0
Your cart

Your cart is empty

Books > Computing & IT > General theory of computing

Buy Now

Video Games and Storytelling - Reading Games and Playing Books (Paperback, 1st ed. 2015) Loot Price: R2,086
Discovery Miles 20 860
Video Games and Storytelling - Reading Games and Playing Books (Paperback, 1st ed. 2015): Souvik Mukherjee

Video Games and Storytelling - Reading Games and Playing Books (Paperback, 1st ed. 2015)

Souvik Mukherjee

 (sign in to rate)
Loot Price R2,086 Discovery Miles 20 860 | Repayment Terms: R195 pm x 12*

Bookmark and Share

Expected to ship within 10 - 15 working days

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-a-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.

General

Imprint: Palgrave Macmillan
Country of origin: United Kingdom
Release date: February 2018
First published: 2015
Authors: Souvik Mukherjee
Dimensions: 216 x 140 x 30mm (L x W x T)
Format: Paperback
Pages: 239
Edition: 1st ed. 2015
ISBN-13: 978-1-349-58014-9
Categories: Books > Arts & Architecture > The arts: general issues > General
Books > Language & Literature > Literature: history & criticism > Children's literature studies
Books > Reference & Interdisciplinary > Communication studies > Media studies
Books > Computing & IT > General theory of computing > General
Promotions
LSN: 1-349-58014-7
Barcode: 9781349580149

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

Partners