knowledge while
providing guidelines and hints to solving each challenge. The book
employs a unique problem-solving approach to teach you the
technical foundations of coding, including data types, variables,
functions, and arrays. You will also use techniques such as
pseudocode and process mapping to formulate solutions without
needing to type anything into a computer, and then convert the
solutions into executable code. Avoiding jargon as much as
possible, Learn to Code with Games shows you how to see coding as a
way of thinking and problem solving rather than a domain of obscure
languages and syntaxes. Its practical hands-on approach through the
context of game development enables you to easily grasp basic
programming concepts.
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