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Animated Problem Solving - An Introduction to Program Design Using Video Game Development (Hardcover, 1st ed. 2022)
Loot Price: R1,209
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Animated Problem Solving - An Introduction to Program Design Using Video Game Development (Hardcover, 1st ed. 2022)
Series: Texts in Computer Science
Expected to ship within 12 - 17 working days
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Total price: R1,219
Discovery Miles: 12 190
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This textbook is about systematic problem solving and systematic
reasoning using type-driven design. There are two problem solving
techniques that are emphasized throughout the book: divide and
conquer and iterative refinement. Divide and conquer is the process
by which a large problem is broken into two or more smaller
problems that are easier to solve and then the solutions for the
smaller pieces are combined to create an answer to the problem.
Iterative refinement is the process by which a solution to a
problem is gradually made better-like the drafts of an essay.
Mastering these techniques are essential to becoming a good problem
solver and programmer. The book is divided in five parts. Part I
focuses on the basics. It starts with how to write expressions and
subsequently leads to decision making and functions as the basis
for problem solving. Part II then introduces compound data of
finite size, while Part III covers compound data of arbitrary size
like e.g. lists, intervals, natural numbers, and binary trees. It
also introduces structural recursion, a powerful data-processing
strategy that uses divide and conquer to process data whose size is
not fixed. Next, Part IV delves into abstraction and shows how to
eliminate repetitions in solutions to problems. It also introduces
generic programming which is abstraction over the type of data
processed. This leads to the realization that functions are data
and, perhaps more surprising, that data are functions, which in
turn naturally leads to object-oriented programming. Part V
introduces distributed programming, i.e., using multiple computers
to solve a problem. This book promises that by the end of it
readers will have designed and implemented a multiplayer video game
that they can play with their friends over the internet. To achieve
this, however, there is a lot about problem solving and programming
that must be learned first. The game is developed using iterative
refinement. The reader learns step-by-step about programming and
how to apply new knowledge to develop increasingly better versions
of the video game. This way, readers practice modern trends that
are likely to be common throughout a professional career and
beyond.
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