Books > Social sciences > Sociology, social studies > Social issues > Equal opportunities
|
Buy Now
Cooperative Gaming - Diversity in the Games Industry and How to Cultivate Inclusion (Paperback)
Loot Price: R1,027
Discovery Miles 10 270
You Save: R55
(5%)
|
|
Cooperative Gaming - Diversity in the Games Industry and How to Cultivate Inclusion (Paperback)
Series: ERROR
Expected to ship within 12 - 17 working days
|
Description Cooperative Gaming provides context and practical
advice regarding diversity in the games industry. The book begins
with a deep dive into research literature and the history of
diversity in the games industry to provide context around what
diversity is and why it is a topic worth considering. The book
looks at the different facets of diversity and games, exploring the
issues and solutions within game development, studio management,
event planning, and more. It provides people with practical advice
about being a marginalized person in the games industry and how to
be heard, how studios can support inclusive practices, and events
can actively become more accessible to a diverse audience. Key
Features * Explores the history of diversity in games * Provides
important information around what it is like to be a marginalized
person in the industry * Gives practical steps to improve the
inclusivity of the industry that are designed to aid in
contextualizing and upskilling new developers Author Bios Alayna
Cole is the managing director of Queerly Represent Me, a
not-for-profit championing queer representation in games. Alayna is
also a producer at Sledgehammer Games, co-chair of the IGDA LGBTQ+
special interest group, and an award-winning games journalist and
game developer. She was featured on the 2016 and 2017 Develop
Pacific 30 Under 30 lists and the 2017 and 2019 Develop Pacific
Women in Games lists, and she has received several other accolades
in the industry. Jessica Zammit started writing in 2013 for Start
Select Media, and for the next five years she followed her interest
in writing about representations of mental health, diversity, and
particularly, sexuality in video games. Jessica has been speaking
about diversity in games at conventions such as PAX Australia since
2016 and has been featured on several other discussions in and
around the topic of representation in games and games criticism.
Along with her co-author, she is co-chair of the IGDA LGBTQ+
special interest group, and she was featured on the 2018 Develop
Pacific 30 Under 30 and Women in Games lists.
General
Is the information for this product incomplete, wrong or inappropriate?
Let us know about it.
Does this product have an incorrect or missing image?
Send us a new image.
Is this product missing categories?
Add more categories.
Review This Product
No reviews yet - be the first to create one!
|
You might also like..
|
Email address subscribed successfully.
A activation email has been sent to you.
Please click the link in that email to activate your subscription.