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Books > Computing & IT > Applications of computing > Image processing > Video
In recent years, falsification and digital modification of video
clips, images, as well as textual contents have become widespread
and numerous, especially when deepfake technologies are adopted in
many sources. Due to adopted deepfake techniques, a lot of content
currently cannot be recognized from its original sources. As a
result, the field of study previously devoted to general multimedia
forensics has been revived. The Handbook of Research on Advanced
Practical Approaches to Deepfake Detection and Applications
discusses the recent techniques and applications of illustration,
generation, and detection of deepfake content in multimedia. It
introduces the techniques and gives an overview of deepfake
applications, types of deepfakes, the algorithms and applications
used in deepfakes, recent challenges and problems, and practical
applications to identify, generate, and detect deepfakes. Covering
topics such as anomaly detection, intrusion detection, and security
enhancement, this major reference work is a comprehensive resource
for cyber security specialists, government officials, law
enforcement, business leaders, students and faculty of higher
education, librarians, researchers, and academicians.
Technological advancements have created novel applications for
image and video processing. With these developments, real-world
processing problems can be solved more easily. The Handbook of
Research on Advanced Concepts in Real-Time Image and Video
Processing is a pivotal reference source for the latest research
findings on the design, realization, and deployment of image and
video processing systems meant for real-time environments.
Featuring extensive coverage on relevant areas such as feature
detection, reconfigurable computing, and stream processing, this
publication is an ideal resource for academics, researchers,
graduate students, and technology developers.
Expand your creative ability by mastering the software tools. "DVD
Authoring with Adobe Encore DVD" covers the toolset in a manner
that demonstrates real-world application. The downloadable
resources with source material walks you through the process. You
will learn how to avoid common pitfalls and learn about the entire
DVD authoring workflow.
Video Object Extraction and Representation: Theory and Applications
is an essential reference for electrical engineers working in
video; computer scientists researching or building multimedia
databases; video system designers; students of video processing;
video technicians; and designers working in the graphic arts. In
the coming years, the explosion of computer technology will enable
a new form of digital media. Along with broadband Internet access
and MPEG standards, this new media requires a computational
infrastructure to allow users to grab and manipulate content. The
book reviews relevant technologies and standards for content-based
processing and their interrelations. Within this overview, the book
focuses upon two problems at the heart of the
algorithmic/computational infrastructure: video object extraction,
or how to automatically package raw visual information by content;
and video object representation, or how to automatically index and
catalogue extracted content for browsing and retrieval. The book
analyzes the designs of two novel, working systems for
content-based extraction and representation in the support of
MPEG-4 and MPEG-7 video standards, respectively. Features of the
book include: Overview of MPEG standards; A working system for
automatic video object segmentation; A working system for video
object query by shape; Novel technology for a wide range of
recognition problems; Overview of neural network and vision
technologies Video Object Extraction and Representation: Theory and
Applications will be of interest to research scientists and
practitioners working in fields related to the topic. It may also
be used as an advanced-level graduate text.
Go behind the scene of the behind the scenes to learn how the
business of producing the dazzling visual effects we see in movies
and on TV works. With decades of combined VFX production and
supervisory experience in Hollywood, the authors share their
experience with you, illuminating standard industry practices and
tips on: * preproduction planning * scheduling * budgeting *
evaluating vendors and the bidding process * effective data
management * working on-set, off-set, or overseas * dealing with
changes in post-production * legal issues (contracts, insurance,
business ethics), and more Also included are interviews with
established, successful Hollywood VFX Producers about their career
paths and how they got to where they are now. From pre-production
to final delivery, this is your complete guide to visual effects
production, providing insight on VFX budgeting and scheduling (with
actual forms for your own use) and common production techniques
such as motion control, miniatures, and pre-visualization. Also
included is a companion website
(www.focalpress.com/cw/finance-9780240812632) with forms and
documents for you to incorporate into your own VFX production
workflows.
