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Books > Children's Fiction & Fun > Science Fiction
Expanding your child s reading horizons is easy with fiction books from Teacher Created Materials! In Arty's Adventure to the Stars by Shirin Shamsi, Arty the spider wishes he could swing on his web and fly up to the stars. One night, he sets off on his adventure! With his quick web spinning, he climbs higher and higher, closer and closer to the stars where he encounters aliens. Find out more in this cosmic story your child will love. Includes Book Club literacy and comprehension questions.
Journal 3 brims with every page ever seen on the show plus all-new pages with monsters and secrets, notes from Dipper and Mabel, and the Author's full story. Fans of Gravity Falls will simply love this 288-page full-color jacketed hardcover version of Journal 3! Plus the book jacket doubles as an exclusive poster!
After surviving an attempted mugging and experiencing an encounter of Fortean proportions, Holly Foster began to suspect that she was part of something bigger. Tick, tock. Tick, tock.
In this stunning ninth book in the New York Times bestselling Keeper of the Lost Cities series, Sophie and her friends discover the true meaning of power - and evil. Sophie Foster changed the game. Now she's facing impossible choices: When to act. When to trust. When to let go. Her friends are divided and scattered, and the Black Swan wants Sophie to focus on their projects. But her instincts are leading her somewhere else. Stellarlune - and the mysterious Elysian - might be the key to everything. But finding truth in the Lost Cities always requires sacrifice. And as the Neverseen's plans sharpen into terrifying focus, it appears that everyone has miscalculated. The Lost Cities' greatest lie could destroy everything. And in the battle that follows, only one thing is certain: nothing will ever be the same. Books in the Keeper of the Lost Cities series: Keeper of the Lost Cities Exile Everblaze Neverseen Lodestar Nightfall Flashback Legacy Unlocked
The instant bestselling YA Greek myth re-imagining from Bea Fitzgerald, TikTok superstar and Sunday Times bestselling author of Girl, Goddess, Queen. Pandora is the first human woman – made by the gods on Olympus for one simple purpose: to love and be loved by her new husband, the titan Epimetheus. The only problem? He wants nothing to do with her. Hurt and confused, Pandora struggles to find meaning in her new life. What's the point of being given all these gifts by the gods, if she can't get this infuriating, awful, frankly very rude man (with an admittedly quite nice face) to love her? Maybe she's failing at her life’s purpose. Or maybe she's destined for an entirely different one . . . ? As Pandora and Matheos work to uncover why she was created, that fated connection between them feels increasingly difficult to ignore. And with that comes terrible risk. Because Matheos’s traitorous brother, Prometheus, is a seer – and before the gods captured him he issued a final warning: that Pandora and Matheos’s love will be humanity’s doom. So . . . what do you do when faced with an all-powerful love . . . that just happens to threaten the end of the world? Pandora’s about to find out.
Arah Byen stands on the edge of disaster. A year has passed since the judgment of the Ungulion, and Merelin Lindon is beginning to believe she will never re-turn to the world she loved. But when she begins to suffer from strange visions of a life and a love she left behind-visions that grow darker and harsher with each passing day-she begins to understand that her role in Arah Byen is far from over. But when the moment finally comes that takes her back to Arah Byen, she never could have expected what she would find. The world should have been at peace, but a new enemy has crept from the shadows, plotting the overthrow of all that Merelin holds dear. And at his side is the rhesep, a mysterious, deadly assassin who challenges everything Merelin believed to be true. With everything turned upside-down and nothing as it seems, Merelin must discover whose side she is really on, and who she can trust, before it is too late. But how can she know who to trust, when she isn't even sure she can trust herself?
They called her Prism, as if that was her name. Forced to take on a new identity to protect herself from a still-angry people, Merelin Lindon wants nothing more than to help bring the world of Arah Byen into some kind of balance. But nothing is going as planned. The High King Zhabyr is falling apart. Merelin's allies have scattered, and even Yatol is acting more mysterious and tormented than ever. And just when Merelin believes things can't get any worse, she is framed for a terrible crime, and deserted by those who should have defended her. But Merelin soon realizes that she is not the victim of a horrible plot, but just one more pawn in a deadly game she never really understood. It is the game immortals play, and nothing can prepare her for the truths that are coming to light, or the enemy she knows she will have to face. In the coming fight Merelin cannot stand alone. But can she bring her allies together before it is too late?
In this powerful new adaptation from visionary director Sally Cookson, the bestselling novel by Patrick Ness is brought to the stage to tell the stunning story of love, loss and courage anew. Conor has the same dream every night, ever since his mother first fell ill, ever since she started the treatments that don't quite seem to be working. But tonight is different. Tonight, when he wakes, there's a visitor at his window. It's ancient, elemental, a force of nature. And it wants the most dangerous thing of all from Conor. It wants the truth. The final idea of the late, award-winning writer Siobhan Dowd, developed into an extraordinary and heartbreaking novel by Patrick Ness, and now adapted for an Old Vic production that brings the tale to a new audience.
