The essays selected for this book, presented in chronological
order, discuss various aspects of image-making technologies,
geometrical knowledge and tools for architectural design, focusing
in particular on two historical periods marked by comparable
patterns of technological and cultural change. The first is the
Renaissance; characterized by the rediscovery of linear
perspectives and the simultaneous rise of new formats for
architectural drawing and design on paper; the second, the
contemporary rise of digital technologies and the simultaneous rise
of virtual reality and computer-based design and manufacturing.
Many of the contributing authors explore the parallel between
the invention of the perspectival paradigm in early-modern Europe
and the recent development of digitized virtual reality. This issue
in turn bears on the specific purposes of architectural design,
where various representational tools and devices are used to
visualize bi-dimensional aspects of objects that must be measured
and eventually built in three-dimensional space.
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