Master the Vegas Pro 8 toolset, including its industry-leading HD
and audio capabilities. This comprehensive guide delivers the nuts
and bolts of the essential tasks, from installing the application
to outputting, together with practical editing techniques and
real-world examples for working more efficiently. Packed with all
the necessary materials, including video footage, sequences, and
detailed instructions, this book and downloadable resources combo
gives you a working knowledge of Vegas Pro 8. Better expert advice
simply can't be found. Key features include: * Capturing video
including HD, HDV, XDCAM, and AVCHD * Using editing tools,
transitions, filters, and third-party plug-ins * Multicam
production and editing * Color correction, titling and compositing
* Recording and editing audio; using audio plug-ins * Creating and
using Media Manager databases * Web video workflow * 24p
HDCAM/DVCAM workflow for the independent filmmaker
The utilization of media has proven to be a beneficial
instructional method in learning environments. These tools are
particularly useful for teacher training, promoting better
reflection on current practices. Integrating Video into Pre-Service
and In-Service Teaching Training provides a comprehensive overview
on the application of class video recordings to encourage
self-observation of personal teaching methods and improve everyday
classroom habits. Highlighting concepts relating to
professionalism, didactics, and technological techniques, this book
is a pivotal reference source for researchers, educators,
practitioners, and students
Suitable for those new to nonlinear editing as well as experienced
editors new to Final Cut Express, this book is an introduction to
Apple's editing software package and the digital video format in
general. You will come away with not only an in-depth knowledge of
how to use Final Cut Express, but also a deeper understanding of
the craft of editing and the underlying technical processes that
will serve you well in future projects.
Workflow, editing techniques, compositing, special effects, audio
tools, and output are explained in clear, jargon-free terms. The
book's emphasis is always on using Final Cut Express in the real
world, and as such it is the only book to go beyond the interface
to address crucial issues like proper setup, system configuration,
hardware, the Mac operating system, what equipment to purchase, and
troubleshooting common problems. Armed with this information, you
will sidestep problems and complete projects of exceptional
quality.
*Learn how to use Final Cut Express in the real world
*Offers a clear overview of the digital video format
*Suitable for new editors or experienced editors new to Final Cut
Express
At long last, film and video editors are using the same systems to
edi t their projects, and Editing Digital Film is the guide to show
them h ow to do it. This concise reference provides video and film
editors fa miliar with the Avid, Media 100, and Final Cut Pro
systems with crucia l information they will need to edit on all
three of these systems. In addition to showing film editors and
directors working on DV projects how to edit for this new format,
this text also clarifies the NLE pro cess to those familiar with
traditional film editing.
A laugh-out-loud 'best of' selection of TommyInnit's most weird and
wonderful quotes - plus much more - carefully selected to BLOW YOUR
MIND by him and best friend Wilbur Soot. 'Nah, I think I'd be a
pretty bad shark' 'What if God was just legs?' 'We're really just
chilling, fellas' Born sometime in the early 2000s, TommyInnit's
first job was a YouTuber. No, really, we're not joking, the very
first job he had was a YouTuber. For the last three years, he's
been mouthing off on the internet to anyone who will listen. So
far, that's over 40 million followers. Will there ever be an end to
TommyInnit's rampant flurry of success? Probably. And Wilbur Soot
has been right by his side. Wilbur first started his career as a
young man staring at the wall until he also became a YouTuber. He
also discovered a little activity some may call 'singing'. In The
Quote Book, TommyInnit covers a wealth of topics from
cars-that-grow-teeth to slime people, and from things that be crazy
to octopi. Curated and edited by Wilbur Soot, TommyInnit is about
to change your life one word at a time. Unless, dear reader, you
read two words at a time, like he does. Featuring: A day in the
life Inside TommyInnit's brain What TommyInnit would do if he was
God Life advice from Wilbur Love poetry and history lessons,
TommyInnit style Wilbur's attempts to reason with TommyInnit
Virtual reality (VR) refers to technologies that use headsets to
generate realistic images, sounds and other sensations that
replicate a real-world environment or create an imaginary setting.
VR also simulates a user's physical presence in this environment.
In virtual reality, six degrees of freedom allows users to not only
look around, but also to move around the virtual world and look
from above, below or behind objects. To have a true VR experience,
the hardware must provide six degrees of freedom, using both
orientation tracking (rotational) and positional tracking
(translation). This book is addressed to video experts who want to
understand the basics of 3D representations and multi-camera video
processing to target new immersive media applications. Unlike
single camera video coding, future VR technologies address new
challenges that arise beyond compression-only, including the pre-
and post-processing (depth acquisition and 3D rendering). This book
is inspired by the MPEG-I (immersive media) and JPEG-PLENO
(plenoptic media) standardization activities, and offers a glimpse
of their underlying technologies.
