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Books > Computing & IT > Applications of computing > Image processing > Computer animation

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HTML5 Game Development from the Ground Up with Construct 2 (Paperback) Loot Price: R1,418
Discovery Miles 14 180
HTML5 Game Development from the Ground Up with Construct 2 (Paperback): Roberto Dillon

HTML5 Game Development from the Ground Up with Construct 2 (Paperback)

Roberto Dillon

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Loot Price R1,418 Discovery Miles 14 180 | Repayment Terms: R133 pm x 12*

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Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. The book also covers the foundational knowledge of game analysis and design based on the author's research and teaching experiences at DigiPen Institute of Technology, James Cook University, and other institutions. The author first helps you understand what really matters in games. He guides you in becoming a better game designer from the ground up, being able to play any game critically, and expressing your ideas in a clear and concise format. The book then presents step-by-step tutorials on designing games. It explains how to build an arcade-style game as well as a platformer integrating some physics elements. It also shows you how to create a more complex puzzle game-the author's own published game, Turky on the Run. Lastly, the book discusses different ways to deploy and monetize games across several platforms, including Facebook, iOS, Android, and web-based marketplaces. Sample Construct 2 project files for the games designed in the book are available on the author's website. Integrating hands-on guidance with theoretical game design concepts, this book gives you a solid foundation in game development. It will help you advance in your journey as an indie game developer.

General

Imprint: Apple Academic Press Inc.
Country of origin: Canada
Release date: March 2014
First published: 2014
Authors: Roberto Dillon
Dimensions: 234 x 156 x 15mm (L x W x T)
Format: Paperback
Pages: 266
ISBN-13: 978-1-4822-1661-5
Categories: Books > Computing & IT > Applications of computing > Image processing > Computer animation
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LSN: 1-4822-1661-2
Barcode: 9781482216615

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