A thrilling gothic tale of hubris gone badly wrong. A young man's search for the secret of the spark of life leads him to a horrific experiment in which he creates a gigantic creature from dismembered body parts. Rejected by his creator, the initially gentle creature turns monstrous when his desire to find companionship and love are thwarted. Tanya Landman revisits Mary Shelley's classic Gothic horror story, bringing to life Dr Frankenstein and his monstrous creation in an accessible format that more readers can enjoy.
Friendships, loyalty and online anonymity are tested when four of the best young gamers in the world find themselves immersed in the world of their favourite video game, Distant Dawn. Jack, Megan, Ayo and Cameron are the Raid Mob: four teenage misfits whose lifelong friendship involves obsessing over old films, surviving school bullies ... and secretly being four of the best gamers on the entire planet. When the release of radical VR technology draws them deeper than ever into Distant Dawn, the Raid Mob's precious online anonymity is shattered. Now they've got everyone's attention. Including that of an extra-terrestrial menace who's been watching them from across the stars ... About the Game Over series: Game Over is a reality-bending, adventure series that tells the story of the Raid Mob: four teenage misfits who happen to be world-class gamers, until radical technology plucks them from their anonymous existence and hurls them deep into a revolutionary virtual realm. Exploring the worlds of online gaming and virtual reality, and with graphical elements throughout, this four-book series is perfect for teen gamers and sci-fi lovers aged 12+.
Juliet Seven is waiting on a sea craft offshore from war-torn Mangeria, hoping that her beloved Nicolas will soon join her. Instead, the boat is pirated by a Reject boy stinking of rot and oil. A storm rises and they are swept away. They reach a new land, but all is not what it seems in this perfect place of refuge. Juliet is desperate to escape. Since the day of her birth, the blind tellers of Mangeria have prophesied that Juliet is ‘The One’. What will she have to do to fulfil her destiny?
X-Men meets The Handmaid's Tale in this first instalment in an epic and romantic YA fantasy trilogy perfect for fans of Sarah J. Maas, Victoria Aveyard's The Red Queen, Netflix's Stranger Things and Leigh Bardugo's Six of Crows. A fragile young teenage girl is held captive. Locked in a cell by The Reestablishment – a harsh dictatorship in charge of a crumbling world. This is no ordinary teenager. Juliette is a threat to The Reestablishment's power. A touch from her can kill – one touch is all it takes. But not only is she a threat, she is potentially the most powerful weapon they could have. Juliette has never fought for herself before but when she’s reunited with the one person who ever cared about her, the depth of the emotion and the power within her become explosive . . . "Addictive, intense, and oozing with romance. I’m envious. I couldn’t put it down.” (Lauren Kate, New York Times bestselling author of Fallen)
This title is suitable for ages 9 to 13 years. Living in a block of flats that looks across to Edinburgh Castle, Alex, a keen climber, dreams of scaling the north face of the Rock on which the castle stands. But it's illegal to do so. Is it this dream that makes him accept the challenge to travel back in time when he is contacted by scientist from the world's distant future. They send him back to the night in 1314 when a desperate band of Scots fighters scaled the Rock: He witnesses the dreadful killing of the Sassenach soldiers as the lay asleep drugged by their Scots servants. Fourth in the "Time Travelling Kids Series."
From BAFTA-nominated screenwriter Richard Kurti comes an exciting, fast-paced thriller that shows the power science has to change not just our lives, but our very selves. Cillian is the sole survivor of a devastating terrorist attack on a packed Metro train. How did he survive when everyone else was killed? Searching for answers with the mysterious Tess, Cillian discovers that his father has links to P8, a group of genetic scientists operating outside the laws of Foundation City. The shocking discoveries he and Tess make at P8’s secret hospital start to make Cillian ask not who he is, but what he is…
'Andrew Cottingham's Winderbilt stories hurtle like steam engines from the dusty tram shed of nostalgia, past the sidings sign-posted postmodern pastiche and into the express route of - dare one say it - PROPER literature..' Goutbury Saturday Evening Post 'These fantastically concocted double-take comedic fabulations.. will tuck young and old alike into bed with a chemical-free glow and a knowing grin.' Which? Air Guitar. 'Blow up the multiplex and pick up Winderbilt. Then put Winderbilt in the multiplex.' Teen Anarchist Weekly REAL praise for our previous sunny outings: 'Short stories pretending to be pretentious. Indescribably brilliant.' Zigzag Magazine |
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