Museum Informatics explores the sociotechnical issues that arise
when people, information, and technology interact in museums. It is
designed specifically to address the many challenges faced by
museums, museum professionals, and museum visitors in the
information society. It examines not only applications of new
technologies in museums, but how advances in information science
and technology have changed the very nature of museums, both what
it is to work in one, and what it is to visit one.
To explore these issues, Museum Informatics offers a selection
of contributed chapters, written by leading museum researchers and
practitioners, each covering significant themes or concepts
fundamental to the study of museum informatics and providing
practical examples and detailed case studies useful for museum
researchers and professionals. In this way, Museum Informatics
offers a fresh perspective on the sociotechnical interactions that
occur between people, information, and technology in museums,
presented in a format accessible to multiple audiences, including
researchers, students, museum professionals, and museum
visitors.
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