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The Language of Gaming (Paperback, New)
Loot Price: R1,380
Discovery Miles 13 800
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The Language of Gaming (Paperback, New)
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This innovative text examines videogames and gaming from the point
of view of discourse analysis. In particular, it studies two major
aspects of videogame-related communication: the ways in which
videogames and their makers convey meanings to their audiences, and
the ways in which gamers, industry professionals, journalists and
other stakeholders talk about games. In doing so, the book offers
systematic analyses of games as artefacts and activities, and the
discourses surrounding them. Focal areas explored in this book
include: - Aspects of videogame textuality and how games relate to
other texts - the formation of lexical terms and use of metaphor in
the language of gaming - Gamer slang and 'buddylects' - The
construction of game worlds and their rules, of gamer identities
and communities - Dominant discourse patterns among gamers and how
they relate to the nature of gaming - The multimodal language of
games and gaming - The ways in which ideologies of race, gender,
media effects and language are constructed Informed by the very
latest scholarship and illustrated with topical examples
throughout, The Language of Gaming is ideal for students of applied
linguistics, videogame studies and media studies who are seeking a
wide-ranging introduction to the field.
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