Books > Computing & IT > Applications of computing > Image processing > Computer animation
|
Buy Now
Procedural Storytelling in Game Design (Hardcover, 2 New Edition)
Loot Price: R3,981
Discovery Miles 39 810
|
|
Procedural Storytelling in Game Design (Hardcover, 2 New Edition)
Expected to ship within 12 - 17 working days
|
This edited collection of chapters concerns the evolving discipline
of procedural storytelling in video games. Games are an interactive
medium, and this interplay between author, player and machine
provides new and exciting ways to create and tell stories. In each
essay, practitioners of this artform demonstrate how traditional
storytelling tools such as characterization, world-building, theme,
momentum and atmosphere can be adapted to full effect, using
specific examples from their games. The reader will learn to
construct narrative systems, write procedural dialog, and generate
compelling characters with unique personalities and backstories.
Key Features Introduces the differences between static/traditional
game design and procedural game design Demonstrates how to solve or
avoid common problems with procedural game design in a variety of
concrete ways World's finest guide for how to begin thinking about
procedural design
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!
|
You might also like..
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.