![]() |
Welcome to Loot.co.za!
Sign in / Register |Wishlists & Gift Vouchers |Help | Advanced search
|
Your cart is empty |
||
|
Books > Children's Fiction & Fun > Science Fiction
The danger rises and the deception grows in the heart-stopping fourth book in the New York Times bestselling Impostors series! It's time to come out of hiding... Frey has spent her life in a family of deceivers, a stand-in for her sister, manipulated at her father's command. Free from them at last, she is finding her own voice - and using it to question everything her family stood for. Tally was once the most famous rebel in the world. But for over a decade, she's kept to the shadows, allowing her myth to grow even as she receded. Now she sees that the revolution she led has not created a stable world. Freedom, she observes, has a way of destroying things. As the world is propelled further into conflict and conspiracy, Frey and Tally join forces to put a check on the people in power, while still trying to understand their own power and where it belongs. Perfect for fans of The Hunger Games and Divergent Fans of The Uglies will delight in seeing main character Tally make her big return to the page. The Uglies series has been optioned as a blockbuster movie.
In this stunning ninth book in the New York Times bestselling Keeper of the Lost Cities series, Sophie and her friends discover the true meaning of power - and evil. Sophie Foster changed the game. Now she's facing impossible choices: When to act. When to trust. When to let go. Her friends are divided and scattered, and the Black Swan wants Sophie to focus on their projects. But her instincts are leading her somewhere else. Stellarlune - and the mysterious Elysian - might be the key to everything. But finding truth in the Lost Cities always requires sacrifice. And as the Neverseen's plans sharpen into terrifying focus, it appears that everyone has miscalculated. The Lost Cities' greatest lie could destroy everything. And in the battle that follows, only one thing is certain: nothing will ever be the same. Books in the Keeper of the Lost Cities series: Keeper of the Lost Cities Exile Everblaze Neverseen Lodestar Nightfall Flashback Legacy Unlocked
After surviving an attempted mugging and experiencing an encounter of Fortean proportions, Holly Foster began to suspect that she was part of something bigger. Tick, tock. Tick, tock.
Expanding your child s reading horizons is easy with fiction books from Teacher Created Materials! In Arty's Adventure to the Stars by Shirin Shamsi, Arty the spider wishes he could swing on his web and fly up to the stars. One night, he sets off on his adventure! With his quick web spinning, he climbs higher and higher, closer and closer to the stars where he encounters aliens. Find out more in this cosmic story your child will love. Includes Book Club literacy and comprehension questions.
Arah Byen stands on the edge of disaster. A year has passed since the judgment of the Ungulion, and Merelin Lindon is beginning to believe she will never re-turn to the world she loved. But when she begins to suffer from strange visions of a life and a love she left behind-visions that grow darker and harsher with each passing day-she begins to understand that her role in Arah Byen is far from over. But when the moment finally comes that takes her back to Arah Byen, she never could have expected what she would find. The world should have been at peace, but a new enemy has crept from the shadows, plotting the overthrow of all that Merelin holds dear. And at his side is the rhesep, a mysterious, deadly assassin who challenges everything Merelin believed to be true. With everything turned upside-down and nothing as it seems, Merelin must discover whose side she is really on, and who she can trust, before it is too late. But how can she know who to trust, when she isn't even sure she can trust herself?
They called her Prism, as if that was her name. Forced to take on a new identity to protect herself from a still-angry people, Merelin Lindon wants nothing more than to help bring the world of Arah Byen into some kind of balance. But nothing is going as planned. The High King Zhabyr is falling apart. Merelin's allies have scattered, and even Yatol is acting more mysterious and tormented than ever. And just when Merelin believes things can't get any worse, she is framed for a terrible crime, and deserted by those who should have defended her. But Merelin soon realizes that she is not the victim of a horrible plot, but just one more pawn in a deadly game she never really understood. It is the game immortals play, and nothing can prepare her for the truths that are coming to light, or the enemy she knows she will have to face. In the coming fight Merelin cannot stand alone. But can she bring her allies together before it is too late?
From New York Times bestselling author Orson Scott Card, Ender's Game―adapted to film starring Asa Butterfield and Harrison Ford―is the classic Hugo and Nebula award-winning science fiction novel of a young boy's recruitment into the midst of an interstellar war. In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut―young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives. Orson Scott Card's Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.
