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Toys > Games > Strategy Games

Small World: Small World
R1,750 Discovery Miles 17 500 Ships in 6 - 7 working days

Small World is a fun, zany, light-hearted civilization game in which players vie for conquest and control of the board that is simply too small to accommodate them all! Picking the right combination of fantasy races and unique special powers, players rush to expand their empires - often at the expense of weaker neighbours. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory! It has a great Fantasy theme with humor sprinkled in and lots of replay value.
Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.

Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!

On each turn, you either use the multiple tiles of your chosen race (type of creatures) to occupy adjacent (normally) territories - possibly defeating weaker enemy races along the way, or you give up on your race letting it go "into decline". A race in decline is designated by flipping the tiles over to their black-and-white side.

At the end of your turn, you score one point (coin) for each territory your races occupy. You may have one active race and one race in decline on the board at the same time. Your occupation total can vary depend on the special abilities of your race and the territories they occupy. After the final round, the player with the most coins wins.

Game of thrones: Oberyn's Revenge: Game of thrones: Oberyn's Revenge
R325 Discovery Miles 3 250 Ships in 6 - 7 working days

Many lives were lost in Robert Baratheon’s bloody rebellion. Some, such as Rhaegar Targaryen, died in honourable combat on the field of battle. Others, like Elia Martell, were brutally slain at the hands of the conquering Lannister forces. For fifteen years, House Martell has held its thirst for vengeance in check, waiting with the utmost patience. And although the Red Viper’s duel with Set Gregor Clegane ends in tragedy for House Martell, it is also the catalyst that sets Doran Martell’s plots in motion Oberyn’s Revenge, the fifth Chapter Pack in the Blood and Gold cycle in A Game of Thrones: The Card Game, continues the major themes of the cycle and invites you to play out some of the most iconic events from A Storm of Swords. Even as dark events and schemes unfold around you, you can use your gold and the new bestow keyword to gain new levels of control over the game. As new versions of the Red Viper and Bran Stark enter the game alongside characters like Ire and Set Garland Tyrell, your vengeance is about to become more vicious than ever before.

Battlelore: Razorwings Reinforcement Pack (Game, 2nd): FantasyFlightGames Battlelore: Razorwings Reinforcement Pack (Game, 2nd)
FantasyFlightGames
R204 Discovery Miles 2 040 Ships in 2 - 4 working days
Adrenaline: Adrenaline
R1,250 Discovery Miles 12 500 Ships in 6 - 7 working days

In the future, war has left the world in complete destruction and split the people into factions. The factions have decided to stop the endless war and settle their dispute in the arena. A new virtual bloodsport was created. The Adrenaline tournament. Every faction has a champion, every champion has a chance to fight and the chance to win. Will you take the chance of becoming the next champion of the Adrenaline tournament?

Play a first-person shooter on your gaming table. Grab some ammo, grab a gun, and start shooting. Build up an arsenal for a killer turn. Combat resolution is quick and diceless. And if you get shot, you get faster!

Adventure Games: Discover the Story - Monochrome Inc: Adventure Games: Discover the Story - Monochrome Inc
R435 Discovery Miles 4 350 Ships in 9 - 15 working days

Adventure Games - Monochrome Inc
A thrilling adventure set in the headquarters of Monochrome Inc., a biotech company with some nasty secrets. You manage to get inside, and then it’s up to you to figure out what to do. Similar to a PC adventure game, players have to explore spaces, combine items, find clues, and talk to people. Step by step, you’ll start to grasp the plot and devise a plan. A fascinating story unfolds with each action. Teamwork makes the dream work. A board game with simple rules in three chapters for players 16 years and older.

Suburbia: Suburbia
R1,650 Discovery Miles 16 500 Ships in 6 - 7 working days

Plan, build, and develop a small town into a major metropolis. Use hex-shaped building tiles to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby towns. Your goal is to have your borough thrive and end up with a greater population than any of your opponents. Suburbia is a tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth. As your town grows, you'll modify both your income and your reputation. As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As your reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population). During each game, players compete for several unique goals that offer an additional population boost – and the buildings available in each game vary, so you'll never play the same game twice!

Five Tribes: Five Tribes
R1,750 Discovery Miles 17 500 Ships in 6 - 7 working days

Five Tribes
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala. The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state. Will you fulfill the prophecy? Invoke the old Djinns and move the Tribes into position at the right time, and the Sultanate may become yours!Designed by Bruno Cathala, Five Tribes builds on a long tradition of German-style games that feature wooden meeples. Here, in a unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.As befitting a Days of Wonder game, the rules are straightforward and easy to learn. But devising a winning strategy will take a more calculated approach than our standard fare. You need to carefully consider what moves can score you well and put your opponents at a disadvantage. You need to weigh many different pathways to victory, including the summoning of powerful Djinns that may help your cause as you attempt to control this legendary Sultanate.

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