Science Fiction Hobby Games serves as a history and guide to
tabletop gaming franchises set in original science-fictional
milieux. Its subject is the pen and paper role playing games and
model and counter based wargames that preceded modern videogames
and still evolve alongside them, as well as the gamebooks, board
games, card games and postal games that are their less famous
cousins. Included are detailed critical overviews of more than a
hundred fantastical universes published between 1969 and 2013,
along with essays on popular types of tabletop game and the natures
of their settings and stories. Throughout, sf games are treated as
an integral part of the long history of science fiction, and as a
new way of enabling its explorations of the future and other
worlds. Based on the author's contributions to the Hugo Award
winning third edition of the Clute and Nicholls Encyclopedia of
Science Fiction, this book contains an extra 20,000 words on
additional games and other topics, specially written for this new
version of the text.
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