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Showing 1 - 9 of
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Contributions by Apryl Alexander, Alisia Grace Chase, Brian
Faucette, Laura E. Felschow, Lindsay Hallam, Rusty Hatchell, Dru
Jeffries, Henry Jenkins, Jeffrey SJ Kirchoff, Curtis Marez, James
Denis McGlynn, Brandy Monk-Payton, Chamara Moore, Drew Morton, Mark
C. E. Peterson, Jayson Quearry, Zachary J. A. Rondinelli, Suzanne
Scott, David Stanley, Sarah Pawlak Stanley, Tracy Vozar, and Chris
Yogerst Alan Moore's and Dave Gibbons's Watchmen fundamentally
altered the perception of American comic books and remains one of
the medium's greatest hits. Launched in 1986-"the year that changed
comics" for most scholars in comics studies-Watchmen quickly
assisted in cementing the legacy that comics were a serious form of
literature no longer defined by the Comics Code era of funny animal
and innocuous superhero books that appealed mainly to children.
After Midnight: "Watchmen" after "Watchmen" looks specifically at
the three adaptations of Moore's and Gibbons's Watchmen-Zack
Snyder's Watchmen film (2009), Geoff Johns's comic book sequel
Doomsday Clock (2017), and Damon Lindelof's Watchmen series on HBO
(2019). Divided into three parts, the anthology considers how the
sequels, especially the limited series, have prompted a
reevaluation of the original text and successfully harnessed the
politics of the contemporary moment into a potent relevancy. The
first part considers the various texts through conceptions of
adaptation, remediation, and transmedia storytelling. Part two
considers the HBO series through its thematic focus on the
relationship between American history and African American trauma
by analyzing how the show critiques the alt-right, represents
intergenerational trauma, illustrates alternative possibilities for
Black representation, and complicates our understanding of how the
mechanics of the show's production can complicate its politics.
Finally, the book's last section considers the themes of nostalgia
and trauma, both firmly rooted in the original Moore and Gibbons
series, and how the sequel texts reflect and refract upon those
often-intertwined phenomena.
The field of fan studies has seen exponential growth in recent
years and this companion brings together an internationally and
interdisciplinarily diverse group of established scholars to
reflect on the state of the field and to point to new research
directions. Engaging an impressive array of media texts and formats
and incorporating a variety of methodologies, this collection is
organized into six main sections: methods and ethics, technologies
and practices, identities, race and transcultural fandom, industry,
and futures. Each section concludes with a conversation among some
of the field's leading scholars and industry insiders to address a
wealth of questions relevant to each section topic.
This guide to Adaptive Interaction explains how to assess the
communication repertoires of people with dementia who can no longer
speak, and offers practical interventions for those who wish to
interact with them. Outlining the challenges faced by people living
with advanced dementia, this book shows how to relieve the strain
on relationships between them, their families, and professional
caregivers through better, person-centred communication. It
includes communication assessment tools and guidance on how to
build on the communication repertoire of the individual with
dementia using nonverbal means including imitation, facial
expressions, sounds, movement, eye gaze and touch. With accessible
evidence and case studies based on the authors' research, Adaptive
Interaction can be used as the basis for developing interactions
without words with people living with dementia.
The field of fan studies has seen exponential growth in recent
years and this companion brings together an internationally and
interdisciplinarily diverse group of established scholars to
reflect on the state of the field and to point to new research
directions. Engaging an impressive array of media texts and formats
and incorporating a variety of methodologies, this collection is
organized into six main sections: methods and ethics, technologies
and practices, identities, race and transcultural fandom, industry,
and futures. Each section concludes with a conversation among some
of the field's leading scholars and industry insiders to address a
wealth of questions relevant to each section topic.
