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Mastering Unity 2017 Game Development with C# - (Paperback, 2nd Revised edition)
Loot Price: R1,486
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Mastering Unity 2017 Game Development with C# - (Paperback, 2nd Revised edition)
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Master realistic animations and graphics, particle systems, game AI
and physics, sprites and VR development with Unity 2017 About This
Book * Create professional grade games with realistic animation and
graphics, particle systems and game physics with Unity 2017 *
Unleash the power of C# scripting to create intelligent game AI and
professional grade game workflows. * Create immersive VR games
using the latest Unity 2017 VR SDK. Who This Book Is For If you are
a Unity developer who now wants to develop and deploy interesting
games by leveraging the new features of Unity 2017, then this is
the book for you. Basic knowledge of C# programming is assumed.
What You Will Learn * Explore hands-on tasks and real-world
scenarios to make a Unity horror adventure game * Create enemy
characters that act intelligently and make reasoned decisions * Use
data files to save and restore game data in a way that is
platform-agnostic * Get started with VR development * Use
navigation meshes, occlusion culling, and Profiler tools * Work
confidently with GameObjects, rotations, and transformations *
Understand specific gameplay features such as AI enemies, inventory
systems, and level design In Detail Do you want to make the leap
from being an everyday Unity developer to being a pro game
developer? Then look no further! This book is your one-stop
solution to creating mesmerizing games with lifelike features and
amazing gameplay. This book focuses in some detail on a practical
project with Unity, building a first-person game with many
features. You'll delve into the architecture of a Unity game,
creating expansive worlds, interesting render effects, and other
features to make your games special. You will create individual
game components, use efficient animation techniques, and implement
collision and physics effectively. Specifically, we'll explore
optimal techniques for importing game assets, such as meshes and
textures; tips and tricks for effective level design; how to
animate and script NPCs; how to configure and deploy to mobile
devices; how to prepare for VR development; how to work with
version control; and more. By the end of this book, you'll have
developed sufficient competency in Unity development to produce fun
games with confidence. Style and approach This book takes an
easy-to-follow, step-by-step tutorial approach. You will create an
advanced level Unity game with an emphasis on leveraging advanced
Unity 2017 features while developing the game in its entirety.
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