0
Your cart

Your cart is empty

Books > Computing & IT > Applications of computing > Image processing > Computer animation

Buy Now

The Gamer's Brain - How Neuroscience and UX Can Impact Video Game Design (Hardcover) Loot Price: R4,420
Discovery Miles 44 200
The Gamer's Brain - How Neuroscience and UX Can Impact Video Game Design (Hardcover): Celia Hodent

The Gamer's Brain - How Neuroscience and UX Can Impact Video Game Design (Hardcover)

Celia Hodent

 (sign in to rate)
Loot Price R4,420 Discovery Miles 44 200 | Repayment Terms: R414 pm x 12*

Bookmark and Share

Expected to ship within 12 - 17 working days

Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That's why makers of successful video games like Fortnite and Assassin's Creed invest both time and money perfecting their UX strategy. These top video game creators know that a bad user experience can ruin the prospects for any game, regardless of its budget, scope, or ambition. The game UX accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the optimal experience they want to deliver, including shipping higher quality games (whether indie, triple-A or "serious" games) and meeting business goals -- all while staying true to design vision and artistic intent. At its core, UX is about understanding the gamer's brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with cognitive science knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. "The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design" Is written by Celia Hodent -- a UX expert with a PhD in psychology who has been working in the entertainment industry for over 10 years, including at prominent companies such as Epic Games (Fortnite), Ubisoft, and LucasArts. Major themes explored in this book: Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.

General

Imprint: Crc Press
Country of origin: United Kingdom
Release date: August 2017
First published: 2018
Authors: Celia Hodent
Dimensions: 234 x 156 x 21mm (L x W x T)
Format: Hardcover
Pages: 272
ISBN-13: 978-1-138-08996-9
Categories: Books > Computing & IT > Applications of computing > Image processing > Computer animation
Promotions
LSN: 1-138-08996-6
Barcode: 9781138089969

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

You might also like..

Drawn to Life: 20 Golden Years of Disney…
Walt Stanchfield Paperback R2,272 Discovery Miles 22 720
Handbook of Research on Advanced…
Ahmed J. Obaid, Ghassan H Abdul-Majeed, … Hardcover R8,343 Discovery Miles 83 430
Minecraft: Guide to Redstone (Updated)
Mojang AB, The Official Minecraft Team Hardcover R365 R346 Discovery Miles 3 460
History of Computer Art
Thomas Dreher Hardcover R1,935 Discovery Miles 19 350
YouTube - The Top 100 Best Ways To…
Ace McCloud Hardcover R630 R572 Discovery Miles 5 720
Minecraft: Guide to Survival (Updated)
Mojang AB, The Official Minecraft Team Hardcover R365 R346 Discovery Miles 3 460
The Animator's Survival Kit: Dialogue…
Richard E. Williams Paperback R287 R268 Discovery Miles 2 680
YouTube - A Beginners' Guide to Building…
George Pain Hardcover R827 Discovery Miles 8 270
Urban Ecology and Intervention in the…
Allison M. Schifani Paperback R1,293 Discovery Miles 12 930
YouTube Secrets 2019 - Discover YouTube…
Eric Klein Hardcover R563 R520 Discovery Miles 5 200
Drawn to Life: 20 Golden Years of Disney…
Walt Stanchfield Hardcover R5,572 Discovery Miles 55 720
Exploring physics with computer…
T.J. Bensky Hardcover R3,235 Discovery Miles 32 350

See more

Partners