Reveals the systematic marginalization of women within pop culture
fan communities When Ghostbusters returned to the screen in 2016,
some male fans of the original film boycotted the all-female
adaptation of the cult classic, turning to Twitter to express their
disapproval and making it clear that they considered the film's
"real" fans to be white, straight men. While extreme, these
responses are far from unusual, with similar uproars around the
female protagonists of the new Star Wars films to full-fledged geek
culture wars and harassment campaigns, as exemplified by the
#GamerGate controversy that began in 2014. Over the past decade,
fan and geek culture has moved from the margins to the mainstream
as fans have become tastemakers and promotional partners, with fan
art transformed into official merchandise and fan fiction launching
new franchises. But this shift has left some people behind. Suzanne
Scott points to the ways in which the "men's rights" movement and
antifeminist pushback against "social justice warriors" connect to
new mainstream fandom, where female casting in geek-nostalgia
reboots is vilified and historically feminized forms of fan
engagement-like cosplay and fan fiction-are treated as less worthy
than male-dominant expressions of fandom like collection,
possession, and cataloguing. While this gender bias harkens back to
the origins of fandom itself, Fake Geek Girls contends that the
current view of women in fandom as either inauthentic masqueraders
or unwelcome interlopers has been tacitly endorsed by Hollywood
franchises and the viewer demographics they selectively champion.
It offers a view into the inner workings of how digital fan culture
converges with old media and its biases in new and novel ways.
Contributions by Apryl Alexander, Alisia Grace Chase, Brian
Faucette, Laura E. Felschow, Lindsay Hallam, Rusty Hatchell, Dru
Jeffries, Henry Jenkins, Jeffrey SJ Kirchoff, Curtis Marez, James
Denis McGlynn, Brandy Monk-Payton, Chamara Moore, Drew Morton, Mark
C. E. Peterson, Jayson Quearry, Zachary J. A. Rondinelli, Suzanne
Scott, David Stanley, Sarah Pawlak Stanley, Tracy Vozar, and Chris
Yogerst Alan Moore's and Dave Gibbons's Watchmen fundamentally
altered the perception of American comic books and remains one of
the medium's greatest hits. Launched in 1986-"the year that changed
comics" for most scholars in comics studies-Watchmen quickly
assisted in cementing the legacy that comics were a serious form of
literature no longer defined by the Comics Code era of funny animal
and innocuous superhero books that appealed mainly to children.
After Midnight: "Watchmen" after "Watchmen" looks specifically at
the three adaptations of Moore's and Gibbons's Watchmen-Zack
Snyder's Watchmen film (2009), Geoff Johns's comic book sequel
Doomsday Clock (2017), and Damon Lindelof's Watchmen series on HBO
(2019). Divided into three parts, the anthology considers how the
sequels, especially the limited series, have prompted a
reevaluation of the original text and successfully harnessed the
politics of the contemporary moment into a potent relevancy. The
first part considers the various texts through conceptions of
adaptation, remediation, and transmedia storytelling. Part two
considers the HBO series through its thematic focus on the
relationship between American history and African American trauma
by analyzing how the show critiques the alt-right, represents
intergenerational trauma, illustrates alternative possibilities for
Black representation, and complicates our understanding of how the
mechanics of the show's production can complicate its politics.
Finally, the book's last section considers the themes of nostalgia
and trauma, both firmly rooted in the original Moore and Gibbons
series, and how the sequel texts reflect and refract upon those
often-intertwined phenomena.
Reveals the systematic marginalization of women within pop culture
fan communities When Ghostbusters returned to the screen in 2016,
some male fans of the original film boycotted the all-female
adaptation of the cult classic, turning to Twitter to express their
disapproval and making it clear that they considered the film's
"real" fans to be white, straight men. While extreme, these
responses are far from unusual, with similar uproars around the
female protagonists of the new Star Wars films to full-fledged geek
culture wars and harassment campaigns, as exemplified by the
#GamerGate controversy that began in 2014. Over the past decade,
fan and geek culture has moved from the margins to the mainstream
as fans have become tastemakers and promotional partners, with fan
art transformed into official merchandise and fan fiction launching
new franchises. But this shift has left some people behind. Suzanne
Scott points to the ways in which the "men's rights" movement and
antifeminist pushback against "social justice warriors" connect to
new mainstream fandom, where female casting in geek-nostalgia
reboots is vilified and historically feminized forms of fan
engagement-like cosplay and fan fiction-are treated as less worthy
than male-dominant expressions of fandom like collection,
possession, and cataloguing. While this gender bias harkens back to
the origins of fandom itself, Fake Geek Girls contends that the
current view of women in fandom as either inauthentic masqueraders
or unwelcome interlopers has been tacitly endorsed by Hollywood
franchises and the viewer demographics they selectively champion.
It offers a view into the inner workings of how digital fan culture
converges with old media and its biases in new and novel ways.
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