This book offers a rationale for and ways of reading popular
culture for peace. It argues that we can improve peacebuilding
theory and practice through examining popular culture's youth
revolutionaries and their outcomes - from their digital and plastic
renderings to their living embodiments in local struggles for
justice. The study combines insights from post-structural,
post-colonial, feminist, youth studies and peace and conflict
studies theories to analyze the literary themes, political uses,
and cultural impacts of two hit book series - Harry Potter and The
Hunger Games - tracing how these works have been transformed into
visible political practices, including social justice advocacy and
government propaganda in the War on Terror. Pop culture production
and consumption help maintain global hierarchies of inequality and
structural violence but can also connect people across divisions
through fandom participation. Including chapters on fan activism,
fan fiction, Guantanamo Bay detention center, youth as a discursive
construct in IR, and the merchandizing and tourism opportunities
connected with The Hunger Games, the book argues that through
taking youth-oriented pop culture seriously, we can better
understand the local, global and transnational spaces, discourses,
and the relations of power, within which meanings and practices of
peace are known, negotiated, encoded and obstructed.
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