User Design offers a fresh perspective on how front-line
learners (users) can participate in the design of learning
environments. The author challenges the universal assumption that
front-line users must be relegated to the role of offering input,
and that the actual design activity of learning systems must still
be conducted only by experts. The book presents a new set of
methods and strategies that show how the tools of professional
designers can be effectively shared with broad groups of users and
other participants in the process of creating their own
learning.
Drawing on ideas from human computer interface design, stakeholder
participation, critical theory, systems theory, change processes,
learning theory, and basic design theories, this innovative work is
organized around the major issues associated with user-design.
Areas covered include:
- differences between user-design, stakeholder involvement, and
user-centered design;
- historical perspectives and empirical research;
- user-design tools and ways of facilitating user-design;
- gaining leadership support in an organization; and
- conflicts that arise during user-design engagement.
Accessible to all audiences, User Design can serve as a strong
companion volume to traditional instructional design texts, yet is
comprehensive enough to be a stand-alone text in design courses. It
will appeal to instructional designers, curriculum developers,
training managers/designers, community organizers, adult educators,
as well as anyone interested in the dynamics of power and
emancipation in learning.
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