For a long time, various different lobbying sectors have claimed
that the use of video technology is an effective aid in
decision-making. Now the IFAB has taken a historic step in the
approval of experiments on the use of video to provide support to
football refereeing. The Use of Video Technologies in Refereeing
Football and Other Sports analyses the capacity of audio-visual
technology from different perspectives to help understand the best
implementation of the Video Assistant Referee (VAR) system in
football and, more generally, in other sports. This book addresses
in-depth interdisciplinary viewpoints on the need and the
opportunity of the implementation procedures regarding how to use
it, considering that it could lead to very important changes. The
book goes on to examine various approaches to the most interesting
topics for players, amateurs, coaches, referees and referees
coaches. Offering viewpoints from both academics and professionals,
this new volume addresses the VAR issue in a multidisciplinary way,
analysing the implications of video replay application in football
from the perspective of players, coaches, television professionals,
referees, amateurs, sports lawyers, media and educators.
Digital editing gives editors far greater freedom than ever before
to move scenes of information around and place them anywhere in a
film's sequence. Apple's Final Cut Pro is the most widely used
Mac-based digital editor, and is especially popular with
independent filmmakers and graphic artists. Final Cut Pro 5 Editing
Essentials enables readers to master the craft of digital editing
on Apple's Final Cut Pro. This full-color editing workshop features
eight tutorials that provide firsthand experience with the art and
technique of editing. Covering the essentials - capturing material,
organizing it, editing, adding transitions, basic titling and sound
techniques, and outputting from the application - the tutorials are
explained in jargon-free language by a seasoned teacher and digital
editor. This book includes downloadable resources filled with
graphic files for the tutorial projects to help users hone their
editing craft. Companion files are available at
http://www.taylorandfrancis.com/cw/wolsky-9781578202867/.
Television News is a comprehensive resource for newswriting,
reporting, shooting and editing video, and producing a newscast.
This book provides instruction in the basic steps of telling video
stories, and is perfectly suited for preparing young professionals
for entry-level positions as television or multimedia journalists.
Moreover, the text goes to the heart of storytelling with guidance
appropriate for advancement in an industry that is challenged more
than ever to retain the public trust. The reporting and video
storytelling skills found in this book can also be applied in
non-traditional video communication jobs in both businesses and
nonprofits. Conversational and easy to understand, this book
grounds readers in the ethical and legal consideration necessary to
do the job right. New to the fourth edition is coverage of social
media, shooting and broadcasting with cell phones, and a discussion
of "fake news." This book can be used in standalone introductory
broadcast courses or across multiple, specialized modules. It
features a website with ancillary material that helps students
learn to write, shoot, and edit video with practical activities.
A comprehensive survey of techniques and applications in image and video processing and analysis A widely varied selection of experts provides extensive coverage of nonlinear model-based techniques in image and video processing and analysis. This volume not only details new techniques in still image and digital video but also discusses applications in computer vision, multimedia, and visual information retrieval systems. All nonlinear, model-based techniques are detailed, and a complete and up-to-date accounting of the most important and effective algorithms is included for every application and technique discussed. The applications described also include such real-world uses as multimedia information retrieval, automatic surveillance, lip tracking, and much more. Analytical techniques such as Boolean and stack filters, rational functions, mathematical morphology techniques, and adaptive order statistic filtering receive detailed treatment as they apply to specific uses such as image compression, segmentation, old motion picture restoration, image/video interpolation, and noise smoothing. Chapters include: - Optimal Design of Boolean and Stack Filters and Their Application in Image Processing
- Image Processing Using Rational Functions
- Mathematical Morphology and Motion Picture Restoration
- Adaptive Order Statistic Filtering of Still Images and Image Sequences
- Video Segmentation Based on Multiple Features for Interactive and Automatic Multimedia Applications
- Invariant Features in Pattern Recognition–Fundamentals and Applications
- Image Models for Facial Feature Tracking
Students, engineers, and scientists will appreciate both the wide range of expert opinion in this comprehensive volume and the detailed coverage of the algorithms and mathematical models used in state-of-the-art image and video processing.
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