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Exploring physics with computer animation and PhysGL (Hardcover)
Loot Price: R2,986
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Exploring physics with computer animation and PhysGL (Hardcover)
Series: IOP Concise Physics
Expected to ship within 10 - 15 working days
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This book shows how the web-based PhysGL programming environment
(http://physgl.org) can be used to teach and learn elementary
mechanics (physics) using simple coding exercises. The book's theme
is that the lessons encountered in such a course can be used to
generate physics-based animations, providing students with
compelling and self-made visuals to aid their learning. Topics
presented are parallel to those found in a traditional physics
text, making for straightforward integration into a typical
lecture-based physics course. Users will appreciate the ease at
which compelling OpenGL-based graphics and animations can be
produced using PhysGL, as well as its clean, simple language
constructs. The author argues that coding should be a standard part
of lower-division STEM courses, and provides many anecdotal
experiences and observations, that include observed benefits of the
coding work.
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