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Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch (Paperback, 1st ed.)
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Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch (Paperback, 1st ed.)
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Game apps on iPhone and now iPad remain one of the most popular
type of apps in the Apple iTunes App Store. Does Angry Birds ring a
bell? What you were once able to do just for the iPhone (and iPod
touch) is now possible for the popular iPad, using the new iOS 5
SDK. Beginning iOS 5 Games Development provides a clear path for
you to create games using the iOS 5 SDK platform for the iPad,
iPhone, and iPad touch. You'll learn how to use the core classes to
create game apps, including graphics, animations, and sound. The
latest version of Xcode will be used in parts of the book to guide
you along the way of building your apps. Other topics include iOS 5
game apps development with the newest iOS Game Center update,
persisting user data, and designing a compelling user experience.
After reading this book, you'll come away with the skills and
techniques for building a game app, top to bottom, that could
perhaps even be sold on the Apple iTunes App Store.What you'll
learn * How to use UIViews to display game assets * How to leverage
Core Animation to simplify animations * How to create
frame-by-frame animations for action games * How to play sound
using media classes * How to integrate with Game Center and other
social media services * How to use Core Data to persist game state
Who this book is for This book is for new iOS developers who want
to create compelling 2D games. A basic understanding of Xcode and
Objective-C is assumed. Table of Contents * Introduction and
HelloGame * Setting Up your Game App Project * Explore the Game App
Life cycle * Quickly Build an Input Driven Game * Quickly Build a
Frame by Frame Game * Build Your Game: Game Engine, Image Actors,
and Behaviors * Build Your Game: Vector Actors and Particles *
Build Your Game: Understand Gestures and Movements * Build Your
Game: Apple's Game Center and Social Media * A Complete Example:
Belt Commander * Design and Create Graphics * Monetizing via the
Apple App Store
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