0
Your cart

Your cart is empty

Books > Computing & IT > Computer programming

Buy Now

Programming Mobile Devices - An Introduction for Practitioners (Hardcover) Loot Price: R1,914
Discovery Miles 19 140
Programming Mobile Devices - An Introduction for Practitioners (Hardcover): T Mikkonen

Programming Mobile Devices - An Introduction for Practitioners (Hardcover)

T Mikkonen

 (sign in to rate)
Loot Price R1,914 Discovery Miles 19 140 | Repayment Terms: R179 pm x 12*

Bookmark and Share

Expected to ship within 12 - 17 working days

With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems.

Learn how to programme the mobile devices of the future!

The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.

"Programming Mobile Devices" is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design.

"Programming Mobile Devices: " Provides a complete and authoritative overview of programming mobile systems. Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming. Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features. Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming.

"Programming Mobile Devices" is essential readingfor graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.

General

Imprint: John Wiley & Sons
Country of origin: United States
Release date: February 2007
First published: April 2007
Authors: T Mikkonen
Dimensions: 252 x 180 x 18mm (L x W x T)
Format: Hardcover
Pages: 244
ISBN-13: 978-0-470-05738-4
Categories: Books > Computing & IT > Computer programming > General
Books > Professional & Technical > Electronics & communications engineering > Communications engineering / telecommunications > Telephone technology > Mobile phones
Promotions
LSN: 0-470-05738-6
Barcode: 9780470057384

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Problem Solving with C++ - Global…
Walter Savitch Paperback R2,632 Discovery Miles 26 320
Introducing Delphi Programming - Theory…
John Barrow, Linda Miller, … Paperback  (1)
R863 Discovery Miles 8 630
C++ Programming - Program Design…
D. Malik Paperback R1,728 R1,596 Discovery Miles 15 960
Program Construction - Calculating…
Roland Backhouse Paperback R2,800 Discovery Miles 28 000
Programming Logic & Design…
Joyce Farrell Paperback R1,304 R1,212 Discovery Miles 12 120
Sams Teach Yourself: Beginning…
Greg Perry, Dean Miller Paperback R619 Discovery Miles 6 190
C++ How to Program: Horizon Edition
Harvey Deitel, Paul Deitel Paperback R1,954 Discovery Miles 19 540
Java How to Program, Late Objects…
Paul Deitel, Harvey Deitel Paperback R900 R750 Discovery Miles 7 500
Data Abstraction and Problem Solving…
Janet Prichard, Frank Carrano Paperback R2,373 Discovery Miles 23 730
The Data Quality Blueprint - A Practical…
John Parkinson Hardcover R1,736 Discovery Miles 17 360
Using UML - Software Engineering with…
Perdita Stevens Paperback R2,384 Discovery Miles 23 840
Object-Oriented Game Development
Julian Gold Paperback R2,292 R1,812 Discovery Miles 18 120

See more

Partners