0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Beginning iOS 6 Games Development (Paperback, 1st ed.) Loot Price: R984
Discovery Miles 9 840
You Save: R224 (19%)
Beginning iOS 6 Games Development (Paperback, 1st ed.): Lucas Jordan

Beginning iOS 6 Games Development (Paperback, 1st ed.)

Lucas Jordan

 (sign in to rate)
List price R1,208 Loot Price R984 Discovery Miles 9 840 | Repayment Terms: R92 pm x 12* You Save R224 (19%)

Bookmark and Share

Expected to ship within 10 - 15 working days

Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK. Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the way of building your iPhone or iPad game apps. Other topics include iOS 6 game apps development with the newest iOS Game Center update, persisting user data, and designing a compelling user experience. After reading this book, you'll come away with the skills and techniques for building a game app, top to bottom, that could perhaps even be sold on the Apple iTunes App Store. *** NOTE: This book is an update of Beginning iOS 5 Games Development (ISBN-13: 978-1430237105) and Beginning iPhone Games Development (ISBN-10: 1430225998).What you'll learn * What to learn and how to build iPhone and iPad game apps using iOS 6 SDK * How to use UIViews to display game assets * How to leverage Core Animation to simplify animations * How to create frame-by-frame animations for action games * How to play sound using media classes * How to integrate with Game Center and other social media services * How to use Core Data to persist game state Who this book is for This book is for new iPhone and iPad app developers who want to create game apps, using the iOS SDK. A basic understanding of Xcode and Objective-C is assumed.

General

Imprint: Apress
Country of origin: Germany
Release date: December 2012
First published: 2012
Authors: Lucas Jordan
Dimensions: 254 x 178 x 20mm (L x W x T)
Format: Paperback
Pages: 368
Edition: 1st ed.
ISBN-13: 978-1-4302-4422-6
Categories: Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer hardware & operating systems > Operating systems & graphical user interfaces (GUIs) > Macintosh OS
LSN: 1-4302-4422-4
Barcode: 9781430244226

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,431 Discovery Miles 24 310
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R755 R581 Discovery Miles 5 810
C++ Programming - Program Design…
D. Malik Paperback R1,728 R1,544 Discovery Miles 15 440
Program Construction - Calculating…
Roland Backhouse Paperback R1,443 Discovery Miles 14 430
Programming Logic & Design…
Joyce Farrell Paperback R1,304 R1,166 Discovery Miles 11 660
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,893 Discovery Miles 18 930
Starting Out with Python, Global Edition
Tony Gaddis Paperback R2,157 Discovery Miles 21 570
Data Abstraction and Problem Solving…
Janet Prichard, Frank Carrano Paperback R2,210 Discovery Miles 22 100
Implementation Patterns
Kent Beck Paperback R1,005 Discovery Miles 10 050
Using UML - Software Engineering with…
Perdita Stevens Paperback R2,219 Discovery Miles 22 190
Object-Oriented Game Development
Julian Gold Paperback R2,292 R1,753 Discovery Miles 17 530

See more

Partners