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This book teaches students and entry-level novices how to create
games using the GameMaker engine. Readers will quickly hone their
design skills with tutorials that are written so that beginners can
quickly start building games while also providing lessons on how
designers can 'level up' and add advanced options to their games.
Readers will also have access to a website containing all the
assets and resources to create their games, including sprites and
animations, walk-through video tutorials of each lesson and music
composed by professional musicians. Also provided are rubrics for
instructors to use when grading student work or for readers
learning on their own to evaluate their own work.
This book teaches students and entry-level novices how to create
games using the GameMaker engine. Readers will quickly hone their
design skills with tutorials that are written so that beginners can
quickly start building games while also providing lessons on how
designers can 'level up' and add advanced options to their games.
Readers will also have access to a website containing all the
assets and resources to create their games, including sprites and
animations, walk-through video tutorials of each lesson and music
composed by professional musicians. Also provided are rubrics for
instructors to use when grading student work or for readers
learning on their own to evaluate their own work.
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