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Books > Computing & IT > Applications of computing > Image processing > Graphics (static images)

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3D Game Textures - Create Professional Game Art Using Photoshop (Paperback, 4th edition) Loot Price: R1,501
Discovery Miles 15 010
3D Game Textures - Create Professional Game Art Using Photoshop (Paperback, 4th edition): Luke Ahearn

3D Game Textures - Create Professional Game Art Using Photoshop (Paperback, 4th edition)

Luke Ahearn

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Loot Price R1,501 Discovery Miles 15 010 | Repayment Terms: R141 pm x 12*

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The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects. Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website-www.lukeahearn.com/textures-has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book.

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: June 2016
First published: 2016
Authors: Luke Ahearn
Dimensions: 254 x 178 x 18mm (L x W x T)
Format: Paperback
Pages: 392
Edition: 4th edition
ISBN-13: 978-1-138-92006-4
Categories: Books > Computing & IT > Applications of computing > Computer modelling & simulation
Books > Computing & IT > Computer software packages > Computer graphics software > General
Books > Computing & IT > Applications of computing > Image processing > Graphics (static images)
LSN: 1-138-92006-1
Barcode: 9781138920064

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