The Giver is the classic award-winning novel that inspired the dystopian genre and a major motion picture adaptation for 2014 starring Jeff Bridges, Meryl Streep, Katie Holmes and Taylor Swift. It is the future. There is no war, no hunger, no pain. No one in the community wants for anything. Everything needed is provided. And at twelve years old, each member of the community has their profession carefully chosen for them by the Committee of Elders. Twelve-year old Jonas has never thought there was anything wrong with his world. But from the moment he is selected as the Receiver of Memory, Jonas discovers that their community is not as perfect as it seems. It is only with the help of the Giver, that Jonas can find what has been lost. And it is only through his personal courage that Jonas finds the strength to do what is right... The Giver is the award-winning classic of bravery and adventure that has inspired countless dystopian writers as the forerunner of this genre.
In this powerful new adaptation from visionary director Sally Cookson, the bestselling novel by Patrick Ness is brought to the stage to tell the stunning story of love, loss and courage anew. Conor has the same dream every night, ever since his mother first fell ill, ever since she started the treatments that don't quite seem to be working. But tonight is different. Tonight, when he wakes, there's a visitor at his window. It's ancient, elemental, a force of nature. And it wants the most dangerous thing of all from Conor. It wants the truth. The final idea of the late, award-winning writer Siobhan Dowd, developed into an extraordinary and heartbreaking novel by Patrick Ness, and now adapted for an Old Vic production that brings the tale to a new audience.
Juliet Seven is waiting on a sea craft offshore from war-torn Mangeria, hoping that her beloved Nicolas will soon join her. Instead, the boat is pirated by a Reject boy stinking of rot and oil. A storm rises and they are swept away. They reach a new land, but all is not what it seems in this perfect place of refuge. Juliet is desperate to escape. Since the day of her birth, the blind tellers of Mangeria have prophesied that Juliet is ‘The One’. What will she have to do to fulfil her destiny?
Perfect for fans of Tahereh Mafi's New York Times bestselling Shatter Me trilogy, this book collects the first two companion novellas, Fracture Me and Destroy Me, for a thrilling insight into the minds of Juliette's two great loves - Adam and Warner. Destroy Me The mind-blowing events between Shatter Me and Unravel Me are told here from Warner's point of view. Even though Juliette shot him in order to escape, Warner can't stop thinking about her - and he'll do anything to get her back. But when the Supreme Commander of The Reestablishment arrives, he has very different plans for Juliette. Plans Warner cannot allow. Fracture Me Watch through Adam's eyes as he bridges the gap between Unravel Me and Ignite Me. As the Omega Point rebels prepare to fight the Sector 45 soldiers, Adam is more focused on the safety of Juliette, Kenji, and his brother. The Reestablishment will do anything to crush the resistance . . . including killing everyone Adam cares abo ut. Perfect for fans of Sarah J. Maas, Victoria Aveyard and Leigh Bardugo.
This title is suitable for ages 9 to 13 years. Living in a block of flats that looks across to Edinburgh Castle, Alex, a keen climber, dreams of scaling the north face of the Rock on which the castle stands. But it's illegal to do so. Is it this dream that makes him accept the challenge to travel back in time when he is contacted by scientist from the world's distant future. They send him back to the night in 1314 when a desperate band of Scots fighters scaled the Rock: He witnesses the dreadful killing of the Sassenach soldiers as the lay asleep drugged by their Scots servants. Fourth in the "Time Travelling Kids Series."
Friendships, loyalty and online anonymity are tested when four of the best young gamers in the world find themselves immersed in the world of their favourite video game, Distant Dawn. Jack, Megan, Ayo and Cameron are the Raid Mob: four teenage misfits whose lifelong friendship involves obsessing over old films, surviving school bullies ... and secretly being four of the best gamers on the entire planet. When the release of radical VR technology draws them deeper than ever into Distant Dawn, the Raid Mob's precious online anonymity is shattered. Now they've got everyone's attention. Including that of an extra-terrestrial menace who's been watching them from across the stars ... About the Game Over series: Game Over is a reality-bending, adventure series that tells the story of the Raid Mob: four teenage misfits who happen to be world-class gamers, until radical technology plucks them from their anonymous existence and hurls them deep into a revolutionary virtual realm. Exploring the worlds of online gaming and virtual reality, and with graphical elements throughout, this four-book series is perfect for teen gamers and sci-fi lovers aged 12+. |
You may like...
Braconidae of the Middle East…
Neveen S. Gadallah, Hassan Ghahari, …
Paperback
R4,013
Discovery Miles 40 130
|