Focal Press adds a new star to its brightening constellation of
superb Animation titles: The "Tradigital" series of titles, which
teach the 12 basic principles of animation, applied to specific
software tools: in this case, Blender. The 12 principles were
introduced in the 1930s by the Disney animators Ollie Johnston and
Frank Thomas to teach animators how to produce more realistic
animations. These principles are used in all animated films from
classics like Beauty and the Beast to Monsters Inc. Today's
animators learn how to use various software tools on the fly, but
most never really learn the foundations, or how to apply them to
their work. In the second book of the series, "Tradigital Blender,"
students and professionals learn how to use Blender to create
stunning animations that adhere to the 12 principles of animation.
Roland Hess artfully demonstrates just how relevant these
principles are to today's digital animators.
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