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This book gives a concise introduction to the German law of business organizations and is meant to help business practitioners and international students to familiarize themselves with its key concepts and legal issues. After outlining some characteristic features of the German legal system the book describes the various types of German business organizations with a special focus on the German Limited Liability Company ("GmbH") and the German Stock Corporation ("AG"). The book discusses some typical problems faced by companies engaged in cross-border activities and also provides a brief outline of some recent developments in European company law with a special focus on the new multinational corporate form of the European Company ("SE"). "
Written rules in formal organizations are distinctive elements of
organizational history; they shape organizational change and are in
turn shaped by it. These rules are created, revised, and eliminated
in ways that leave historical traces, and they have a visibility
and durability that elude non-written rules. They thus provide rich
data for an empirical probe into the dynamics of organizational
history.
Written rules in formal organizations are distinctive elements of
organizational history; they shape organizational change and are in
turn shaped by it. These rules are created, revised, and eliminated
in ways that leave historical traces, and they have a visibility
and durability that elude non-written rules. They thus provide rich
data for an empirical probe into the dynamics of organizational
history.
The spectral realm at the boundaries of images incessantly reveals a desire to see beyond the visible and its medium: screens, frames, public displays, and projection sites in an art context. The impact of new media on art and film has influenced the material histories and performances (be they in theory or practice) of images across the disciplines. Digital technologies have not only shaped post-cinematic media cultures and visual epistemologies, but they are behind a growing shift towards a "new realism" in theory, art, film, and in the art of the moving image in particular. "Technology and Desire" examines the performative ontologies of moving images across the genealogies of media and their aesthetic agency in contemporary media and video art, CGI, painting, video games, and installations. Drawing on cultural studies, media and film theory as well as art history to provide exemplary evidence of this shift, this book has as its central theme the question of whether images are predicated upon transgressing the boundaries of their framing--and whether in the course of their existence they develop a life of their own.
This book gives a concise introduction to the German law of business organizations and is meant to help business practitioners and international students to familiarize themselves with its key concepts and legal issues. After outlining some characteristic features of the German legal system the book describes the various types of German business organizations with a special focus on the German Limited Liability Company ("GmbH") and the German Stock Corporation ("AG"). The book discusses some typical problems faced by companies engaged in cross-border activities and also provides a brief outline of some recent developments in European company law with a special focus on the new multinational corporate form of the European Company ("SE"). "
This book constitutes the proceedings of the 35th International Conference on Architecture of Computing Systems, ARCS 2022, held virtually in July 2022. The 18 full papers in this volume were carefully reviewed and selected from 35 submissions. ARCS provides a platform covering newly emerging and cross-cutting topics, such as autonomous and ubiquitous systems, reconfigurable computing and acceleration, neural networks and artificial intelligence. The selected papers cover a variety of topics from the ARCS core domains, including energy efficiency, applied machine learning, hardware and software system security, reliable and fault-tolerant systems and organic computing.
"Must have for visiting Iceland!" Considered by many to be the world's top destination for amateur and professional landscape photographers, Iceland possesses unparalleled beauty, and the variety of spectacular landscapes found on this small island is astounding. Whether you're visiting Iceland as a destination in its own right or as a stopover on your way elsewhere, you're bound to have a unique and memorable experience. To help you make the most of your trip--no matter how long or short it is--Photographing Iceland provides you with five unique photography-focused tours that cover 37 must-see locations for you to photograph. Author, photographer, and Iceland expert Martin Schulz is your guide, providing you with background information on each location, detailed directions (including QR codes with Google Maps links), advice on gear and traveling, suggestions on the best time of year and day to visit each location, and the ideal angles from which to shoot. (Because who wants to end up on the wrong side of Europe's largest waterfall, Dettifoss, shooting it against harsh midday sunlight?) Each tour conveniently starts and ends in Reykjavik, allowing you to complete one or more tours on your trip or combine all the tours for one epic adventure. Tours include: Trip 1: Snaefellsnes Trip 2: The North of Iceland Trip 3: The South Coast of Iceland Trip 4: Golden Circle Plus the Secret Waterfalls Trip 5: Reykjavik _____________________________________________________________ What buyers saying about Photographing Iceland: "I can't get over the photography, and the author gives you the exact coordinates of where they got those pictures and saw those places." "Excellent Guide for a visiting Photographer."
This book contains the revised selected papers of 4 workshops held in conjunction with the International Conference on High Performance Computing, Networking, Storage and Analysis (SC) in November 2017 in Denver, CO, USA, and in November 2018 in Dallas, TX, USA: the 6th and 7th International Workshop on Extreme-Scale Programming Tools, ESPT 2017 and ESPT 2018, and the 4th and 5th International Workshop on Visual Performance Analysis, VPA 2017 and VPA 2018. The 11 full papers of ESPT 2017 and ESPT 2018 and the 6 full papers of VPA 2017 and VPA 2018 were carefully reviewed and selected for inclusion in this book. The papers discuss the requirements for exascale-enabled tools as well as new approaches of applying visualization and visual analytic techniques to large-scale applications. Topics of interest include: programming tools; methodologies for performance engineering; tool technologies for extreme-scale challenges (e.g., scalability, resilience, power); tool support for accelerated architectures and large-scale multi-cores; tool infrastructures and environments; evolving/future application requirements for programming tools and technologies; application developer experiences with programming and performance tools; scalable displays of performance data; case studies demonstrating the use of performance visualization in practice; data models to enable scalable visualization; graph representation of unstructured performance data; presentation of high-dimensional data; visual correlations between multiple data sources; human-computer interfaces for exploring performance data; and multi-scale representations of performance data for visual exploration.
This book constitutes the proceedings of the 30th International Conference on Architecture of Computing Systems, ARCS 2017, held in Vienna, Austria, in April 2017. The 19 full papers presented in this volume were carefully reviewed and selected from 42 submissions. They were organized in topical sections entitled: resilience; accelerators; performance; memory systems; parallelism and many-core; scheduling; power/energy.
Scholars from science, art, and humanities explore the meaning of our new image worlds and offer new strategies for visual analysis. We are surrounded by images as never before: on Flickr, Facebook, and YouTube; on thousands of television channels; in digital games and virtual worlds; in media art and science. Without new efforts to visualize complex ideas, structures, and systems, today's information explosion would be unmanageable. The digital image represents endless options for manipulation; images seem capable of changing interactively or even autonomously. This volume offers systematic and interdisciplinary reflections on these new image worlds and new analytical approaches to the visual. Imagery in the 21st Century examines this revolution in various fields, with researchers from the natural sciences and the humanities meeting to achieve a deeper understanding of the meaning and impact of the image in our time. The contributors explore and discuss new critical terms of multidisciplinary scope, from database economy to the dramaturgy of hypermedia, from visualizations in neuroscience to the image in bio art. They consider the power of the image in the development of human consciousness, pursue new definitions of visual phenomena, and examine new tools for image research and visual analysis.
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