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Simulating and Generating Motions of Human Figures (Hardcover, 2004 ed.) Loot Price: R2,971
Discovery Miles 29 710
Simulating and Generating Motions of Human Figures (Hardcover, 2004 ed.): Katsu Yamane

Simulating and Generating Motions of Human Figures (Hardcover, 2004 ed.)

Katsu Yamane

Series: Springer Tracts in Advanced Robotics, 9

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Loot Price R2,971 Discovery Miles 29 710 | Repayment Terms: R278 pm x 12*

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This book focuses on two issues related to human figures: realtime dynamics computation and interactive motion generation. In spite of the growing interest in human figures as both physical robots and virtual characters, standard algorithms and tools for their kinematics and dynamics computation have not been investigated very much. "Simulating and Generating Motions of Human Figures" presents original algorithms to simulate, analyze, generate and control motions of human figures, all focusing on realtime and interactive computation. The book provides both practical methods for contact/collision simulation essential for the simulation of humanoid robots and virtual characters and a general framework for online, interactive motion generation of human figures based on the dynamics simulation algorithms.

General

Imprint: Springer-Verlag
Country of origin: Germany
Series: Springer Tracts in Advanced Robotics, 9
Release date: 2004
First published: 2004
Authors: Katsu Yamane
Dimensions: 235 x 155 x 11mm (L x W x T)
Format: Hardcover
Pages: 159
Edition: 2004 ed.
ISBN-13: 978-3-540-20317-9
Categories: Books > Computing & IT > Applications of computing > Computer modelling & simulation
Books > Computing & IT > Computer software packages > Computer graphics software > General
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LSN: 3-540-20317-6
Barcode: 9783540203179

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